I'll be back home next Wednesday. You can pm me here for now though.
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SteamID64 | 76561197960794303 |
SteamID3 | [U:1:528575] |
SteamID32 | STEAM_0:1:264287 |
Country | Canada |
Signed Up | November 16, 2012 |
Last Posted | March 31, 2021 at 5:07 PM |
Posts | 663 (0.2 per day) |
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Good choice. Thanks Nahanni.
ToastyTHTpine_beetleSorry for explaining why it's not a good idea, I forgot some people only get approval their whole lives, my bad. UGC and etf2l despite your unknown hatred of them do give participation awards, which is honestly what you need. Also, since when did people need a better idea in order to say someone is wrong.ToastyTHTpine_beetleThrowing an idea out there. If the community wants to try run a pay to play tournament/league I could put up $6000 USD cash. Winner takes all loser gets dick all. I think 25$ a person entry fee would be fair not going to budge on that, I'm still going to take a hit but eh made 8k last week so I'll be fine. I don't have time to manage the league or really organise any part of it. If you guys think you could do something with that add me on steam and/or pm me. I'm on vacation right now so don't expect a prompt response. I'm not interested in teaming up with ugc or etf2l that's completely out of the question at this point.Teams definitely want to pay 150+ Dollars for a chance to play teams of unspecified skill level, in order to fill the pockets of one stacked team that they may never get a chance to even play.
Ok so no then. You do something instead I'm sure it will be great. Sorry for trying to get the ball rolling on something productive...
I really don't give a shit about what you think is or isn't a good idea. I want to see if this community can do something big. If you want to play for a hat go ahead I'm not stopping you.
ToastyTHTpine_beetleThrowing an idea out there. If the community wants to try run a pay to play tournament/league I could put up $6000 USD cash. Winner takes all loser gets dick all. I think 25$ a person entry fee would be fair not going to budge on that, I'm still going to take a hit but eh made 8k last week so I'll be fine. I don't have time to manage the league or really organise any part of it. If you guys think you could do something with that add me on steam and/or pm me. I'm on vacation right now so don't expect a prompt response. I'm not interested in teaming up with ugc or etf2l that's completely out of the question at this point.Teams definitely want to pay 150+ Dollars for a chance to play teams of unspecified skill level, in order to fill the pockets of one stacked team that they may never get a chance to even play.
Ok so no then. You do something instead I'm sure it will be great. Sorry for trying to get the ball rolling on something productive...
Throwing an idea out there. If the community wants to try run a pay to play tournament/league I could put up $6000 USD cash. Winner takes all loser gets dick all. I think 25$ a person entry fee would be fair not going to budge on that, I'm still going to take a hit but eh made 8k last week so I'll be fine. I don't have time to manage the league or really organise any part of it. If you guys think you could do something with that add me on steam and/or pm me. I'm on vacation right now so don't expect a prompt response. I'm not interested in teaming up with ugc or etf2l that's completely out of the question at this point.
Shenaniganpine_beetleI mean mike didn't even say anything offensive. He declined the thing you stated. And you just said him to go suck his own dick. How very not canadian.Shenaniganpine_beetleMGEMikepine_beetleIt's very important for a competitive league to induce competition, this is why everyone flocked to esea in the first place. It's why esea has been by far the most competitive league worldwide year after year. Euros getting there shitstomped by the Americans at I46 was the direct catalyst to their success at I49. It's fine to have shitty leagues for everyone but it's also important to create an environment to give players who put the time in something to motivate them to be the best they can be. Europeans are fortunate to have a lot of lans they can go to, we don't have that luxury.we have one lan, you have gxl, ets and the esea lans (afaik)
Go back to sucking your own dick in a corner or something.
Wow... Thats just rude.
You'll make a great soccer mom.
Get over it already.
Shenaniganpine_beetleMGEMikepine_beetleIt's very important for a competitive league to induce competition, this is why everyone flocked to esea in the first place. It's why esea has been by far the most competitive league worldwide year after year. Euros getting there shitstomped by the Americans at I46 was the direct catalyst to their success at I49. It's fine to have shitty leagues for everyone but it's also important to create an environment to give players who put the time in something to motivate them to be the best they can be. Europeans are fortunate to have a lot of lans they can go to, we don't have that luxury.we have one lan, you have gxl, ets and the esea lans (afaik)
Go back to sucking your own dick in a corner or something.
Wow... Thats just rude.
You'll make a great soccer mom.
MGEMikepine_beetleIt's very important for a competitive league to induce competition, this is why everyone flocked to esea in the first place. It's why esea has been by far the most competitive league worldwide year after year. Euros getting there shitstomped by the Americans at I46 was the direct catalyst to their success at I49. It's fine to have shitty leagues for everyone but it's also important to create an environment to give players who put the time in something to motivate them to be the best they can be. Europeans are fortunate to have a lot of lans they can go to, we don't have that luxury.we have one lan, you have gxl, ets and the esea lans (afaik)
Go back to sucking your own dick in a corner or something.
It's very important for a competitive league to induce competition, this is why everyone flocked to esea in the first place. It's why esea has been by far the most competitive league worldwide year after year. Euros getting there shitstomped by the Americans at I46 was the direct catalyst to their success at I49. It's fine to have shitty leagues for everyone but it's also important to create an environment to give players who put the time in something to motivate them to be the best they can be. Europeans are fortunate to have a lot of lans they can go to, we don't have that luxury.
Kohakupine_beetleHonestly etf2l and ugc just are not the way to go because they're a single game specific leagues that will never be able to realistically host a lan or any big tournament without a massive amount of donations. TF2 is a niche competitive game and needs grow alongside other games. For this reason Cevo is by far the best option for TF2 to have any kind of sustainable growth. They were competitive in the past, and this is a great opportunity for them to go big.I'm not trying to shit on you specifically, but if we're serious about moving away from ESEA this time, please, please, please ease up a bit on the GROWTH GROWTH GROWTH WE GOTTA BE ESPORTS mindset when choosing a new league. That mindset has been a key part of what has chained this community to the shitheads at ESEA for years. I'm not saying that CEVO isn't this option, necessarily—I'm merely commenting on the collective mindset.
I think that such discourse is harmful for re-stabilization for a few reasons. The biggest one is that the act of abandoning ESEA is in itself a shift away from this community's voracious appetite for legitimacy as an e-sport. Before "monetary potential" and "big tournament viewer potential" I feel that the needs of the NATF2 community should be considered comprehensively. You know what those big e-sports with massive tournaments have that we don't? Dev support. We know this all too well, at this point; so perhaps instead of moving forward based on how well we can supplant the proverbial ESPORTS FEEDING TUBE that ESEA was, maybe we should move forward on the premises of having a well-run, fair, comprehensive, and reputable service. Who knows? Maybe Valve will throw 6v6 a fucking bone for once if they don't have to promote a group of people slimy enough to literally use their anti-cheat client to farm bitcoins.
Growth is the consequence of a functional business... It's not worth the time and money if you have nothing to show for it. Even if it's just having more teams or more players active within the community. You need to grow so that people will be motivated to play and get to the top. TF2 is never going to be big compared to other competitive video games... But that doesn't mean you adopt a horrible business model.
Honestly etf2l and ugc just are not the way to go because they're a single game specific leagues that will never be able to realistically host a lan or any big tournament without a massive amount of donations. TF2 is a niche competitive game and needs grow alongside other games. For this reason Cevo is by far the best option for TF2 to have any kind of sustainable growth. They were competitive in the past, and this is a great opportunity for them to go big.
A pay to play cevo division would attract a lot of attention I think. Free to play is just kinda...eh "I'll maybe try put a team together, who cares though." I'd donate $1000 to the prize pot of a pay to play cevo league.
Cevo is the way to go. It was the first league to host comp tf2 events, also hosted big tournaments like killer edge. It really is the only league that could slug it out with esea before esea had lans.
ShroomsyI don't know where everyone is getting the idea that the worst part of losing LAN will be any significant part of invite quitting.
If you're playing invite to play with your friends, the loss of LAN isn't stopping you.
If you're playing invite to be the best team in invite, the loss of LAN isn't stopping you.
If you're playing invite to go to LAN, you're probably after some combination of the two motivating factors above. Which aren't stopped by the loss of LAN.
The only thing a team like that loses without LAN is an opportunity to hang out with other TF2 players at a big event. Which you're going to lose anyway if you quit playing TF2.
Of course I can't speak for anyone in invite, but these seem like the biggest and most obvious reasons anyone already there continues to play it. Maybe there's the fame and e-sports glory of making LAN (as much glory as TF2 has to offer anyway), but how many people who choose this game honestly have that as their main source of motivation?
It's because we went through this once before, esea was going to drop tf2 and invite players had a fit about lans.
A lot of the things that made esea a better league in the past have better community made versions now. Lan is a big deal. When esea was going to drop tf2 the first time the invite players had their panties in a knot. Doesn't need to be 3 or 4 a year could be just one.