https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash3/600445_10151674210286221_1629983305_n.jpg
Gonna see them in Cleaveland. Always like seeing bands in their hometown
Account Details | |
---|---|
SteamID64 | 76561198019089718 |
SteamID3 | [U:1:58823990] |
SteamID32 | STEAM_0:0:29411995 |
Country | United States |
Signed Up | August 5, 2012 |
Last Posted | May 30, 2016 at 2:04 AM |
Posts | 20 (0 per day) |
Game Settings | |
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In-game Sensitivity | 2.12 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1366x768 |
Refresh Rate |
60 |
Hardware Peripherals | |
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Mouse | Razer Deathadder 2013 |
Keyboard | |
Mousepad | Razer Destructor |
Headphones | Logitech G930 |
Monitor |
https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash3/600445_10151674210286221_1629983305_n.jpg
Gonna see them in Cleaveland. Always like seeing bands in their hometown
Hey, sorry to delay response, thanks a bunch ninjazz, crosshair works like a charm. Great work on the HUD. Having used to for a couple matches now, I'm really into it. Big ups for the quick updating! Appreciate it lots.
ninjazzI will look into adding it myself tomorrow, I'll post on the main thread when I'm done :)
Thanks, didn't want to clog up the original thread.
Bokorhttps://dl.dropboxusercontent.com/u/19762650/importingxhairstf2.jpg
The problem with this method is that I'm talking about an animated crosshair overlay that changes color. I tried this, and might have missed something, but it still didn't scale for me.
I'm sure someone covered how to do this somewhere, sometime, but I couldn't find it in half an hour, so I don't care if it has been anymore.
I'm trying to figure out how to get the damage pulse circle from KBNHUD to work with other HUDs. I've messed around with copying various combinations of ClientScheme.res hudlayout.res and animations_tf.txt, and at one point got it so that the overlay showed up and pulsed, but wasn't scale-able. So basically, if you can explain what I'd need to copy out of KBNHUD into another to make it work, or if you think it's quicker, just give me a copy of yA_HUD with the damage circle overlay, I'd be appreciative.
yA_HUD if you haven't seen it. http://teamfortress.tv/forum/thread/8336-yahud/1
Recently, I had to move to a new laptop, which meant that I had to finally use the upgraded Logitech Gaming software to use my G930 headphones instead of the older software for which I no longer had the installer. This really caused me a lot of frustration for a few days, because whenever the Logitech software was running, my mouse (A Razer, really hoping to replace, which would probably have solved this problem in the first place) would just cut out. I set up my mouse with the Razer control pad, whatever it's called, but then disabled that software from running, because you don't need it. But what this boiled down to is that with only the Logitech software running, I could choose between my headphones or my mouse.
Turns out that the Logitech software installs several virtual devices. So I had it installed just to run my headphones, but it also installed a virtual mouse and a virtual keyboard. What ended up working for me was disabling the virtual mouse in the device manager (devmgmt.msc\Human Interface Devices\Logitech Virtual Mouse). This kept my Razer mouse from cutting out anymore, and now both run with no problem. Just for the record, I don't think you can disable the virtual keyboard with the G930 if you want the side hotkeys to work. Haven't tested this.
So if you've got Razer and Logitech peripherals on the same computer, this might be a problem for you. If it matters any, this laptop is running Windows 8 until I can get another copy of 7. Hope this helps someone.