6/10
Account Details | |
---|---|
SteamID64 | 76561198083235528 |
SteamID3 | [U:1:122969800] |
SteamID32 | STEAM_0:0:61484900 |
Country | France |
Signed Up | March 8, 2015 |
Last Posted | November 18, 2021 at 9:50 AM |
Posts | 57 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 5 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
Hardware Peripherals | |
---|---|
Mouse | ZOWIE FK1 |
Keyboard | corsair strafe rgb |
Mousepad | Steelseries QcK XXL |
Headphones | |
Monitor |
feels like you have something bound to hud_reloadscheme : freezes the game everytime you use it
HuggesmaxxyThe interp does change when you switch class
You can't change interp or any net setting once connected to a server.
but it does switch interp if you have different ones in class cfgs, even in a server
Tobif you use cl_interp in your class cfgs nothing will happen because you can only change interps when you're in spec or on the main menu.
The interp does change when you switch class
who will do it to you tho
SilvvyGood lord, the main menu UI is somehow so much worse than it used to be
Give us back our huds, dammit. I don't want all this unnecessary shit on my screen
just change ui_version to 2 in info.vdf in your hud folder
Stocktried out mantreads through private server couldnt even rocketjump LUL
https://www.youtube.com/watch?v=qKDNMJrPSuE
you can't rocket jump with anything in itemtest
I rly hope they're gonna put old fall damage sound back wtf
eu serv would die in 1 week or probs even less anyway
he's using a low LOD + mat_filtertextures 0
if there's not too much water, it can be great, since it makes rocket jumps going higher or faster, and in this case I don't think it would hurt framerates or something that much
ComangliamaxxyDarkNecridTwiiKuuNot sure why Valve wouldn't make console commands to disable those little things
they moved everything over to c_models to support reskins so they wouldn't do that because the original v_models and w_models don't support that stuff.
didn't they switch to c_models way before skins were a thing (in love and war update)?
You never know valve could've been planning adding skins to the game ever since they started developing them for csgo.
even if they did, I'm pretty sure they could have made the skins available for v_ and w_ models, and if they couldn't, c_models could have been way more similar anyway