mmiwo0% - Demo doing 500dpm
ya right rick
well rick is truly an exceptional player :P
Account Details | |
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SteamID64 | 76561198024850034 |
SteamID3 | [U:1:64584306] |
SteamID32 | STEAM_0:0:32292153 |
Country | United States |
Signed Up | August 8, 2012 |
Last Posted | March 9, 2024 at 9:38 PM |
Posts | 547 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 0.5 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
2300 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | ec1 |
Keyboard | ducky 0 |
Mousepad | |
Headphones | |
Monitor | the asus |
mmiwo0% - Demo doing 500dpm
ya right rick
well rick is truly an exceptional player :P
ballslayerI'm starting to play competitive medic for my team and i have a couple of questions
1. is it okay to use uber to save someone important? like your pocket/demo? like when they are extremely low and around the enemy team, and i go in and uber them to save him and they yell at me for doing that because i wasted uber.
Ideally, you shouldn't ever have to "save people" with the uber. When you have uber and they don't, you should be using it to get aggressive into them. If they have uber and push into you, you should definitely be using it to exchange and either get frags or get out, depending on how the exchange goes. When we get caught off guard with uber and I have to save someone, I call it a "reactive" uber, rather than a "proactive" uber, because you're just reacting to what the other team is doing rather than controlling the fight yourself. If you do get caught in that situation though, you should definitely pop to save your team.
2.when is a good time to melk/milk ubers (whatever you call it when you hold on to your uber when the other team is pushing into you)? whenever i try my teammates die and its my fault.
Whenever the ubers are even, and you are going to exchange ubers, you should try to pop as late as you can, without dropping anyone on your team. Ideally, if ubers are even, you shouldn't have to save anyone except for your pocket--if people are dying during an even uber exchange, you should yell at them, because they shouldn't be in that fight. Except for your pocket. If you have advantage, you can pop earlier and flash to keep everyone's health high.
3.when is a good time to switch from uber to kritz and vice versa?
When you have even ubers, you can go kritz, call your percentage every ~15%, and make sure nobody dies at 85%. You have to know where their combo is before you kritz in, and then be moving in at 90%.
A kritz push for me looks like:
10% - 50% flank calling where their combo is.
70% - 80% buffing everyone before the fight
80% - Making sure our demo is loaded up and buffed
90% - Moving whereever we need to go to kritz
0% - Demo doing 500dpm
4.if you are pushing into last and they have a sniper, should you pop early?
Usually teams will only run sniper if they have disadvantage and need that pick. If you have advantage, you can pop early. If its even, just push into their flank since they're down a scout. If you don't think the sniper can hit his shots, do whatever you want.
5.sometimes, when i flash other teammates when ubered like the demo, my pocket says that our uber is weaker. can someone explain to me why? is it good to spread uber and flash other people?
For every person you flash, you lose like 1.5 seconds of uber time. You also lose uber time if you aren't healing anything during the uber. Try to keep flashing to a minimum as much as possible. This is also on your teammates--if you're pushing in and your teammates are too close to the exchange and have to get flashed, yell at them for getting too close.
hope that helps.
mage24365Worst of all, nothing new was added for christmas.GG Valve.
is this a major complaint about the update? i kinda feel like tf2 has every weapon idea pretty much covered... the first good unlocks (gunboats, kritz, eyelander, huntsman, etc) are already made—the "low hanging fruit." Every weapon update since then has either added really weird shit, really overpowered weps, or useless weps, with maybe 1 out of 20 weapons being viableand balanced. Id rather they focus balancing the existing weapons and optimizing the game.
ya'll shouldn't write off private universities. for me many of them were less expensive than large public schools because of financial aid, even though the sticker price is like $50,000+.
obviously the large schools like NYU have legions of rich parents lining up to pay, but many smaller private schools are very flexible with financial aid.
dont get into debt in your undergrad, it blows.
another cool thing i found with turing machines
(mess with the settings, its cool)
zambles is literally the greatest
jumps constantly
i tell my parents im a pro tf2 player
yo i love coffee ice cream am i the minority here
na comp tf2 would straight up die if we left esea
this looks really great!
i think MvM is pretty fun in small doses. looks like they're replicating the cs:go strategy
like how do you even fucking do this omg
everyones all like "yea esea jewing their users, lolol" posting the classic benq image, then this fucking guy just goes straight up mein kampf on this shit
sweet jesus lord
if ugc actually gets a paid league, please hire a designer to work on the site. I'm really surprised but somehow they managed to build a site more unintuitive than ESEAs