CarlZalphYou may find the pack download link at the bottom of this post for all presets.
This pack contains generated edited particles that applies a global limitation on every particle.
A limited particle is any system that falls above the criteria and will force an upper bound limitation on it.
What this mod is:- Limits particles from their impact on rendering.
- Helps gain performance in terms of FPS in particle-heavy environments.
- Reduces the chance of getting a client-based crash due to too many particles rendering at once.. Yes, this is actually a thing that happens.
What this mod is NOT:- A cheat mod.
- You will be putting yourself at a disadvantage for using any of these.
- This is due to some particles relaying information which will cease to exist after their cutoff time, which may shorten the information relay.
- See: Spy disguise smoke and electroball Hallowe'en spell.
How it does it:- There are three main variables particles can use to render.
- There is a particle duration for how long one particle lasts in the world before disappearing.
- There is a particle emission rate that controls how fast the particles spawn in the world.
- There is a burst number that states for burst effects how many particles to spawn instantly.
Since it is automated I have four presets, but am open to creating more if requested.
Valve Default- Preset 0 - You have a decent setup but want to limit Valve's inane particle spamming ways.
Each limited particle lasts 5.0 seconds, emits at 60 particles per second, and bursts 60 particles.
- Preset 1 - You want some bare minimal eyecandy while maintaining the goal of a particle in what it is to do.
Each limited particle lasts 2.0 seconds, emits at 30 particles per second, and bursts 30 particles.
- Preset 2 - You are running a toaster but it does have a potato in there somewhere that can render something once in a while.
Each limited particle lasts 1.0 second, emits at 15 particle per second, and bursts 15 particles.
- Preset 3 - You want particles pretty much dead.
Each limited particle lasts 0.1 seconds, emits at 1 particle per second, and bursts only 1 particle.
Download HERE.
i am gonna try it after some days i'll edit this thread and tell the fps impruvemnts.
for now they are arount 40 on spawn 30 when getting out of spawn 25-29 on combat and 17- 21 on heavy rendering combat, yes i know, am using a toaster.