gls
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SteamID64 76561197989432992
SteamID3 [U:1:29167264]
SteamID32 STEAM_0:0:14583632
Country United States
Signed Up June 21, 2013
Last Posted July 8, 2016 at 12:19 AM
Posts 225 (0.1 per day)
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#18 Lightboost? in Hardware
mebhow would strobing the monitor's backlight introduce input lag? Did you guys actually measure the difference or are those just anecdotal statements?http://www.blurbusters.com/zero-motion-blur/lightboost-faq/LightBoost does increase input lag by half a frame.
Since input lag for top edge of screen can vary from bottom edge, and strobe backlights give interesting behaviors — For the average ASUS/BENQ 120Hz LightBoost screen, non-LightBoost TOP/CENTER/BOTTOM is 3ms/7ms/11ms while LightBoost TOP/CENTER/BOTTOM is 11ms/11ms/11ms. This averages out to half a frame added input lag (3ms -> 7ms) with LightBoost.

HOWEVER… The elimination of motion blur actually can improve human reaction times in situations where you are tracking eyes on moving objects all over the screen. The lack of motion blur reduces human reaction time significantly enough to more than outweigh the extra input latency, especially for FPS gaming and many others. Check out the improved BattleField 3 scores with LightBoost as an example as how increased input lag doesn’t necessarily mean worse scores. Unless you play in a very bright room at daytime, the loss of brightness will hurt your game more.

Players that stare stationary only at crosshairs at all times even during strafing/turning (no eye movements away from crosshairs), will not benefit much (if any) from LightBoost. But if you track your eyes (e.g. http://www.testufo.com/eyetracking when turning ON/OFF LightBoost), eye tracking creates display motion blur that makes it harder to track moving objects, slowing down your reaction time for these situations.

The question is very person specific: Deciding if LightBoost benefits outweigh the very tiny input lag it adds (half a frame – 4ms). It definitely does for many people, but not necessarily for everyone and every game. For example, it will benefit fast FPS far more than, say, World of Warcraft.

personally I actually tried turning it off for a couple days after that last discussion thread and found it significantly more difficult to hit shots - aiming is more about understanding their animations and where they want to move next as opposed to just reaction time

since the model is just a blur while they're jumping or strafing @ 144hz - having an extra half a frame of input lag vs. being able to clearly see their model is not worth the tradeoff (to me)

posted about 10 years ago
#6 The most amazing frag video I've seen in Esports

Lippu and The Contenders 2 are the two movies that encompass the CPM community and gameplay completely perfectly

posted about 10 years ago
#17 TF2 Size + SSD = :(? in Hardware

when you get your SSD think about using Lawena to write to a different drive to lengthen the lifespan of your drive

posted about 10 years ago
#65 ZOWIE FK1 Review in Hardware

got mine from ebay ( www.ebay.com/itm/New-Zowie-Gear-FK1-USB-Wired-Optical-Gaming-Mouse-Black-/380973616814?pt=Mice&hash=item58b3cc0eae )

I'm having some pretty big issues, wondering if I just have a defective sensor or if this is something others have experienced

sensor will literally just *not* track at all periodically for half a second, and then start up again. it's pretty infrequent but happens enough and is -extremely- noticeable each time. it's like the mouse falls asleep or something and just won't track for half a second, and then it's fine - similar to when peoples' wires go bad, except I don't have a USB ding of it disconnecting, it's just the sensor (I believe).

tried: changing out mouse feet (thought it was a LOD issue at first), changing LOD, changing DPI, trying different USB ports (2.0, 3.0), disabled power management on USB,

plz help, should I just return or whats up

posted about 10 years ago
#9 Help on decision for new headphones in Hardware

personally I -really- don't like the Siberia V2 - the mic is nice and the sound is OK, but they're incredibly uncomfortable. they squeeze my ears and hang on the top of them and I know a few other people complain about this too

hero says he literally wears a hat while playing to prevent blistering

my ears are like tiny too so I feel like it's probably worse if you have normal sized ears

posted about 10 years ago
#4 Nosgoth Key for ESEA-Premium Members in Other Games

it's actually pretty fun

similar to l4d2 but with vamp / goth themes, third person

party system still has some ironing out to do so expect that to be an annoyance until it's patched

posted about 10 years ago
#108 Anybody like heavy music? in Off Topic

metal is really expansive & varied and to pass judgment on it because you don't like one particular aspect is pretty silly

I'm sure almost everyone could find something they really enjoy hearing in the various subgenres

edit: also mbv owns what the heck

for people in this thread who are saying they like shoegazey / post rock stuff, this really turned me on to exploring a lot more metal https://www.youtube.com/watch?v=e-kW-rxzJ_0

another one of my favorites, this one has no harsh vocals if that turns you off: https://www.youtube.com/watch?v=uTM9x-fEMwo

posted about 10 years ago
#10 ESEA S17 Open Power Rankings Week 4 in News

@owl, tes: I'd really appreciate it if people who don't know anything about the situation didn't comment on it - it wasn't blew's decision, it was a team decision

I'm actually kind of disappointed this in the power rankings to be honest, it's nothing worth talking about

she didn't mesh with our team and got cut, if it was anyone else (aka not a girl) no one would care

cool thanks for ignoring me and posting it cmw rofl

posted about 10 years ago
#49 Formers smokers in Off Topic
shocka1What is the appeal of smoking?

I really enjoy smoking socially in the same way that people "drink alcohol socially", in that I don't regularly smoke on my own at all - but having a pack of cigarettes + a lighter ready during class breaks or work breaks has opened up tons of icebreakers and conversations with people that I wouldn't otherwise interact with

plus also nicotine feels good and blowing smoke is sexy

posted about 10 years ago
#28 Asus 144hz for $250 in Hardware

anyway I feel like lightboost is probably inferior overall unless you're a scout shooting other scouts, that is the only situation where I wouldn't make the tradeoff of having motion blur vs. not

the part about focusing more on your crosshair as opposed to enemy models is pretty accurate too so a lot of it really does boil down to preference

posted about 10 years ago
#25 Asus 144hz for $250 in Hardware
hooliwhat it comes down to is image clarity vs responsiveness and i believe the latter to be superior for the application of fast-paced gaming.

there's literally no point in arguing beyond this statement

you're both just repeating each other lol

posted about 10 years ago
#40 Quake Live rumored gameplay changes in Other Games

yeah, because there's already no weaponstay, ammo control was already a completely nonexistent factor and now neither is weapon control lmao

rocket splash buff is actually really good, but a buff to rail and nerf to LG is actually super cancerous to gameplay and further encourages passive +back play which is already pretty much the way to play considering there is zero movement system

ql is dead get over it, it's arguably the worst quake ever at this point

GLOBAL AMMO PACKS? ROFL

thank god for the taller collision boxes, that was one thing that was like the most fucking archaic thing from CPM->QL that would take one simple change but everyone still playing QL is stuck in 1998

posted about 10 years ago
#15 Asus 144hz for $250 in Hardware

I have strong doubts that you're able to detect half a frame of input lag

posted about 10 years ago
#9 Asus 144hz for $250 in Hardware
downpourcan you link some sources? i just want to be sure about this because lightboost is the most satisfied with a product ive ever been, the difference from 144Hz w/o lightboost to 120Hz with lightboost is actually incredible and if it does cause input lag then ill be very sad.http://www.blurbusters.com/zero-motion-blur/lightboost-faq/LightBoost does increase input lag by half a frame.
Since input lag for top edge of screen can vary from bottom edge, and strobe backlights give interesting behaviors — For the average ASUS/BENQ 120Hz LightBoost screen, non-LightBoost TOP/CENTER/BOTTOM is 3ms/7ms/11ms while LightBoost TOP/CENTER/BOTTOM is 11ms/11ms/11ms. This averages out to half a frame added input lag (3ms -> 7ms) with LightBoost.

HOWEVER… The elimination of motion blur actually can improve human reaction times in situations where you are tracking eyes on moving objects all over the screen. The lack of motion blur reduces human reaction time significantly enough to more than outweigh the extra input latency, especially for FPS gaming and many others. Check out the improved BattleField 3 scores with LightBoost as an example as how increased input lag doesn’t necessarily mean worse scores. Unless you play in a very bright room at daytime, the loss of brightness will hurt your game more.

Players that stare stationary only at crosshairs at all times even during strafing/turning (no eye movements away from crosshairs), will not benefit much (if any) from LightBoost. But if you track your eyes (e.g. http://www.testufo.com/eyetracking when turning ON/OFF LightBoost), eye tracking creates display motion blur that makes it harder to track moving objects, slowing down your reaction time for these situations.

The question is very person specific: Deciding if LightBoost benefits outweigh the very tiny input lag it adds (half a frame – 4ms). It definitely does for many people, but not necessarily for everyone and every game. For example, it will benefit fast FPS far more than, say, World of Warcraft.

And obviously, your game needs to run at triple-digit frame rates in order to really benefit from strobe backlights (because you want framerate matching stroberate for maximum motion quality). If you are running at slow frame rates such as 30fps or 60fps, you won’t really see the benefits of LightBoost, and will prefer to disable the strobing. You won’t get the similar TestUFO benefits in your game in that case. However, when the game run at consistent 120fps, and you’re using a really good and smooth gaming mouse (mouse movement becomes as smooth as keyboard strafing movements), the clarity improvement become massive (similar to TestUFO).

honestly half a frame is completely insignificant to me when you consider all the input lag that already exists from all of your hardware anyway, and when you consider that the tradeoff is no motion blur it's a no-brainer choice esp since 144hz is so blurry as well

posted about 10 years ago
#25 tombed in Off Topic

nvm

posted about 10 years ago
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