prestige
Account Details
SteamID64 76561198009832041
SteamID3 [U:1:49566313]
SteamID32 STEAM_0:1:24783156
Country Egypt
Signed Up July 21, 2012
Last Posted August 8, 2014 at 9:52 PM
Posts 311 (0.1 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 2 3 4 ⋅⋅ 21
#10 Lovely Planet in Other Games

im burning hella calories w/ this game right now

posted about 10 years ago
#20 ESEA Map Poll in TF2 General Discussion

phi is back to make sunshine better so be aware of that

posted about 10 years ago
#22 New Map Discussion in TF2 General Discussion

yeah the way respawns set up is pretty neat. it would be nice to play this map with people who know what they are doing somewhat. valve servers are so bad.

posted about 10 years ago
#14 New Map Discussion in TF2 General Discussion

the underwater route is really sneaky way to get closer to steal points.

what has peoples experience been with the point stealing? It happened quite a bit when I played. It seems like getting out of the vents is extremely difficult but it does force the team to come back and stop you. i feel it should be chokey getting out, but is it too chokey? With the water route and the 1way door route, they definitely balanced it so it's easier to get in than it is to get out.

posted about 10 years ago
#12 New Map Discussion in TF2 General Discussion

the teleporter compensating for the immense size on asteroid seems like it wont work in the long run. i did have a lot of fun and i think the gamemode has a lot of potential.

posted about 10 years ago
#2 cp_convolve in Map Discussion

it is fun and cool!!

posted about 10 years ago
#135 TF2 update for 6/23/14 (6/24/14 UTC) in TF2 General Discussion

what if classic gave you fov 120 wouldnt that be neat as heck

posted about 10 years ago
#133 TF2 update for 6/23/14 (6/24/14 UTC) in TF2 General Discussion
TendaMonstar4ptureI liked the nerf only because it reminded me the ScotRes exist. Viable? Not compared to the stock. Fun? Oh fuck yes.Fun fact:
ScoRes was more viable with it's release stats

didnt they only buff the ScoRes? faster firing and made it det a little faster

posted about 10 years ago
#1002 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

classic is the most fun i've ever had with sniper. a minor buff or two and it will be perfect (c u in 3 years). i wonder if they are gonna like try to nerf things down to demo's level. heavy doesn't seem significantly weaker so i doubt it. imagine a (fair) nerf to soldier and scout. what a world that'd be

posted about 10 years ago
#807 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

yeah its not very fun either stickying the ground and hoping someone walks onto your sticks in 2 seconds or airbursting for like 40 damage. feels so bipolar.

posted about 10 years ago
#31 Viability of new weapons in TF2 General Discussion

wont scouts/shotguns fuck base jumpers?

posted about 10 years ago
#656 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

they said in dev commentary demo is supposed to be versatile and switch between offense and defense. so they nerfed just the offensive side of demo???

posted about 10 years ago
#344 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion

not the ideal nerf to me but at least its something

posted about 10 years ago
#26 TF2 countdown? in TF2 General Discussion

team yellow and green? TFC teams? 4 team tf2? im scared

posted about 10 years ago
#38 TF2 Update June 11 in TF2 General Discussion

tranquilizer was a thing in the beta or something and they decided being stunned wasn't fun. and I think they aren't happy with how Natascha turned out. Can't see them doing stun/slowdown again.

posted about 10 years ago
1 2 3 4 ⋅⋅ 21