mid-warmfront mainly because the healthpacks are in places where you still have to fight to get them instead of being placed on the retreat and encouraging backing out and baiting your team just to sit on second and get little damage on people pushing then before backing to last idk it just really encourages staying in the fight. sunshine's a close second but i dont like certain things
second-badlands bc there doesnt seem to be a big positioning advantage for either team so it isnt really something people will just give up and conversely isnt really difficult to push but second is weird because some seconds have the potential for really good fights but the defending team has the urge to back out to last because its so damn difficult to push(ie process)
last-some have good qualities but none are "good" i just wrote a fucking essay about the benefits and downfalls of certain lasts but that's something noone wants to read