hl2mukkel
Account Details
SteamID64 76561198044869842
SteamID3 [U:1:84604114]
SteamID32 STEAM_0:0:42302057
Country Germany
Signed Up January 12, 2014
Last Posted April 1, 2017 at 5:10 AM
Posts 44 (0 per day)
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#49 Source Recording Tool in Customization
-Mike-Thank you! Only a couple problems so far :(

sv_showimpacts 2 and sv_showimpacts_time 10 were set in the config which aren't great for vids, but a simple 2 line fix of changing values to 0.

And I did a recording at 30 and 60 fps and the audio was really distorted and "boomy". I tried both the f9 and f10 options for recording and the audio was the same either way. I can get an example up in a few minutes.

Edit: only the recorded sounds don't work, but in game sounds are fine.

video: http://youtu.be/1DJdXRoRr0w

Thanks, sorry updated it now in the latest version which I'll release soon (it'll have an auto updater so you don't need to redownload it everytime) if you need further assitance you can add me @ id/hl2mukkel

posted about 10 years ago
#47 Source Recording Tool in Customization

Update: fixed the bug & added experimental csgo support

posted about 10 years ago
#46 Source Recording Tool in Customization
AfterglowCrashes for me when I click "Start Game" http://gyazo.com/2cda321a2e98e5828148f5094b213bdd

Really, the only thing I'm interested is the ability to go straight to avi. How does one go about using virtual dub progammatically? Is there an api for virtual dub or something? I know lawena is open source so I might be willing to attempt adding that feature and submitting a pull request. I'd rather stick with lawena as I have that pretty down pat to be honest.

Hi, please add me on steam so we can resolve the issue: http://steamcommunity.com/id/hl2mukkel

posted about 10 years ago
#44 Source Recording Tool in Customization
TommiThe movie hud does not remove the timer on payload map. Since it does on koth/5cp I suppose that's not intended.

it has been fixed now, thanks for reporting again! :)

-Mike-As long as it is in 'insecure' mode, hostframerate should be able to be edited, right?

and a bind for the csgo to hide some hud elements is "cl_draw_only_deathnotices 1"

Sadly not & wow such a command really exists in csgo? Amazing!

posted about 10 years ago
#41 Source Recording Tool in Customization
-Mike-hl2mukkelflipperswait does this work with csgo or noYes, just select Counter-Strike: Global Offensive from the game list and it should work otherwise
it'll be fixed in an update

I tried and none of the binds worked. :([/quote]
Okay, CSGO support is not yet official anyway, it will only record in 30 fps because valve has locked the host_framerate command for it, so unless the plugin is used it won't work and it doesn't copy the plugin yet

posted about 10 years ago
#39 Source Recording Tool in Customization
TommiThanks for making this great tool! I noticed two minor things.

The movie hud does not remove the timer on payload map. Since it does on koth/5cp I suppose that's not intended.

I use "toggle r_drawviewmodel" to turn my viewmodels on/off. If I hit my toggle key in a demo it circumvents the viewmodel locking. I "fixed" that by using "alias toggle "say asdf"" while recording.

It is probably worth mentioning that Sony Vegas 12 apparently cannot import the h264-encoded movie files per default. You need the qt7plug.dll plugin which is put into <installation directory>\Sony\Vegas Pro 12.0\FileIO Plug-Ins\compoundplug. You also have to rename compoundplug.dll to any name according to some tutorial I found on youtube (it worked for me like that). I got qt7plug.dll from http://www.sonycreativesoftware.com/support/files/qt7plug.dll which appears to be an official sony site so I hope it's malwarefree.

cool thanks, gonna speak to python about the hud, is there a list of official sony vegas plugins?

posted about 10 years ago
#36 Source Recording Tool in Customization
drakhl2mukkeldrakCan anybody provide any feedback on the mp4 (it says avi?) creation, it'd be really appreciated.

Also: Upon launching TF2 from it, the source recorder crashed, and then my custom files were replaced and unable to be deleted, even with an unlocking tool. If you could, can you make a restore custom files button?

Many thanks for the creation of this.

Mp4 (h264 encoding) is a feature by valve added to startmovie, you need QuickTime in order to use it, maybe that's what you're missing.

Alrighty, so it provides an error since my tf2 directory isn't in the usual place (C://)
However, if I allow it to play out, it launches, and works wonderfully. You have really created a refined yet robust TF2 moviemaking experience. Thank you.

However, I still have an issue with the video file creation. It goes into what seems frame by frame recording, so that's excellent. However, when the video is stopped, I can't find a file created anywhere? I changed my avi directory, but it appears in neither that one nor the default one.

Thanks for the help!

Hey, sorry haven't seen that there's a second page on the thread, silly me
Thank you very much! & Yes, by default it records in the same directory as the tool. I should add a welcome page or something

Zhengodafter using source recorder tool my prec decided to not work, does anyone else have this problem as well?

Hey there, something proberbly went wrong, please check your gamepath and see whether it contains "addons_play" or look up in your backup directory, prec will surely be in there

posted about 10 years ago
#33 Source Recording Tool in Customization

Working on VDM support atm: http://youtu.be/4WEubViEmDw

if anyone has suggestions you can leave them here anytime

posted about 10 years ago
#27 Source Recording Tool in Customization
Toonihl2mukkelWhat version of VirtualDub are you using?
10.9.11, i guess i should update it?

yep! most definitely :b

posted about 10 years ago
#24 Source Recording Tool in Customization
drakCan anybody provide any feedback on the mp4 (it says avi?) creation, it'd be really appreciated.

Also: Upon launching TF2 from it, the source recorder crashed, and then my custom files were replaced and unable to be deleted, even with an unlocking tool. If you could, can you make a restore custom files button?

Many thanks for the creation of this.

Mp4 (h264 encoding) is a feature by valve added to startmovie, you need QuickTime in order to use it, maybe that's what you're missing.

DeXtf10 doesn't record anything. Just speeds up my game :( Any ideas?

same applies to you

Toonii get this error message when i try to compile a tga sequence with lagarith, it opens the sequence in vdub and does nothing more

http://i.imgur.com/iJfGn2H.png?1

What version of VirtualDub are you using?

posted about 10 years ago
#19 Source Recording Tool in Customization
LinKr_is there a way we can use this tool for live commentarys?

If yes, fuck me.

Sadly you can't :b It's based on the source recorder so you got to split gaming & recording, conversely it can record at any framerate you like, for live commentaries I'd rather recommend you using a tool like fraps :)

posted about 10 years ago
#13 Source Recording Tool in Customization
flipperswait does this work with csgo or no

Yes, just select Counter-Strike: Global Offensive from the game list and it should work otherwise
it'll be fixed in an update

-Mike-Holy cow, you are a legend.

Time to figure out the controls since I don't have a ten key.

Thank you! :)

posted about 10 years ago
#5 Source Recording Tool in Customization
KanecoExcited for all the new possibilities with this tool. Great work!

Any info regarding vdm files like lawena has? Queuing demo recording,etc, etc?

At this point the thing I would really love is more automation of the various tedious tasks involved.

Thank you very much! Yeah, well in the past I made some bad experiences with vdm's and since sometimes the audio is quite in custom maps and you have to reload it to normalize it, tf2 randomly crashes it's all lost. shit's buggy but I'll add it to the "to-do" list and think about it :)

posted about 10 years ago
#1 Source Recording Tool in Customization

After over two years in development, hopefully it will have been worth the wait. Just kidding, actually it's "just" been 3 weeks. After the countless number of recording tools I created in the past (https://www.dropbox.com/sh/fvij0zu7u6rkc58/RO_j5Uq18t), which was formally known as the "PldX Recording Tool", I finally decided to create a new one and here it is!

GUI: https://dl.dropboxusercontent.com/u/2431626/GUI.png
Controls: https://dl.dropboxusercontent.com/u/2431626/Keyboard.png
Skybox selection: https://dl.dropboxusercontent.com/u/2431626/skybox.png

[.NET Framework 4.5 required! (http://www.microsoft.com/en-us/download/details.aspx?id=30653)]
Download: https://sourceforge.net/projects/sourcerecordingtool/

So what are the benefits of this in comparison to the previous version? Essentially, this release is heavily focused on customization. You can use ANY (movie)config, ANY skin and ANY skybox for ANY Source based game (no mods yet). It has a movieconfig which is a fusion of every movieconfig I've ever known (christf2, pldx, m0re, etc (complete list in the about page)). Please make sure to select tf2-movie.cfg while recording tf2 movies in order to activate it, otherwise tf2 will run with default settings.

You can click the labels to get to the according directories

Game - opens up steam/common
DirectX - opens up dxdiag
Config - opens up config folder
Custom - opens up custom folder
Skybox - opens up skybox folder

You can specify whatever resolution, framerate,any skybox you like and it calculates how much space it's gonna cost you per second (Data rate:)

You can move any skybox you find on fpsbanana and it'll dynamically create a preview for it ( https://dl.dropboxusercontent.com/u/2431626/skyboxpreview.png ) and works for all source games.
( on tf2 the skybox has to have the entry $hdrbasetexture in the vmt file)

The Source Recording Tool also generates configs for recording, press F9 to record a TGA sequence, F10 to record a h264-encoded movie, F11 for a tga screenshot, F12 for steam screenshot. You can record up to 26 tga-sequences at a time, the recording tool always makes sure though that you never overwrite any of them (even if you have a1, c3, h8, it wouldn't overwrite them) You can also have the demo paused or the menu opened, once you press F9 it'll take care of that automatically and close th e console and resume the demo.

It also includes a VirtualDub compiler which automatically compiles your TGA-sequences into uncompressed or Lagarith Lossless Codec compressed footage.

Furthermore it also has backup functionality (3 modes: once, daily, everytime), profile support, auto-updating, and several options to choose from!

You can also directly open a demo file (Profile -> Open demo file...) or drag a demo on it, it'll detect the game and automatically start it with all the custom settings you specified.

Please note that this is just a beta, bugs may occur so please bear with me! If you need help or you'd like to post a bug or a suggestion then please visit: https://sourceforge.net/p/sourcerecordingtool/discussion/

If the update function happens to get broken or so, get back to this thread or visit my youtube channel: www.youtube.com/hl2mukkel

Cheers,
Aron

posted about 10 years ago
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