Account Details | |
---|---|
SteamID64 | 76561198102195119 |
SteamID3 | [U:1:141929391] |
SteamID32 | STEAM_0:1:70964695 |
Country | United Kingdom |
Signed Up | April 18, 2015 |
Last Posted | August 24, 2023 at 4:05 PM |
Posts | 373 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 2.9 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
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Mouse | G Pro Wireless Superlight |
Keyboard | Ducky One 2 Mini w/ Cherry MX Brown |
Mousepad | Artisan Hien XSoft |
Headphones | Sennheiser CX 300S |
Monitor | BenQ XL2411Z |
coremoralexeicoreRC14F released
Few small fixes for symmetry & integrity.
- Reverted solidity of ground rocks on the RED side of the map to non-solid, and moved them further into the ground.
- Moved some props outside of last point pathing.
- Made some very minor symmetry tweaks to spawnpoints and spawnrooms to ensure 100% symmetry in spawns.
mate the blue side tho...
https://streamable.com/t0t7ky
rest is fixed ok, just all the ones on the blue last are still colliding
also found this: https://streamable.com/qfvh2d
appears to be red side only
oops, forgot the blu side somehow. it'll be fixed in rc15 which has some new changes. the silos on second don't have the fix from mid, but that'll be in rc15 as well.
nice, but when.
coreRC14F released
Few small fixes for symmetry & integrity.
- Reverted solidity of ground rocks on the RED side of the map to non-solid, and moved them further into the ground.
- Moved some props outside of last point pathing.
- Made some very minor symmetry tweaks to spawnpoints and spawnrooms to ensure 100% symmetry in spawns.
mate the blue side tho...
https://streamable.com/t0t7ky
rest is fixed ok, just all the ones on the blue last are still colliding
also found this: https://streamable.com/qfvh2d
appears to be red side only
https://streamable.com/143uc5
https://streamable.com/2t7gsx
https://streamable.com/8g8f6q
https://streamable.com/vsxems
https://streamable.com/jl67y7
https://streamable.com/qrzttg
surely not
I get you wanna not have these be trapable, (theres nothing wrong imo if they were trapable) but maybe just get rid of them if you wanna have it that way
Needless to say the last 2 are also red side only which amplifies the nonsense level here
moralexeiimage loading...
https://pbs.twimg.com/media/FiQaxahWYAosXth?format=jpg&name=medium
https://pbs.twimg.com/media/Fi67l9rWIAcZQTq?format=jpg&name=medium
image fully developed
The venue was great, I love the community feel when its only tf2 players, goes up easily with cph19 as one of the best lans for me as a social experience. The bar was great, and the karaoke a bonus, though as Tob said, might wanna warn them next time what we can be like as a community. As Gaz said the way it was all setup ready for us was amazing. Would 100% attend again.
We had a few (a lot) of PC and monitor issues, I think I changed monitors a total of 4 times on the first day, Josh also went through a couple PCS and a couple monitors himself so that were a little frustrating but honestly not the end of the world. A stage would have also been nice but its also not necessary.
As for ditching iseries, I live 40 minutes away from it and It still breaks the bank for me to attend as a player, which emphasises how bad it is for those travelling in for it. I think I said to a few people after the most recent one that was the last time I'd attend as a player given the cost/benefit of it all. If it keeps going I will happily always turn up as a spec because of how many people love to go as its always been the staple of tf2 lans in EU, but it would take some significant convincing to get me personally there as a player again.
https://pbs.twimg.com/media/FhvnP4JWYAAPFGA?format=jpg&name=large
https://pbs.twimg.com/media/Fhvou9ZWAAEF_U1?format=jpg&name=900x900