killemdeader
Account Details
SteamID64 76561198014888084
SteamID3 [U:1:54622356]
SteamID32 STEAM_0:0:27311178
Country Costa Rica
Signed Up July 26, 2012
Last Posted September 25, 2021 at 5:25 AM
Posts 217 (0 per day)
Game Settings
In-game Sensitivity 1.2
Windows Sensitivity 6
Raw Input 1
DPI
1800
Resolution
1920x1080
Refresh Rate
120hz
Hardware Peripherals
Mouse Razer Deathadder 3.5G
Keyboard CM Storm Quickfire Rapid (Brown Switches)
Mousepad Steelseries 9HD
Headphones Audio-Technica ATH-M30
Monitor SAMSUNG S23A950D 23" 120hz
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#14 MLG Melee Tournament in Other Games

M2K finally beat Armada

posted about 10 years ago
#336 World Cup in Off Topic

COSTA RICAAAAAAAAAAAAAAAAAAAAAA

posted about 10 years ago
#38 The Meat Market's highlights in Videos
Zamblerrip me ):
posted about 10 years ago
#13 killemdeader lft in Recruitment (looking for team)

still looking for tryouts :)

posted about 10 years ago
#4 Help with bots on new servers in Q/A Help

Do you play with cl_interp 0.1? Might want to look into changing that.

posted about 10 years ago
#15 Looking To Buy Keyboard Generally Around Tf2, CS in Hardware
brandbrandFayngsky_so I'm gonna get a mechanical keyboard since my A and D keys are basically broken (the membrane caps are torn). What are the differences between switches? I keep hearing about them but I know next to nothing about the subject.I think it is mainly the force needed to push the keys down and the sound of the keys, don't know much else.ok, there are 4 main different switches, made by a company called cherry, they are the reds, blues, browns, and blacks, they group together like this, the blues and browns, when you click a key, they dont have that feed back if you get what im saying, like they dont tense up to let you know that the key actually clicked, they are suppose to be prefered for typing, reds and browns have that feedback, but i believe browns take more force to press down then reds, or it might be vice versa.

Nah.

Blues: have a lot of "click", in that if you put a bit of force they clack pretty loud and bottom out. Only take a little force to actuate
Reds: instead of "clicking", they take an even amount of pressure to push the entire way through.
Browns: are halfway between reds and blues, they take some force but still have the "click"

posted about 10 years ago
#1 $55 mechanical keyboard in Hardware

Newegg has the CM Storm QuickFire Rapid with brown switches for only $55 until this monday. Good keyboard if you don't have one yet.

http://www.newegg.com/Product/Product.aspx?Item=N82E16823129005

posted about 10 years ago
#10 killemdeader lft in Recruitment (looking for team)

free tonight for tryouts

posted about 10 years ago
#9 New Low/Mid Opean Team LFP (scouts, med, pocket) in Recruitment (looking for players)
HKAs long as you're OK having a 150 dpm scout, I'm probably interested. I can also pocket but I'm shit at MGE. I'll message you when I get home

--Plinkooo

plinko is a babe

posted about 10 years ago
#10 soldier/scout lft s17 in Recruitment (looking for team)

dude is really good

posted about 10 years ago
#1 killemdeader lft in Recruitment (looking for team)

I'm looking for a team on scout for next season. I have a decent amount of experience with good teams on med, but this would be my first season starting on scout. I'm looking to play at a high open level (or higher if you want to give me a shot).
Edit: Would be open to playing soldier.

Experience:
S13 backup for Peppercock Family (11-5/3-2, 6th)
S13 backup for Hanky Panky (13-3/2-2, 8th)
S14 backup for The Flying Circus (10-6/0-2, 15th)
S15 starting med for The Meat Market (16-0/3-2, 3rd)

update:
lft as scout in IM/main or backup med/scout

posted about 10 years ago
#4 Separate LFT and LFP forums in Site Discussion

Makes sense to me. If you're a team leader looking for players, you don't need to see any of the other teams' looking threads, and if you're looking for a team you don't need to see other players who are lft.

posted about 10 years ago
#14 Sometimes I write stats articles in TF2 General Discussion
Ggglygycool read m8, please do master-race North American teams!!
killemdeaderInstead of jamming the damage/map score regression and kill/map score regression into a clunky formula, couldn't you just do a multivariate regression with both?
would probably result in multicollinearity

Probably, but it's possible that damage becomes irrelevant w/ kills included and not worth using. It'd be interesting to see by class too, whether damage is more important than kills for demos like people commonly say, and whether that holds for other classes.

posted about 10 years ago
#6 Sometimes I write stats articles in TF2 General Discussion

Instead of jamming the damage/map score regression and kill/map score regression into a clunky formula, couldn't you just do a multivariate regression with both?

posted about 10 years ago
#2 NASL (SC2) Folds in Esports

Eh starcraft is definitely on the downswing, but there's no reason to think eSports is in trouble in the immediate future. There's still a few thriving games, particularly the MOBAs and Hearthstone, although only Dota and League have any money in them atm.

posted about 10 years ago
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