This is really an amazing tool that can be incredibly useful.
Big props to the devs for making this.
| Account Details | |
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| SteamID64 | 76561197968530638 |
| SteamID3 | [U:1:8264910] |
| SteamID32 | STEAM_0:0:4132455 |
| Country | United States |
| Signed Up | August 3, 2013 |
| Last Posted | November 2, 2025 at 3:42 PM |
| Posts | 216 (0 per day) |
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This is really an amazing tool that can be incredibly useful.
Big props to the devs for making this.
You can still pick up dropped mediguns and preserve some of their uber.
The change is to mediguns that had the charge activated - the charge now drains much faster as per the next change in the log, and the charge is not cancelled by being dropped.
So, you can still pick up the enemy medigun and have that advantage, you just can't drop yours during your uber and preserve it - ie use, drop the gun, pick up theirs and repick up yours and preserve most of your charge as seen in
this video.
I pre-ordered the Orange Box so was able to play in Beta in September 2007. I was 30 years old then, about to get married, two years before my daughter was even born.
I was vaguely aware there was a competitive scene for TF2 but it didn't exist as far as I was concerned. Found a community server pretty quickly and had a lot of fun there playing with a big group of regulars for a long while - seeding servers and playing custom maps - spent way way too much time on 24/7 Warpath2.
The way the game was then definitely holds an outsized spot in my head canon. I still think of every unlock or gameplay change as "new tech" - as in airblast seems like it was added after 5 years instead of 10 months. I remember people getting their first hat drops in the game and making big deals about them the way people would today about getting a top tier unsual effect all-class hat. It was months before I got my first one - a Vintage Tyrolean I still have.
I still find the game a lot of fun to play, though I finally realized I can't keep committing the time to play seasons anymore (and am ~6 years into knowing I'll ever be able to be good at the game) - still love it and appreciate the many interesting folks I've met playing it over the years.
Nothing makes it tougher for people who want to prey on children than siphoning everyone underage into one place.
Repeating the announcement made earlier this evening on the RGL Discord - we have decided to delay the Invite and Advanced seasons by one more week to allow some teams to finalize rosters. During this time, we are open to any additonal teams that want to form for either of these divisions (not Main or below). If you might have a team to form or revive a previously dead/inactive Advanced or Invite team - please reach out to Tristen, a.t. or myself right away.
This extension also moves the deadlines for having 5 paid roster players to Saturday, Sept. 20. The Invite poll deadline has also been extended to midnight EDT Thursday, Sept. 18.
siyoplinko being the head admin of 6s is a great change. plinko truly cares about the scene and i think many will come to appreciate him in the head admin role and he's one of the more reasonable and community facing admins from that of the past. Excited to see what comes next
I appreciate the kind words and support and I am going to do my best to live up to the spirit of them.
That said, I think it's important to say that I owe Kitty a tremendous debt of gratitude for all the hard work she has put in the past two years leading the Sixes team and building it up from a rough patch.
To the extent you are seeing some positive things today, from the recent LANs to some of the progress I hope you will see in our transparency and communications, it could only happen because Kitty did a lot of work to have us ready and able to move forward with these initiatives.
Season 19 Map Pool, Player Restrictions and Survey Results
Again, not gonna rehash everything in here, but the general map pool (Newcomer -Main) is announced in the article:
Week 1: cp_sunshine
Week 2: cp_granary_pro_rc17a3
Week 3: koth_bagel_rc11
Week 4: cp_reckoner
Week 5: cp_metalworks_f7
Week 6: koth_clearcut_b18
Week 7: cp_gullywash_f9
Week 8: cp_process_f12
Yes, we've heard growing complaints about Snakewater from the community and so giving it a break this season. There are a number of promising maps in development, but we don't feel any are quite ready to add to the general map pool just yet. We are very optimistic one or more might be ready for Season 20.
There is a lot more in the article, please read through. I am really excited for this upcoming season!
segamwVery informative article. Is there a way to check the results of last seasons survey ?
Meaning the Season survey 17 results or were we not clear we're working on an article to share the Season 18 survey results?
Registration for Season 19 of RGL Sixes is here and open now!
Full Announcement Article here
Importantly, team Registration closes Sept. 7th and teams must have the minimum players rostered/paid (>5) by Sept. 13.
Teams interested in registering for Invite or playing in Invite Qualifiers (if needed) should reach out to me or a.t. when registering.
The map pool and order are still under discussion and will also be released next week.
I won't rehash the entire article here, but as many have anticipated, the loch n' load will be removed from the RGL Sixes Whitelist for Season 19.
Please look out for more on weapon bans and other survey results from Season 18 in an upcoming article on the RGL site soon.
Full Announcement Article here:
https://rgl.gg/?a=1845&r=40
I am pretty sure forty-bot has a methodology for trends.tf to correlate match logs from logs.tf to RGL matches by correlating the players in the log and its time stamp to match pages (something like a log posted with at least 3 rostered players from each team uploaded within a few hours of the posted match time).
Whoever leaked this is gonna catch hell from RGL.
The first Invite Disrupt PUG is just getting started on twitch.tv/rglgg
The first PUG teams are:
Captain A: Alfredodan
Players: Deadlyseed, Peppa, Quacks, Rave_AC and Raven
Captain B: b3arodactyl
Players: Donovin, Fireball, Hami, reero, yosh
Maps will be: cp_sunshine, koth_bagel and then a secret fun map to be reavealed!
Friday night's matches raised over $600 for this Summer's RGL LAN prize pool!
I had a great time at this event and going to have some pride forever in playing the tiniest part of making it go.
Shoutout to:
Lacy for letting me be on the admin team and not firing me for having wrong opinions about formats and rulesets.
Drhappiness for being super chill and putting up with a geezer as his admin table partner all weekend.
Witness for bringing great teams to the event, and the EU and AU players for such a great show.
The Open event teams for coming in and having fun playing this ancient game, especially the players that stopped by to introduce themselves and chat - way too many to name.
Grape Juice and Lake Fairy Crew for playing through and being good people
That Dad that showed up on Monday with his teenage kids to watch the event
Deltamarket for sharing your uber ride to the airport at 3:30AM on Tuesday
ecchymoses for sharing a hotel room and being a great caster
whoever it was that thought I was siyo at the event.
JMaxChill, Samus and everyone at EssentialsTF for a great B stream
Dang, this is getting way too long, sorry for rambling, but one more:
Huge shoutout to Siyo, Antlers, Lacy (again) Resin and everyone at Fireside for giving this event so much and making it happen. Really appreciate what you've done for the community here.
Congratulations to manulization and Ninjago!, both of whom earned spots in RGL Invite Sixes this season by winning the Qualifier event last week.
We are able to take registration of one additional team into the Invite division for Season 18 up until May 28th. As above, interested teams/leaders should reach out directly to discuss creation of an Invite team.
Site registration is closed as Advanced and lower divisions start season play this week.
Update for RGL Sixes Season 18 Invite:
We are extending the registration deadline for the Invite division only until Wednesday, May 28th in order to give more time to players involved in the PFD LAN to fill out rosters and prepare for the Summer RGL Season + RGL Philly LAN in July.
The Invite Season will be shortened to five weeks to allow completion of matches in plenty of time for teams to plan for LAN.
This season, Invite Qualifiers will be held, with four teams competing for spots in Invite. The teams wining placements in Invite will secure spots regardless of additional teams registering through the deadline.
Teams interested in participating in Qualifiers should reach out to Plinko or Kitty as soon as possible.
Teams must have either created an Invite roster on the RGL site or confirmed to Kitty/Plinko/Je'Mond of their intended plans before the extended deadline.
Revised timelines for S18 Sixes Invite will be as follows:
Qualifier Teams Announced: Sunday, May 11th
Invite Qualifiers: May 13-16 (exact dates and times TBD)
Invite Registration Closes: 11:59PM EDT Wednesday, May 28
Division Payments Due: Sunday, June 1 (must have 5 rostered and paid)
Matches Posted: Sunday, June 1
1st Default Match date: Tuesday, June 3
Last Day to Reschedule Regular Season Matches: Tuesday, July 2
Invite Playoffs at RGL Philly LAN: July 18-20
Other division deadlines and schedules will not be affected.