Does anyone know how you are supposed to actually print your ticket? The OP says you would receive a PM with a code and link to download the ticket(s), but what I got was an email with what looks like a barcode with a code under it and a download for the waiver. Is there something I'm missing?
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SteamID64 | 76561198029991763 |
SteamID3 | [U:1:69726035] |
SteamID32 | STEAM_0:1:34863017 |
Country | United States |
Signed Up | September 14, 2012 |
Last Posted | August 19, 2017 at 12:40 PM |
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Posted on my natf2 looking thread like 2 years ago without even knowing who I was. Little did I know he was an awesome person and player. Good luck finding a solid team remram :)
Fog is awesome
At least half of Street Hoops will be attending so far (Paragon, Deadbolt, ash, vacationer)
clockwork and dummy are paid up on AG
pine_beetleWinner takes all loser gets dick all.
I don't think this is a good idea
OOVOOVthe problem is that the big invite names also bring interest from viewers/less casual players. tons of people know b4nny/plat, but how many times do you read in twitch chats people asking who (random invite player here) is? If tf2 loses big names, there will definitely be a loss in interest, and a reduction in the flow of "new blood".
I think you make a good point in that for a little while at least new players joining will slow down. But given enough time new people will make names for themselves (while probably not being as big as plat/b4nny who have been around forever). As of late though TF.TV has done an excellent job casting more and more games in every division. Seeing the big names will of course be the most attractive part for new players, but pumping out constant content of good games can kind of counteract that a bit.
I think part of the reason why invite isn't as competitive is because the top two teams are just head and shoulders better than everyone else. If those two teams drop due to a lack of lan, there would certainly still be competition within invite, albeit the skill level being lower. As far as I can tell the teams ranked 3-8 aren't that far apart in skill. Not to mention there is some great competition going on within Main IM and open. The competition will be there. It just won't be at as high of a skill level as mix and iT until some more time passes. Potentially sacrificing 12 players for hundreds of others seems like a good trade to me.
Also note the amount of people volunteering to create a new league. With that many people passionate about keeping this community going, I wouldn't say a community funded/organized lan is out of the question (in due time, of course).
He's an engi main mason get it right
Forgive my ignorance if this is well known or has been covered already but what is the protocol for placing new teams in divisions in ETF2L?
RikachuI want an invite player to actually say they won't play without lan. I've only ever heard of non-invite players.
This and also that may only be applicable to the 2 teams that are a shoe-in for lan. Aside from them 3rd and 4th spots change every season. The teams on the lower half of invite would probably still play in invite without a lan; we just need these actual invite players to voice their thoughts.
Is it time for a legitimate discussion about what it would take to create and run another league(assuming through tf.tv) yet?