It’s not that there needs to be specific sorts of granular profiles for players, so much as it would be nice for context to be ascertained before decisions/bans are handed out. Like mentioned earlier, RGL admins only have to deal with what totals up to be 50-100 players when putting “higher scrutiny” on Invite 6s, with special cases coming up within an even smaller group of those players. Lack of communication is a theme that seems to keep coming up, and it doesn’t really concern the frequency of transparent blog posts (though those are good); for some reason, the rules which are vague for the sake of allowing clarity through communication are instead just applied solely on a semi-blind discretion, which amounts to errors which are otherwise easily avoidable.
n-thousand
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SteamID64 | 76561198055170290 |
SteamID3 | [U:1:94904562] |
SteamID32 | STEAM_0:0:47452281 |
Country | United States |
Signed Up | February 16, 2021 |
Last Posted | June 29, 2024 at 8:38 PM |
Posts | 16 (0 per day) |
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