Does this mean we'll have new medals too?
| Account Details | |
|---|---|
| SteamID64 | 76561197977712601 |
| SteamID3 | [U:1:17446873] |
| SteamID32 | STEAM_0:1:8723436 |
| Country | Netherlands |
| Signed Up | November 30, 2012 |
| Last Posted | March 2, 2026 at 1:09 PM |
| Posts | 559 (0.1 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 1.2 |
| Windows Sensitivity | 1 |
| Raw Input | 1 |
DPI |
1 |
Resolution |
1920x720 |
Refresh Rate |
75 |
| Hardware Peripherals | |
|---|---|
| Mouse | steelseries |
| Keyboard | filco |
| Mousepad | Corepad eyepad XXL |
| Headphones | yes |
| Monitor | yes |
sagedunno if i mentioned it before but it would be great if divs were color-coded in players, a small part of the code just fetching divs from players ETF2L/ESEA page or something. Would make people more eager to captain probably, and people with lesser knowledge would have decisions made way easier for them without having to study the profiles/logs of dozens of players :P
Red: Invite/Premiership
Orange: ESEA-IM / ETF2L-High
Yellow: UGC Plat / ESEA-Open / ETF2L-Mid
Green: ETF2L-Open / other things
i think this color scheme would be quite intuitive... i know the TF2Stars plugin could easily fetch ETF2L like that, would be great to have that in pugchamp :)
ETF2L is a bit iffy regarding that since it requires a bit of manual work.
In the backend seasons are the same as cups, and they're not shown an archive status, so for every season you need to find the competition ID and cross reference the player -> team -> competition.
Damn, Miggy. Worked with him on things and he was always nice, can't think of anything bad he did. rest in peace man.
I brew stuff, put my first big batch of beer on untappd today!
tbh I actually like EU+NA as long as 150 ping nerds dont join
mate after a week it'll even out...
If there are any euros / NA players that are absolute garbage on captain it'll show.
Even though you could notice some players not being able to hold their weight, games I've played were really fun and balanced.
As for me, in all my games I got picked by NA captains who I didn't know before the matches.
it got my hyped for a second because I thought it was a metro 2033 game
FeelsBlyatMan
ZetsuboyttriumZetsuboare you okay? XD it seems like your going into abit of a rantyeah it's a bit of a rant but now I can point people to my post whenever they add stupid launch options, which someone does every single day
oof so do you have a fix too my issue or?
well you have to test a bit more tbh, like pinging to a competitive server that you've rented is a start...
and maybe remove this from your profile since you're getting schooled hard here lol
ZetsuboIm currently banned from faceit and possibly tf2center atm now because of this issue i cant test out +clientport 27006-27015, is there anyway i can test this out?
rent a server from serveme?
RacsoWouldn't it be cool if the teams could have team colored weapons at lan? :o
observer can run games in other sv_pure modes (required for spec tools) so even if they don't get accepted into the game, can still load skin mods.
can you extend it and make it possible to doublemix? also filling in names sucks, any way to make it remember names or integrate steam?
Blaine_Messing_Aroundnever seen a competitive match have 18 players in one server before, definitely pub dude
9 + 9 is 18
comp is 6v6, any gamemode with more is just lying to themselves
how much for muuki sauna perk?
Messing_Arounda megahealth in an exposed area, so player can taking risk diving down there?
edit: Quake maps have a lot of water, they usually put a Red Armor or Mega in there, or for a sneaky path (mostly on CTF)
I think that's the case in dm_whiskas, health underwater has a risks/reward factor