mustardoverlord
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Signed Up July 18, 2012
Last Posted November 17, 2024 at 6:39 PM
Posts 5499 (1.2 per day)
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#198 OMG 4 in TF2 General Discussion
brodymintyxdkooturtleOk litterly who regularly checks the thread to downvote me. Srs questionSays the guy, regularly checking the thread to see how much engagement his posts gotu guys dont do this?

The trick is to complain to your mom that tftv doesn't like you instead of to tftv

posted 7 months ago
#4 whats ur fav underrated TF2 map in TF2 General Discussion

I used to enjoy yukon in comp, I'm pretty sure it'd be a disaster now but hey it was fun then

I was also the sicko who enjoyed gravelpit

posted 7 months ago
#50 RGL: Reiterating AC Policies in TF2 General Discussion
ghadilliDrHappinessIMO walrex's suggestion sounds a lot more like a pretty regular, modern type of AC. In Apex Legends for example, all the top players know that they can message Hideouts (public AC liaison type guy) and have him manually review accounts they suspect of cheating pretty fucking quickly. Having a guy like that for RGL AC would be pretty reasonable. When you play tf2 for 40 hours a week for 10 years, you get pretty good at telling when there's fuckery going on. I think letting top level guys skip the process of filling out a ticket that's going to get buried by AM players reporting a scout that got more than 50 acc anyway sounds like a good way to cut out all this bullshit. I don't think anybody is saying that every low level player should have the same access as people that have spent years and years at the top level of the game. Rather, I think letting players that can actually tell the difference between someone that's just really good and someone that's too good skip the line is pretty much standard issue in esports today, and I don't really see any argument against it that makes sense.

I agree, for three main reasons:

1) Because invite is the 'face of the league', having cheaters there is just more harmful to the image of the scene, and therefore more urgent to deal with. It's the same reason why it's understandable for professionalism requirements (aliases, generally being respectful, etc) to be enforced as well; it's a two-way street.

2) In light of point 1, the RGL admins SHOULD have a more direct relationship with invite players already, and often do.

3) Frankly, I think cheaters in higher divs are as much better at disguising their cheats as players in higher divs are at playing the game. That's why you hear lots of suspicion about invite players but not as much blatant evidence. Even borderline invite/advanced cases like mxr and elijah were still less blatant to my eyes than some of the lower div cheaters we've seen. Like the most recent OMG thread, idk maybe it's just me, but I feel like that's a much quicker report to put together than one for the higher divs.

posted 7 months ago
#31 RGL: Reiterating AC Policies in TF2 General Discussion
Duel_Clipbrodymy assumption is that an invasive anti cheat isn’t feasible for both technical and non technical reason
Why's that? CS Faceit has that type of anti-cheat and while it isn't perfect it works a lot better than vac and is much faster & easier than reviewing demos. I personally wouldn't mind something like that being implemented and don't see an issue with it.

cs has money

posted 7 months ago
#5 I Miss The News : ( in TF2 General Discussion
Prime-SanityGrapeJuiceIIII miss logging on to this website and seeing new articles about upcoming seasons, playoffs previews, roster updates, LANs, community events, etc. across the world. I know everything in this community is volunteer-centric, and we have suffered a tragic loss here in the NA scene (rest in peace, ire), but man these pieces genuinely helped keep me in the loop of what was going on around the world of TF2 while they were still frequently being written.

I know nobody can really force anybody to do it but if you like writing and think it might be neat to try I urge you to give it a shot because I think this sorta stuff has a direct impact on the viewing experience via creating storylines for these teams as well as keeping the broader community at large in the know about whos on what team both in and out of their regions.
I tried this got downvoted into oblivion so it made me not want to pursue improving it. Reputation prevents me from applying to any tftv or RGL position. I do love to write but I hold my self back.

I'll keep it a hundred with you, because a lot of people seem to facetiously egg you on at times. You haven't really demonstrated an ability to string well-written and coherent sentences together, nor the inclination to discuss storylines that do not entirely revolve around yourself. If you can grow in those areas, maybe RGL or tftv would let you write news articles for them.

posted 7 months ago
#8 RGL: Reiterating AC Policies in TF2 General Discussion

I've heard this line of logic before:

exaA: Anti-cheat cases may take many months to acquire the necessary evidence to justify a ban where there is 100% confidence in the conclusions. An individual making their case and evidence publically can hurt AC with trying to find evidence that is largely missed by reporters. The criteria for evidence RGL AC has is extremely strict and requires high-quality evidence even to build a concrete case which will not always be the case for most public evidence. Having potential evidence be public and spreading it around will easily land it in the hands of a supposed cheater. Not only does this allow for the cheater to fix their mistakes to make it harder to be caught, but they will also know to lay low, allowing suspicions around them to calm down. This has happened to a large extent in several recent cases, drastically slowing down the investigation. If the suspect does get banned, they often attempt to use the public “evidence” to reject their ban, even though Anti-Cheat gathers much more undeniable evidence of cheating than the evidence that is publicly shared or included in a report.

Can we talk about how dumb it is for a second? The only way for the above to ever happen is if

1) there is a public witch hunt for a certain player

2) that player IS, in fact, cheating

You're saying that people posting public evidence that looks incredibly suspicious will lead to these players covering their tracks, and that this actually HAS made the process take longer. Meaning the witch hunt was correct AND that it was evidence of that level of suspicion that led to the ban in the end (if it was more blatant stuff, it doesn't make sense for the investigation to have slowed down by less blatant stuff being public). So then, the public should get more credit?

Putting aside the argument that having to be 100% certain is a little silly, how can you get from 99% to 100% if no new evidence is coming out? The AC people just rewatch the old stuff and change their mind? This is starting to sound a lot less rigorous and quantifiable.

Also, doesn't the point about 'allowing the suspicions to calm down' contradict the idea that public outrage has no effect on the speed of the process?

Honestly, it sounds like RGL is just running through the beats of what they're 'supposed' to say to defend their AC process without thinking through the implications. Please enlighten me if I am wrong about any of my assumptions here.

posted 7 months ago
#49 if u could bring back 1 thing from old TF2 in TF2 General Discussion

No one having good jumps, rollouts and movement even in invite

I could have been a god amongst men...

posted 7 months ago
#8 Your Perfect Gamemode in Map Discussion

de_gravelpit

posted 7 months ago
#2 favourite Bible verse in Hardware

Ecclesiastes in general is the best written

posted 7 months ago
#62 Main Team Joint Statement #2 in TF2 General Discussion

I think anticheat admin should be a paid position, if it's logistically possible. It's too important for it not to be.

Also, this might be messed up to say, but I do think a degree of triage where the higher div complaints get examined first might be worthwhile, because it's a really bad representation for the game as a whole when people get caught cheating at a level where games are casted or discussed frequently on this forum

posted 7 months ago
#56 Main Team Joint Statement #2 in TF2 General Discussion

I understand that the AC team might be overtaxed, but I also don't think these ones were particularly close calls, I finally got around to watching the vids and whoo man you do not need to be a cheat expert to catch some of these guys

posted 7 months ago
#6 dingo in TF2 General Discussion

He won a bong from tftv

posted 7 months ago
#20 hypothetical in TF2 General Discussion
buttercupTLR drop the trophy

Nah, other way around for me. Keep driving bud, make it across the Oklahoma border.

posted 8 months ago
#43 Most influential/pioneering TF2 player in TF2 General Discussion

I think some of the examples in this thread are definitely reductive in focusing on a single person rather than a more general trend

I suppose that's the point though, and I'm guilty of it too

posted 8 months ago
#9 Did tf2 ever get you into trouble in TF2 General Discussion

led in part to me being academically dismissed from college for 18 months, something that still affects my job/grad school prospects to this day

posted 8 months ago
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