povohatthanks for this
a little surprised pvhud is still getting love amongst the newer stuff
I'm honestly not surprised. It's a wonderful HUD that maintains the TF2 art style, which a lot of people like.
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SteamID64 | 76561198044449781 |
SteamID3 | [U:1:84184053] |
SteamID32 | STEAM_0:1:42092026 |
Country | Armenia |
Signed Up | July 18, 2012 |
Last Posted | May 1, 2014 at 12:53 AM |
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povohatthanks for this
a little surprised pvhud is still getting love amongst the newer stuff
I'm honestly not surprised. It's a wonderful HUD that maintains the TF2 art style, which a lot of people like.
The default HUD is the best for a number of reasons, but it is also more time consuming if you want to change a lot.
martenfor some reason when i play as medic the target ID is on the standard place but when i start healing it moves down.
Pretty much every HUD is like that. If they were in the same place, how would you see the target IDs of both the person you are healing, and the person your crosshair is over?
Usually nothing, but sometimes I'll listen to Tchaikovsky or similar.
Change delta_item_font to Futura16 or Futura20 or Futura24 or something of that sort.
MerchantAny ideas?
I'm going to have to guess that you moved the wrong element?
MerchantWhat are normalish values that will put it on the screen?
The current value should already be on-screen, probably in the lower-left corner. It's just a matter of increasing the lifetime of the text to make it visible.
MerchantSo my CHealthAccountPanel is:CHealthAccountPanel { "fieldName" "CHealthAccountPanel" "xpos" "76" "xpos_minmode" "61" "ypos" "r152" "ypos_minmode" "r134" "wide" "116" "tall" "180" "visible" "1" "enabled" "1" "PaintBackgroundType" "2" }
Any ideas on what to change?
Reposition it by adjusting the xpos/ypos values to get it where you want. (Use xpos_minmode and ypos_minmode instead if you use minmode.)
However, you'll also need to adjust the following value:
https://github.com/omp/tf2hud/blob/master/resource/ui/hudhealthaccount.res#L11
This controls how long until the text fades away. I believe the default value is 1.5, but I could be mistaken.
Also, if you want to control how much it moves up, play with this value:
https://github.com/omp/tf2hud/blob/master/resource/ui/hudhealthaccount.res#L8
Set it to the same value as delta_item_start_y if you don't want it moving.
Merchant2. I want to see the 3D models. Not the little background thing if possible just the models.
https://github.com/omp/tf2hud/blob/master/resource/ui/hudplayerclass.res#L108-L109
These two lines, change xpos to 10 and ypos to r154.
It won't lie at the very bottom of the screen, but that's because these values are to align it with the spy disguise status panel. Feel free to move it around as you wish, but you might cause overlap with other elements.
https://github.com/omp/tf2hud/blob/master/resource/ui/hudplayerclass.res#L29
You should probably change that 0 to a 255 in case you disable the 3D models at some point.
Make sure you do not follow the instructions for enabling spy disguise images. Doing the above will already do so, and uncommenting the relevant lines in hudanimations_tf.txt will cause problems.
rays made a new thread: http://teamfortress.tv/forum/thread/12015-hud-survey
link to the new survey: http://esurv.org/?s=OCOKNJ_17d4dbcc
n00peompTry opening up resource/clientscheme.res in a text editor and replacing all four instances of 'Ubuntu-Bold' with 'Ubuntu Bold'.It works! Thanks.
All right, great. I added a note to the main post.
n00peUbuntu Bold (Open Type)
Is this what you mean? I've tried deleting all the fonts and it didn't help.
Try opening up resource/clientscheme.res in a text editor and replacing all four instances of 'Ubuntu-Bold' with 'Ubuntu Bold'.
n00peAm I doing something wrong (all the required fonts should be installed)?
For what it's worth, I've only tested the HUD under Linux.
Looks like the regular weight is displaying properly, but the bold weight is not.
You don't need to install the font; TF2 should load it from the HUD files. As strange as it sounds, somebody using my other HUD had an issue with the Futura font not displaying properly when they had it installed, but uninstalling the font fixed it... so make sure that's not at the root of this problem.
When you open the Ubuntu-B.ttf file in the Windows font viewer, what's the title of the window?
I made this for my own use, but I guess I'll share it here too. Don't worry if you use my other HUD, I'll continue to maintain it.
It's mostly from scratch, though I did steal the menus from my other HUD for the time being. I do plan on eventually recreating them.
I will not be providing any support or satisfying any feature requests. There are no crosshairs, alternate scoreboards or other customisability options. The included scoreboard does not fit on 4:3 or 5:4 aspect ratios.
https://github.com/omp/dinohud
FONT ISSUE: If the font does not display properly, edit clientscheme.res and replace all instances of 'Ubuntu-Bold' with 'Ubuntu Bold'.
The SteamPipe update changed things around a bit; look for tf2_misc_dir.vpk.
The path should contain something along these lines:
SteamApps/common/Team Fortress 2/tf/tf2_misc_dir.vpk
Got a BA in Computer Science a couple of months ago.