that's an awful way to patch that. I use 0.033 on my hitscan classes and 0.0152 on my projectile classes and now i have to choose one. :/
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happens to me on and off as well, 10Mbps down 1.5 up. just twitch bugging out i think
try deleting the map file from your maps/ folder and redownload it again. this has happened to me when the files become corrupted. also check your connection and make sure you're not dropping connection or anything.
reddit: http://www.reddit.com/r/tf2/comments/1fqpoc/5_hours_from_this_post_fully_charged_the_tf2/
http://www.reddit.com/r/truetf2/comments/1fqppj/5_hours_from_this_post_fully_charged_the_tf2/
how the fuck did they think this was a good idea? and even worse, why did they hype this up so much as if we were getting a HR sequel?
reddit: http://www.reddit.com/r/tf2/comments/1foqpk/3_hours_from_this_post_top_guns_vs_runaway_5_goes/
http://www.reddit.com/r/truetf2/comments/1foqr5/3_hours_from_this_post_top_guns_vs_runaway_5_goes/
Salamancer#273 They don't even link to streams in DOTA, apparently. They don't want to take the risk that someone is displaying something graphic or otherwise NSFW.
they link them in csgo. also the tftv stream is usually very responsible and good about being safe for work. they could at least work with us to link stvs and match pages in the news feed they rarely if ever use.
reddit: http://www.reddit.com/r/tf2/comments/1fnp9h/3_hours_from_this_post_crack_clan_vs_last_man/
http://www.reddit.com/r/truetf2/comments/1fnpak/3_hours_from_this_post_crack_clan_vs_last_man/
AoshimaIf they included a spectator mode which has the spectator wallhacks plugin that TFTV uses for casts, that'd probably help, too.
if they gave us more stuff to use in the stv (like ammo count, current weapon out, similar to what csgo does) that would be awesome
Trekkiewhat i have taken away from this thread:
valve doesnt know the first thing about comp tf2
after years of ruining the game with broken items/updates, they have decided that the best format for comp tf2 which has remained largely unchanged for ~4 years is now too different from the game that pubbers play, and so the competitive format needs to adapt to the game, and not the other way around.
this is why they need to hire someone from the community and have them design the system. would dota 2 be as good without icefrog behind the reins? no, because valve didn't know the first thing about dota-likes when they picked up the game.
drmtcseems like robin thinks that esea sets to many limits for players, and highlander to a lesser degree. hmmmmm.....
what that says is that tf2 has a lot of retarded and unnecessary unlocks, and to some extent a few of these weapons could be considered overpowered. from the bug where minisentries have more range than they are supposed to (and even they they need a nerf) to silly unnecessary weapons like the pomson and the bazooka, a lot of weapons need rethinking and rebalancing.
also i wish tf2 had a "watch" tab like dota where people could watch live tf2 streams and games. they do something like this with csgo, why not tf2?
also wanted to add that people who are upset that they don't care about 6v6 at the moment, please give this a chance. they will probably add 6v6 support if this proves to be a success. not sure if the weapon ban/pick thing is a good idea but it's worth a shot if valve wants to try it.
valve really needs to bring pro tf2 players in to help design this system and rebalance weapons like they did with csgo.
tf2 international?
... come on i can dream. :(
seriously though, this sounds exciting. thanks for everything you do sal!
overlay isn't working for me in windows 7 x64, tried whitelisting hl2.
edit: never mind, restarting mumble and reloading my overlay file fixed it. :/