marcelino
Account Details
SteamID64 76561198028991659
SteamID3 [U:1:68725931]
SteamID32 STEAM_0:1:34362965
Country France
Signed Up December 29, 2020
Last Posted July 30, 2021 at 12:11 PM
Posts 7 (0 per day)
Game Settings
In-game Sensitivity 0.650
Windows Sensitivity 10
Raw Input 1
DPI
1600
Resolution
1280x960 - stretched
Refresh Rate
165
Hardware Peripherals
Mouse Logitech G PRO x Superlight
Keyboard Anne Pro 2
Mousepad Logitech G840
Headphones Steelseries Arctis 3
Monitor iiyama G2770HSU-B1
#7 How to set a different lerp for each class? in Customization
N3vomastercomCustomization¶
You can use user customization files to override specific settings in mastercomfig.

These are autoexec.cfg, which runs at game launch, and the 9 class configs (scout.cfg, soldier.cfg, pyro.cfg, demoman.cfg, heavyweapons.cfg, engineer.cfg, medic.cfg, sniper.cfg, and spy.cfg) which run on switching to a new class. All of these files go into a folder called user you create in tf/cfg.

If you don’t have these files, you can download the mastercomfig template and move the user folder to your tf/cfg/ folder to customize the config.

If there’s something you’d like to run for all of your class configs, you can add it to tf/cfg/user/game_overrides.cfg
https://docs.mastercomfig.com/9.5.2/customization/custom_configs/

ty

posted about 3 years ago
#4 How to set a different lerp for each class? in Customization

I just tested with another config (chris config highframes), and my cfg class files are now working, I don't get why it is not working with the mastercomfig medium-low quality. (Maybe because it's a config we put in our custom files?)

posted about 3 years ago
#3 How to set a different lerp for each class? in Customization
DRIFTAmake sure its actually a cfg file, not just a text document

It's a cfg file

posted about 3 years ago
#1 How to set a different lerp for each class? in Customization

Hey, I was wondering if anyone of you could help me to set a different lerp for each class.
I want to set cl_interp 0.33 on hitscan classes and 0.015152 on projectile classes.

I tried making a different cfg file for each class, and it doesn't change anything, when I'm switching my lerp doesn't change.

I use mastercomfig medium-low config.

For each cfg file I created, I just put a different cl_interp value according to the class the file is made for
https://imgur.com/a/rUyYpeT

posted about 3 years ago
#3 Mumble Overlay not working on 4/3 stretched in Q/A Help
cantitry opening the overlay settings and moving the name list closer to the middle of your screen (little red dot), it might just cropped out of the 4:3 frame for your 16:9 desktop resolution

doesn't work

posted about 3 years ago
#1 Mumble Overlay not working on 4/3 stretched in Q/A Help

Hey, everything is in the title.

The problem is thatI don't have my game on -dxlevel 81 so I don't think the problem could come from there as I could have read on some threads before, I think I tried everything, but can't fix this.

I need some help, thanks for your time.

Edit: I'm using a Mumble Overlay made for 4:3 but it's still not working

posted about 3 years ago
#6609 HUD editing: short questions, quick answers in Customization

how is the team status bar defined? is it in hudlayout.res?
this thing
https://cdn.discordapp.com/attachments/757248717433864282/793592710950289418/6362.PNG

edit: I found

posted about 3 years ago