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luv u enigma
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SteamID64 | 76561197985708998 |
SteamID3 | [U:1:25443270] |
SteamID32 | STEAM_0:0:12721635 |
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Signed Up | July 18, 2012 |
Last Posted | July 24, 2024 at 4:58 AM |
Posts | 2772 (0.6 per day) |
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don't forget to thank milehighmilitia
woo hoo. for anyone playing in esea don't forget to use this script that automatically disables plugins when esea client running. https://code.google.com/p/esea-addonfix/
i agree. we don't even know if you can or cannot take damage while inside a teammate yet people are assuming.
you can easily tell by listening to which one cries out in pain.
also, just btw. the whole medic inside heavy thing is very impractical and would mostly by used in extreme situations such as defending last 2v4.
DeRobertCMedic hiding in a heavy so the heavy absorbs all the damage.
is that such a bad thing?
+medic is more safe
-can't move or dodge
-can't heal other teammates
i feel this can add a new layer of strategy, albeit a tiny one.
KapowwDoes this change make stickies not bounce off teammates too?
doubtful
sinnerIt's kind of bad for 6's because you can hide snipers in heavies and stupid things like that. IMO
you make that sound like its op even though it's not. 2 players not moving at all = easy shots.
http://natf2.com/topics/7170-tf_avoidteammates_pushaway
General consensus is that it should be changed to 0 but as disengage said, nothing came of it. BUT IT'S TIME FOR CHANGE BOYS! TEAM KK IMPLEMENT THIS INTO ESEA AND EVERYONE ELSE IMPLEMENT THIS INTO YOUR SERVER CONFIGS.
WELCOME TO THE REVOLUTION.