http://imgur.com/3jj4VLH ~ player in the bottom right appears squashed
http://imgur.com/T5PJ1Uz ~ class selection brutally messed up
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SteamID64 | 76561198050187537 |
SteamID3 | [U:1:89921809] |
SteamID32 | STEAM_0:1:44960904 |
Country | Albania |
Signed Up | February 5, 2014 |
Last Posted | March 20, 2016 at 12:18 AM |
Posts | 344 (0.1 per day) |
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Raw Input | 0Â |
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http://imgur.com/3jj4VLH ~ player in the bottom right appears squashed
http://imgur.com/T5PJ1Uz ~ class selection brutally messed up
plobshaving trouble launching tf2 w/the hud on mac osx
whenever i launch tf2 with the hud it goes to the grey triangle screen and then quits out after like 30seconds
having trouble launching tf2 w/the hud on mac osx
which custom crosshairs exist? do you have a cross similar to brosels? if so i'd be down to download.
real fun game to play with friends, that sniper in the gold crate is mad op
https://www.youtube.com/watch?v=RQBhAcxqUBc
big taylord
lets go bruins! and hopefully rangers pull a comeback!
shit dude thats amazing
http://ugcleague.com/schedule_tf26.cfm
now being played in ugc 6v6 this season
sweet video pretty interestinggggg
pinkfloyd193Figured I would give an update separate from my responses.
We now have the website domain, hosting, and a temporary site up at bball.tf as just a "coming soon" page. We have 2 coders and possibility of a few people for design. I'm looking to get an opinion from the group on the format of the league, because that's where we're at in development. Should the league be...
1. free form league play. challenge your own opponents within each division and gain ladder based points (much like mge scoring) for each match, win, etc. There will be rules to where you can't challenge the same person more than once or twice per season as well as some other rules to prevent people from rigging the system. Teams will have to complete one match 7-10 days after their last match was reported, and a minimum amount of matches played to be eligible for the playoffs.
2. Basically UGC style. Set match times (negotiable between the two teams, of course), set match opponents, and all that jazz.
Things that both options will include: on website score reporting and separate divisions for skill levels and regions. IF you want to give your input before this starts and decide which league to do, please do it now, while we are still flexible with the coding.
i think set opponents works better but thats just me, sweet your getting the website up! i've been sorta-ish trying to learn html, i know the bare basics but not enough to take on a project like this.
good luck!