bearodactylidk whos on either of these teams and the rgl site is so unintuitive i couldnt even figure it out but go yosh and jareeb!!!!111 (whichever team they're on lol)
http://puu.sh/DzyaV/9a48e68c81.jpg
http://puu.sh/Dzybx/ace1c98b3c.png
bruh
Account Details | |
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SteamID64 | 76561198066923067 |
SteamID3 | [U:1:106657339] |
SteamID32 | STEAM_0:1:53328669 |
Country | International |
Signed Up | December 10, 2014 |
Last Posted | February 11, 2024 at 11:41 PM |
Posts | 872 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 7 inches/360 |
Windows Sensitivity | 7 inches/360 |
Raw Input | 1 |
DPI |
7 inches/360 |
Resolution |
1920x1280 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
bearodactylidk whos on either of these teams and the rgl site is so unintuitive i couldnt even figure it out but go yosh and jareeb!!!!111 (whichever team they're on lol)
http://puu.sh/DzyaV/9a48e68c81.jpg
http://puu.sh/Dzybx/ace1c98b3c.png
bruh
this shit takes 7 years to load on my phone
https://puu.sh/DtKYc/a5d29415c2.jpg
https://puu.sh/DtKXv/c72275d038.jpg
impressive levels of european cjerk
My thoughts on the weapons above:
Winger: Nobody in NA considers this weapon a problem afaik, scouts mostly use it to make certain jumps they otherwise couldn't in exchange for a gimped pistol.
Atomizer: Nobody in NA considers this a problem, its unbanned and nobody uses it. Pulling out a melee weapon mid fight instead of shooting is a meme.
Direct hit: Rarely used, giving up splash damage sucks.
Mantreads: Never used, giving up gunboats sucks.
Dragon's Fury: Incredibly weak weapon, no reason at all to be banned. It tanks the users fps, it's like aiming hitscan except delayed + ping, and it does pathetic damage if you don't hit it perfectly. Maybe on lan its a good weapon? I doubt it.
Loch'n Load: In theory it is a good weapon but I don't see it too much. Really annoying to fight when it is run however.
Solemn Vow: For some reason people think this weapon invalidates uber tracking on medic. It doesn't really. Meds rarely have sightlines on each other in the first place, and you don't spend your time on medic putting your crosshair on enemies, you are normally checking your team's health first, arrowing, etc. This weapon was playtested and meds rarely found chances to use it if ever. If you are using the weapon as your main form of uber tracking you will be caught out on a ton of maps. Honestly I think it would raise the medic skill ceiling a bit. It is kind of impressive to focus on everything medics already focus on while finding ways to use the solemn vow productively. During dry fights you could maybe try to see micro-(dis)advantages that you otherwise couldn't know and try to play off them(if you have the mental bandwidth to remember to do so!). I don't think it would be much better than just running the ubersaw (or amputator if you are a new age med), but if players are good enough they could maybe do some cool stuff with it. Honestly, if you aren't a medic main and you haven't tried using it before your theorycraft about the weapon is probably wrong. Medics are a pretty busy class, its not easy to remember to use it in the moment.
Diamondback: Free crit after backstab aint it chief. The backstab is already impactful, a free crit afterwards isn't needed- and it would further encourage spies to just stab lone flank members (for a crit now) when combos are spychecking. The frontier justice is similar in nature to the diamondback, but the crucial difference is that players have to feed a stationary sentry instead of a spy getting the crits on his terms. (also engineer can't cloak into random spots with his free crit like a spy can)
EDIT:
Oh yeah, the crossbow.
Without the crossbow med is a super unengaging class- you spend your entire game holding out a weapon that auto-aims for you and are 200% reliant on your team for everything- you lose almost all 'playmaking' potential. Most people are so used to running it at this point that I am decently confident in saying that almost everyone who wants it gone would change their mind after a week of scrimming without it. For as much as people say it slows down the game because you can't push on damage, it also allows for you to better heal up after fights where people die and push on numbers instead. Stalemates don't come from the crossbow, they are a natural consequence of 5cp as a gametype.
i love these players omg they are so nice
mr_popoNow I will level with you Pete. You've sunk 6000-7000 hours of your sad life into this game and you're only mid-high intermediate at one class. You're an invite reject that pitifully has to make a looking for invite team thread every season to get your name out there. And season after season no invite team wants you unless half their roster quits.
you shouldn't talk shit about players better than you if you refuse to leave open and have sandbagged for 5 seasons in a row.
also imo pete was the best player on hell's kitchen last season, you on some dumb shit my man
bearodactylI must tacitly support all med mains who are freed from the prison that is medic class and allowed to play soldier, follow your dreams daff
The players who thought I would be good on med in 6s because I played 500 hours of ultiduo made a fatal error in judgement. I am physically incapable of not feeding in 6s and that makes you lose if you do it on medic.
By some stroke of providence I have been granted the chance to play invite soldier in the last season of esea, thank you for your encouragement bear, ill try to get a record better than 0-16 lmao.
https://www.youtube.com/watch?v=p1GjT_-rhRw&feature=youtu.be
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Good thing we still have faceit pepega
I like this thread title