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Account Details | |
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SteamID64 | 76561198066923067 |
SteamID3 | [U:1:106657339] |
SteamID32 | STEAM_0:1:53328669 |
Country | International |
Signed Up | December 10, 2014 |
Last Posted | February 11, 2024 at 11:41 PM |
Posts | 872 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 7 inches/360 |
Windows Sensitivity | 7 inches/360 |
Raw Input | 1 |
DPI |
7 inches/360 |
Resolution |
1920x1280 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | |
Keyboard | |
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Headphones | |
Monitor |
I feel like the way NA plays maps currently (2 halves, current esea system, etc etc) is significantly better than how things are ran in EU. I don't have any objective data to back this up (and I could be completely incorrect so feel free to call me out) but my impression of the EU ruleset is that it encourages teams to stalemate. When a map only lasts 30 minutes, and the score you get inside of the map is irrelevant to the points given it directly encourages teams to take the first 15-20 or so minutes to go up 1 or 2 rounds and then grind the game to a complete halt because its easy to time out the other team. In NA, doing this in the first half is futile for obvious reasons. Trying to time out the other team in the 2nd half can happen, but it is a lot harder of an endeavor to hold a team from getting momentum for 30 minutes unless you were just that much better in the first place.
I don't get around the EU scene very often but I get told it has a larger problem with stalematey and grindy games compared to NA. When the only real disadvantage to the NA ruleset is that playoff matches can extend out to an awkward length, an easy enough solution is to break apart the bracket resets for grand finals into separate days. Outside of that, a normal bo3 playoffs match under NA rules shouldn't really be taking longer than 4 hours max. It *could* go longer with golden caps but thats applicable to both methods so its not super relevant. 4 hours is still long but its not absurdly unreasonable, especially if you consider the average length is really more like 2 or 3.
Shiftasigafoo17 teams of brand new teams made up new to comp players.
what did he mean by this?
players who had never played in a competitive league before formed a total of 17 teams
add the missing pokemon in a dlc pepega
I just really wish that pokemon games didn't have to be so simplistic in the name of being kid-friendly. The series is practically overloaded with mechanics, items, abilities, moves, pokemon etc. and it would be pretty easy to make a challenging and rewarding game considering just how much content they have to work with.
I have sort of given up on seeing anything besides the generic formula, but I can always hope.
how is capitalism real when money isn't real
the fridge on my esea team givin me weird vibes tbh
surprised people don't like prop
that map is kinda sick ngl