we have 6 paid up we saved im / esea
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SteamID64 | 76561197989432992 |
SteamID3 | [U:1:29167264] |
SteamID32 | STEAM_0:0:14583632 |
Country | United States |
Signed Up | June 21, 2013 |
Last Posted | July 8, 2016 at 12:19 AM |
Posts | 225 (0.1 per day) |
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nice ppl + skilled @ game
we're alive
meh really stupid and shortsighted to make this decision during holidays when no one is scrimming or has any idea what roster they're going to have for next season, us included
imagine how good we could all be @ arts+crafts if we didn't judge people for their taste in music
re: bonafide's images
nvidia inspector is restricted by esea client though, this kind of stuff was always possible if you were willing to use nvidia inspector
mat_mipmaptextures 0 makes it a lot less bright, really helpful
messing with mat_filtertextures helped a little bit too
http://steamcommunity.com/sharedfiles/filedetails/?id=363514530
textures don't really work that well on sv_pure but otherwise the particle removals are really nice (esp for firing rockets as soldier)
also lots of missing textures on sunshine
maidoslol i just use duct tape and attach it onto the wall behind my monitor and my movement is now not hindered by the cable. this is better if u wanna save some bucks
this is my setup for ref
works really well and I have no drag, I just measure it to be a little more than the furthest away I'd swipe or w/e
chill pugs were better than any pug group I've ever played in ri
BlazinCookiehttp://pastebin.com/qNdseqiY
So I was playing a mumble required lobby, and when I joined the mumble Withadancenumber was there. I started talking to him cuz he was the only one I recognized, and I brought up his open team last season and asked how it felt to be carried by an invite player, jokingly, sort of. He didn't sound like he took it too seriously, and I didn't think he was mad throughout the lobby, but when the lobby was over, a friend told me that lucrative was really pissed at me. I decided to add lucrative to try to calm him down and apologize, even though I didn't think I did any wrong, and when he accepted two days later, that's what went down.
lod seems really high, mouse feet (are they hyperglides?) seem to be spaced awkwardly which can cause the mouse to "rock" - other than that no complaints
it's so light aaaaaa
really bad game with a nice community that is trying fruitlessly to make a competitive videogame out of a lighting tech demo
showstopperThis kind of goes along with the new servers for tf2 post mentioned above, but I know many people also have this issue, I experience 100-130 ping to Dallas (I should be getting around 70ms).
One of my teammates also gets 100-130ms to Chicago as well, making it very difficult to play without someone at a major disadvantage.
Is it possible to address the routing issues to the servers for this upcoming season?
Idk how long this has been the case but it basically makes Chicago unplayable for the majority of my team (100+ms, choke/loss) as well. I'm also routed terribly to Colorado (I ping 30 to "normal" Colorado servers, and about 80 to ESEA Colorado). which basically only leaves Dallas as an option which is really shitty for Canadians.
this is pretty much the single most frustrating aspect of competitive TF2 is that every league has awful servers. even CEVO when they let u use their own servers was really bad. you're basically playing a completely different game from scrims because everyone's just warping constantly
I remember one uber push on process last we popped uber in rollout and our combo literally rubberbanded two seconds back into the hallway and completely wasted it lmao
/me spits into wind