hello everyone! come take a break from Apex and play maptest pugs today!! 5PM EST BE THERE
Account Details | |
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SteamID64 | 76561197994364738 |
SteamID3 | [U:1:34099010] |
SteamID32 | STEAM_0:0:17049505 |
Country | Canada |
Signed Up | August 24, 2012 |
Last Posted | April 8, 2024 at 9:48 AM |
Posts | 1203 (0.3 per day) |
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Mouse | G407 Hyperion |
Keyboard | G710+ |
Mousepad | PureTrak Talent |
Headphones | |
Monitor | HP shitstain (but i love it) |
Big_JimTD;LR, let sketchek have his say before bashing his name into the dirt.
he already made his statement, it doesn't change the fact he lied and then tried to marginalize what he had done.
as for the rest of the people sitting here acting like we shouldn't give a shit you're actually delusional. some of us had a couple close friends in the comp. community that actually did die (waar RIP) and to try and turn this into some sort of joke or "let him do what he wants" type of scenario makes you a fucking sub human and you're equally emotionally and socially disturbed as sketchek is.
seriously, fuck off with that garbage
more maptest pugs today starting at 5PM EST!!! COME PLAY :D!
Ma3laaYight ESEA Match Frags vs. Kings Crew, Edit by Weatherspoon
https://www.youtube.com/watch?v=FLUtLal4NWk
ya he popped the fuck off
Hey everyone!! Doing more maptest pugs today, A little later though we are starting at 6 PM eastern time!!!
reposting this since it was reuploaded https://www.youtube.com/watch?v=iCUvN1aR4bw
King's Crew s28 and 29 highlights by klm
TimTumlucrativeI just wanted to post a "progress report" for anyone that was wondering about the performance of these playtests and how far we have come with some maps :)
Where's koth_isla?
As much as I’d like to test every single map out there I can’t. As you can see this list is very high and I’m looking to play maps more out of the scope to bring them into play, Isla seems like it doesn’t need much help anyways the euros were all over it from what I can tell
I just wanted to post a "progress report" for anyone that was wondering about the performance of these playtests and how far we have come with some maps :)
cp_propaganda_b14 (Quantum) - b13 is being played in ESEA this season, awaiting feedback and updates, first version tested b3
koth_alb_a2 (Messing Around) - tested, awaiting large a3 update, first version tested a2
koth_arable_a2 (Bereth) - untested
cp_wetlands_a3 (Brandan) - untested
cp_windfall_a5 (Collaide) - bugged, awaiting fix
cp_logjam_rc10 (Hyce) - tested (considered finished, in ETF2L and ozfortress)
koth_avalanche_rc12 (Gutty) - untested, first version tested rc9
cp_domain_a7 (Quantum) - untested, first version tested a2
cp_mist_b5 (hutty) - tested, awaiting new version, first version tested and adapted b2a
cp_kalinka_rc5 (Jusa) - tested, considered finished, first version tested rc1
koth_clearcut_b8_1 (SturmTrpr) - untested
cp_bluff_b1 (Paper) - tested, awaiting BIG b2 update, first version tested a1
cp_craneway_b12 (Bereth) - untested, first version tested b7
cp_workflow_b4 (Brandan) - tested, awaiting b5, first version tested a9
cp_alamosa_b12 (Hyce) - untested, first version tested a1
koth_ordinance_b5a (Paper) - tested, considered finished, ETF2L has done tests and we will be testing more in future
cp_klondike_a7 (Nash) - tested, awaiting large b1 update, first version tested a3
FORTHCOMING MAPS;
cp_chiselled (Asd)
cp_cannikin (Spl4sh)
cp_cargo (chojje)
koth_pacific (Defcon)
cp_distillery (Gadget) <-- ready for testing
koth_viridii (hondjo)
cp_drudgery (Mould)
koth_verso (Quantum, myself)
cp_terra (myself, Brandan, Quantum) <-- ready for testing
koth_nevada (Gorgonzilla) <-- ready for testing
Huge shoutout to all of these super talented developers for being part of the playtests and working extra hard to take everyones thoughts into consideration and making amazing maps, the progress so far has been awesome and Im hoping to see more in the furture. Another shoutout to all the players that make this happen, if you are a player and want to be apart of these tests please add me and start testing! I would also encourage any pug groups or players in general to play these maps and leave feedback in the map threads to continue helping these maps grow and develop!!
Here's to hoping we can prove more and more everyday that these maps deserve to be considered for league play!
fixed respawn room trigger
moved some health/ammo kits
made walls on mid more visible
Current version: a2
Download: https://tf2maps.net/downloads/terra.7416/download?version=17502
TF2Maps thread: https://tf2maps.net/downloads/terra.7416/
Screenshots: https://imgur.com/a/5X0VRaB
an_aliasred last looks like ctf_well
It was the old soul in me....
`A competitive 5cp map made as a collaboration between Quantum, Brandini Panini, and myself.
a2
fixed respawn room trigger
moved some health/ammo kits
made walls on mid more visible
Current version: a2
Download: https://tf2maps.net/downloads/terra.7416/download?version=17502
TF2Maps thread: https://tf2maps.net/downloads/terra.7416/
Screenshots: https://imgur.com/a/5X0VRaB
Back again!! Maptest pugs will resume today at 5PM est, please come play!
I’m calling it now, this map will be the next big thing