added.
Account Details | |
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SteamID64 | 76561198001199164 |
SteamID3 | [U:1:40933436] |
SteamID32 | STEAM_0:0:20466718 |
Country | Guadeloupe |
Signed Up | July 30, 2012 |
Last Posted | May 5, 2023 at 3:41 PM |
Posts | 3186 (0.7 per day) |
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Raw Input | 0Â |
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rick can tear a bagel in half with his bare hands
skill ceiling is higher now but skill floor is definitely lower
the reward for successfully spreading heals and keeping players alive with the medigun itself is lower because 1 arrow gets the guy back in fighting form
much much harder to get caught out of position because ur moving at 133% speed if u have a scout whos alive
medics spend a lot more time with their primary out now and theres a pretty big risk/reward factor as to when its good to go for dmg and when its good to heal ur team
WackyfireballWhat happened to guy from Bhutan?
visa issues
i will gladly mentor any open+ teams looking to stretch into IM this season
https://steamcommunity.com/id/chairuser/
The time to step up is now.
any other yanks going 8)
this was my main gripe with gpit
in a 5cp map at a minimum ur team makes 5 mistakes in order to lose 5 rounds (lets think of this as wiping on mid)
in viaduct u have at least 4 completely even fights u must take before a team has an advantage
in gpit u can basically fuck up 1 fight and have it mean u lost the map if u lose it at a certain time
i enjoyed how tense the pushes were and the experience of orchestrating them but that map had far too many upsets to consider it an accurate meter of which team is better
gpit is also never pugged and a huge pain to find scrims for
godd DAMMIT
we have picked up both of these players and are looking forward to them representing our brand moving forwards
good day
haha girls suck @ videogames who was surprised