Screenshot Manager?
MONEY WELL SPENT!
Account Details | |
---|---|
SteamID64 | 76561198068212150 |
SteamID3 | [U:1:107946422] |
SteamID32 | STEAM_0:0:53973211 |
Country | Korea, Republic of |
Signed Up | July 27, 2012 |
Last Posted | September 13, 2015 at 5:09 PM |
Posts | 301 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.2 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1440x900 |
Refresh Rate |
75Hz |
Hardware Peripherals | |
---|---|
Mouse | Razer Abyssus |
Keyboard | Generic Dell |
Mousepad | Puretrak Talent |
Headphones | Earbuds |
Monitor | Shitty 19" 75Hz |
Screenshot Manager?
MONEY WELL SPENT!
Fogflynn__I got banned from pug.na because I was changing settings on my IRC client and was connecting/disconnecting too fast.Probably a spamserv ban, nothing that we did
I'm still blaming you
http://streamonster.com/wp-content/uploads/2012/05/Kappa.png
I got banned from pug.na because I was changing settings on my IRC client and was connecting/disconnecting too fast.
Backcaps would be VERY strong. If you lose mid and start pushing out, you can very quickly lose an entire round to a Scout (as opposed to just having your push stopped to deal with the backcap).
Also I don't think faster maps are going to make the games any easier to watch. It's already pretty difficult to begin with, since TF2 is (and should) be a game based off slow methodical pushes. 3CP would just make the rounds a little shorter, it wouldn't make the game any interesting, or a better spectator sport like Street Fighter.
tragicSaltysally you and your circlejerk some of the worst people I've ever seen in this community. You guys are saying "nobody likes him he's a fag" and if that's true then what does that make you? Maybe you should actually try to change so people outside of your ciclejerk actually want you around.
I think that's what he's trying to do. Most of this thread aside from your post (#17) and response to it have been a fairly normal sounding AmA in an attempt to be seen as a normal average guy who wants to have some friends in the community, despite his past faults.
The TF2 community in general tends to exile people for a very very long time and it's hard to get yourself out of the hatred spotlight, and it's even harder to get out of it with the negativity that comes along with posting and making threads like this.
I'd think you of all people would understand how difficult it is to be a liked person in the community, too. Or even just neutral. Though I've found you to be very tolerable over the past couple of years and I enjoy being around you, to this day I always seem to get someone ticked off when I mention your name, even after your server company has aided a lot of people in the community. Despite all of that, you still get a whole lot of negative press, albeit from people I disregard because I don't think they know you that well. They simply jumped on the bandwagon because they heard it from another guy who hated you.
In short, some dumber person will come take Saltysally's role, as did whoever came to take Jazzy's role, muskikal's role, etc. and then he'll be on the negative/neutral side of the community until he leaves, and that will be the end of this.
So how much money are we talking here?
TF2 money or DoTA money?
Real answer: He posted a few things here and there and they ended up being the COMPLETELY wrong things to post if you aren't Invite. So when he makes an average post, we downvote it, and when he makes a dumb post we basically nuke it.
http://www.speedtest.net/result/2174037562.png
<3 my upload, too bad I have a shitty dual core so I can't stream.
squid
actually, this man: http://en.wikipedia.org/wiki/L%C3%A1szl%C3%B3_Polg%C3%A1r
raised two grandmaster chess players as children in an attempt to prove that a grandmaster is taught, and not innately more talented
as far as tf2 goes, i think it is extremely obvious that practice has made the best players who they are today, and that talent probably doesnt play a very large role
Yessssss
An Invite player said something similar to what I said so everyone agreed :D
✈▐▐ HAPPY 9/11✈▐▐: remmeber to give ur friends the 2nd book of lord of the rings today
ruffletuffle: hehehe
HatazGunnaHate: hah
FAQtopus remembers why he stoped coming here, giant douchebags everywhere.
FAQtopus left chat.
I read somewhere that on 1920x1080, the highest sensitivity you can use at 400dpi WITHOUT skipping pixels (having pixel perfect accuracy) is something like 19" per 360.
I also heard that it doesn't really matter until you start skipping 4+ pixels at a time. So does it really matter what sensitivity I use with it?
m4risa11:04 PM - EVASIVE buffalo: i wish i were ur guy lol
Me too Buffalo, my rockets might actually hit shit
There are some forums but it's really not worth it. You'll get very little of what it's value is out of it, probably 10-25%, usually never more than $10-$50 unless it's a good low ## steamID. It's not too hard to sell it though. I think I sold an account at sythe.org? It was the first thing that popped up when I googled it.
brownymasterFlynn, do you study for school? Have you ever seen people study hours and go to study sessions and what not for a math class? They sometimes still fail. And then the people who get straight A's and do amazing on every test? They have natural talent. FPS has a greater phsyical need (muscle memory for aiming) but you can't deny the probability of inherent talent to the mix. Some people don't need serious practice to be better than 90% of the people, they just need it to be better than the 10% that have talent and practice.
Yes I do touch on that. I'm saying that starting out, you may have some talent that puts you slightly above the lower levels of the playerbase.
But most anything from there on out is developed through practice and training. In a situation like math, there are some people who it comes easy to, and that's a talent that applies to every level of math. Whether you are in Calculus, whether you are in Algebra, or whether you're doing grade school Multiplication, having a knack for seeing numbers will help you.
In video games you don't naturally know how to track, you don't naturally know how to move properly, you don't naturally have gamesense. You need to learn all of these. I just think the idea that someone with very little practice can get into the top 10% of anything difficult to get into based on talent and very little practice is very far fetched.
I understand this because I had little to no "training" when I was a kid. I didn't get to be like wareya and practice really hard on video games when I was <14 years old, and I had a slower than average reaction time (280~ ms). I didn't think I'd be doing anything with video games "competitively", let alone even marginally well. Though I can't think of a single player who has made Invite purely off talent with no help from other games (Quake, CS, etc)