mcnabb77
Account Details
SteamID64 76561198042152189
SteamID3 [U:1:81886461]
SteamID32 STEAM_0:1:40943230
Country Canada
Signed Up March 15, 2013
Last Posted January 11, 2014 at 8:20 PM
Posts 13 (0 per day)
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#15 Scout LFT CEVO mid/high open in Recruitment (looking for team)

Definitely high open dm and hes a nice guy. Great pick up for a high open team

posted about 10 years ago
#8 scout lft high open in Recruitment (looking for team)

Good scout and a cool guy in mumble great pickup for any playoff team!

posted about 11 years ago
#82 Time-sink tv series? in Off Topic

Orange is the new black

posted about 11 years ago
#18 Dagger LFT s15 Medic in Recruitment (looking for team)

Solid medic and great guy definitely deserves a good team!

posted about 11 years ago
#70 How to Get to In-Game Comp Lobbies in TF2 General Discussion
SalamancerScorpiouprisingHow can you practice playing roamer if the weapon you use the majority of the time has a random chance of being removed in a league match?
2-part answer to this. Firstly, Robin insisted that one important thing missing from comp TF2 was variety. Players get very good at a specific skillset and then work the system to preserve their place with that skillset. This causes strategy and playstyles to stagnate, and it's antithetical to a game that releases constant updates.

Basically that means you practice two or three loadouts, and know more weapons. Adaptibility and on-the-fly thinking are rewarded more this way, which Robin hopes will cause more variety in games.

edit: unfucked my formatting

But the community has spent years deciding what the best loadouts are to do what needs to be done. It kind of sounds like the people at valve don't realise how much time people have spent refining the competitive format to where it is now. I feel like it would be a waste of time getting all this pick/ban data when if taken seriously it will come up with a weapon blacklist that is extremely similar to the current UGC one.

posted about 11 years ago
#17 How to Get to In-Game Comp Lobbies in TF2 General Discussion

It may be hard to get a lot of data on the pick/ban system. PUGS already take awhile to start as is and I can see a lot of people not wanting to spend time deciding what to pick/ban.

Cool update but really sucks that will never be any sixes support especially considering how involved the community is in the the scene. Sixes is able to get upwards of 2000 viewers which is something that as far as I know highlander can not consistently do.

Despite that though it's awesome to see valve recognizing the competitive scene after so long!

posted about 11 years ago
#5 [HUD] HUDAS Iscariote - first beta release in Customization

Nice hud, also that is the nicest hud website I've ever seen.

posted about 11 years ago
#46 yahud in Customization

How do I move the text box back to it's normal spot in the bottom left?

The HUD looks great!

posted about 11 years ago
#5 Classy Vol. 2 by ikpure (community frag vid) in TF2 General Discussion

Awesome video! My favourite clip was definitely v3kz's double pipe airshot on metalworks mid.

posted about 11 years ago
#4 Demo LFT Low-Mid ESEA-O/UGC Plat in Recruitment (looking for team)

Solid demo and a nice guy, try him out!

posted about 11 years ago
#132 Open or Higher scout mentor in Mentoring

Adds into mix doesn't say a word for half the game and then just leaves.

posted about 11 years ago
#8 Looking for Players in Recruitment (looking for team)

I'd like to tryout as scout.

posted about 11 years ago
#5 ESEA-O Playoff Cast: Tonights Ent v Slipz 10:30EST in TF2 General Discussion

Let's hope this doesn't end up like the match last night.

posted about 11 years ago