BelgasAnyone has Brosel hud update?
repo in op
https://github.com/Hypnootize/Broesel-Hud
https://github.com/Hypnootize/Broesel-Old
Account Details | |
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SteamID64 | 76561198028977400 |
SteamID3 | [U:1:68711672] |
SteamID32 | STEAM_0:0:34355836 |
Country | Czech Republic |
Signed Up | July 25, 2014 |
Last Posted | September 15, 2025 at 5:31 AM |
Posts | 834 (0.2 per day) |
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Raw Input | 1 |
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BelgasAnyone has Brosel hud update?
repo in op
https://github.com/Hypnootize/Broesel-Hud
https://github.com/Hypnootize/Broesel-Old
JackyLegs: i played in more gfs that i had gfs
JackyLegs: i played in more gfs that i had gfs
dont alt tab in source game
NUTShttps://imgur.com/oeyiu8I
how do i remove the blocky shadows on the wall? already have textures=low
mat_filterlightmaps 1
mat_filtertextures 1
torrit3https://streamable.com/4y1f6h
is there any way to make my game look like this?
mat_fullbright 1 - cheat, probably this
Clean TF2 _unlit_world.vpk (iirc) on sv_pure 2 servers, can't find a working download
JackyLegs: i played in more gfs that i had gfs
funhaver1998KevinIsPwni can't see a big difference beyond 144hz.
i opted for a 144hz 1440p monitor, which has been amazingly helpful for hitscan, particularly sniper for me
like scrambled said, blur is the biggest issue with current monitors imo
do you think the resolution has practical benefits moreso than just aesthetics?
more desktop space for non gaming stuff