kaiserReg
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SteamID64 76561198019690502
SteamID3 [U:1:59424774]
SteamID32 STEAM_0:0:29712387
Country United States
Signed Up March 9, 2013
Last Posted December 26, 2018 at 8:11 PM
Posts 275 (0.1 per day)
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#21 not just map tweaks, weapons too in TF2 General Discussion

Battalion's Backup will finally be just as good as Gunboats.

I do hope they revamp/rebalance the Scottish Resistance, I really want to see it used more often then the 2-3 times in pubs.

posted about 11 years ago
#9 cp_highlands in Map Discussion

Ok I'm going to wait until tomorrow to give a full run down on what might be good to change, after I do some testing with my pug group. So far the only thing I can see without posting some pics might be that it's way too short for RED to get to A and comfortably set up, and that capping A is just god awfully long.

Really like what you've done so far to C though, I can tell this is gonna be a good map.

posted about 11 years ago
#2 cp_highlands in Map Discussion

Oh man, is this what you did today haha?

Can't wait to take a look at it.

posted about 11 years ago
#13 makaveli super saiyan transformation in Off Topic

He was winning too. Man needs to calm down a bit :-(

posted about 11 years ago
#20 Possibilities for an Asia-Pacific Sixes Tournament in TF2 General Discussion

Is TF2 a thing in Africa?

posted about 11 years ago
#4 When invite players lobby in TF2 General Discussion

That was Blaze? I lobbied with that guy yesterday and he didn't seem all that special.

posted about 11 years ago
#10 Are we doing A/D wrong? in Map Discussion
LunacideIf mountainlab had a forward spawn it might not be that bad.

After the second point is capped? I could see that being a decent idea.

posted about 11 years ago
#4 Are we doing A/D wrong? in Map Discussion

You guys could try Mountainlab? It's the only on other A/D map I can think of.

It seems like rolling A/D maps might be better since it promotes a lot of teamwork on just one point, rather than splitting up to capture each point. From what I've heard that's the biggest complaint about A/D in 6s, but I'm very out of the loop so I don't really know.

posted about 11 years ago
#87 so process is an official map now in TF2 General Discussion
BenroadsWill process have it's own filter?

Oh god I hope so

posted about 11 years ago
#47 croissant in Map Discussion
r4ptureGuess I'm weird but I like playing this map as a HL engie. I guess the 6s players hate it but I never found a reason too, I found my match on it fairly enjoyable.

I always feel extremely comfortable playing this map as Engineer in HL. There's so much to do and a lot of awesome spots to put all of your buildings. Honestly it's a perfect fit for the Engineer.

posted about 11 years ago
#20 so process is an official map now in TF2 General Discussion
DrPloxoGuess i'm gonna be buying loads of mapstamps.

Oh yeah. I'm blowing $10 on this.

posted about 11 years ago
#26 o my esea in TF2 General Discussion
dingoDeepdingohey lets make a tf.tv league, we can make the lan in a place that isn't chicago or have it at an already existing lan
We'll have the lan in ruwin's apartment.
i'm allergic to cats ://////////

I want Bubkiss to cast it :-)

posted about 11 years ago
#21 YouMustShowUpToMatches in TF2 General Discussion

damn

posted about 11 years ago
#3 Possibilities for an Asia-Pacific Sixes Tournament in TF2 General Discussion

I know nothing about Asia Fortress, at all. So I'd love to see the competition in Asia Fortress and just how different it might be.

Maybe if it gets popular enough, we could see some representation at i52?

posted about 11 years ago
#55 OTHER HOBBIES? in Off Topic

I go fishing every week.

posted about 11 years ago
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