coleman is going to gxl you can meet him there
Account Details | |
---|---|
SteamID64 | 76561198010123351 |
SteamID3 | [U:1:49857623] |
SteamID32 | STEAM_0:1:24928811 |
Country | Sweden |
Signed Up | February 26, 2013 |
Last Posted | December 10, 2024 at 5:17 AM |
Posts | 692 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 3.9 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
380Hz |
Hardware Peripherals | |
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Mouse | Logitech G Pro |
Keyboard | Varmilo VEA88 Charcoal V2 TKL MX Red |
Mousepad | SteelSeries QcK+ |
Headphones | HyperX Cloud Alpha Wireless |
Monitor | ASUS XG259QN |
AMAZING GAMES
honestly, the best lan i've ever witnessed. the intensity and closness of the games makes this lan sooooooo good. you literally have to be here to feel the hype.
off to get some beers :D
can't you bring your own monitors in the hand luggage?
#RoadToi52
eagletfMap 1 can be played on an American server that still gives most of russia decent ping in the low to mid 100s.
Map 2 can be played on a russian server that still gives most of USA decent ping in the low to mid 100s.
good luck finding those servers
DigresserOnd_kajaThere's no such thing as fair pings. Either you play on an NA server and the Europeans get the ping disadvantage or you play on a European server and the Americans get the ping disadvantage, there is no middle ground.
I'd originally brought up pings when I'd thought the Nations Cup was intended as an global invitation, in which case a server located between the two countries would be a good idea (imagine Japan vs Brazil, etc); or it would make sense to do a map in each country. I was thinking beyond Europe and NA. However, that is neither here nor there since that isn't what the Nations Cup is actually about.
That isn't fair either, in a best of three situation you'd still have to play two maps on one server where the other team has a ping disadvantage.
There's no such thing as fair pings. Either you play on an NA server and the Europeans get the ping disadvantage or you play on a European server and the Americans get the ping disadvantage, there is no middle ground.
yeah england should've waited for the stopwatch to run out
Slovenia will roll England, I don't see the point in casting this to be honest.
Amazing, I love the generosity of the TF2 community!
From a "good-of-the-community" viewpoint it would be wiser to run it on the TFTV stream to reach out to more viewers; VTV is mainly a European broadcasting organisation, while TFTV is more internationalised. TFTV has way more followers and viewers so their brand is more popular. The HUDs and the assets are really good, but you can't really have all the VTV assets on a TFTV stream, it's going to be time to let some of it go, sadly.
Some feedback
I like the concept of the side area in lobby (where the stacks of planks are), I just wish it had more space and was more interesting fighting in.
The hole on the roof on middle is unnecessary and I kept falling through it unintentionally while fighting on mid. There's also is no area to fight behind the house, which makes it very chokey. Maybe make so the roof is only slanted one way so you can't use it as a hiding spot.
Second spire is pretty well designed in terms of fun in fights, but there needs to be more visibility. Fights are really chaotic because there is no way to see what's happening in fights because the spire is huge and blocks all vision.
I like the flow of the map, except for how uninteresting the fighting areas themselves are. Every fight is pretty much straight forward dm and you can't really use the map to your advantage in a lot of areas. The sniper sightlines are also too strong on a lot of places. Make it so good sightlines are easily spammable or makes the sniper take a risk getting to.
Make it viable to run the right flank route to mid. It would make for more interesting mids if you could go different routes to mid and not have everyone go through the choke.
This maps looks promising and I would like to see it tested in cups soon enough.