Vulcanwhats the script name for the pretty boys pocket pistol :)
edit: its named tf_weapon_pep_brawler_blaster
It's tf_weapon_handgun_scout_secondary (shared with the Winger). The one you listed is for the Baby Face's Blaster.
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SteamID64 | 76561198035139086 |
SteamID3 | [U:1:74873358] |
SteamID32 | STEAM_0:0:37436679 |
Country | Australia |
Signed Up | September 23, 2014 |
Last Posted | October 26, 2017 at 1:24 AM |
Posts | 17 (0 per day) |
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Vulcanwhats the script name for the pretty boys pocket pistol :)
edit: its named tf_weapon_pep_brawler_blaster
It's tf_weapon_handgun_scout_secondary (shared with the Winger). The one you listed is for the Baby Face's Blaster.
ripBenNZLI made some current weapon icons from the ones used in the backpack. They can be extracted from tf2_textures_dir.vpk/materials/backpack/weapon/c_models and don't need any editing.
https://www.youtube.com/watch?v=otGfeCiU_mU
I really liked this idea and I didn't see a download link so I've completed this if anybody is interested.
Download
The only downside is that multiple unlocks share the same tf_weapon_....ctx file as seen here so I could only use one image for those.
Updated for the new weapons if anyone's interested
BenNZLI made some current weapon icons from the ones used in the backpack. They can be extracted from tf2_textures_dir.vpk/materials/backpack/weapon/c_models and don't need any editing.
https://www.youtube.com/watch?v=otGfeCiU_mU
I really liked this idea and I didn't see a download link so I've completed this if anybody is interested.
The only downside is that multiple unlocks share the same tf_weapon_....ctx file as seen here so I could only use one image for those.
cl_ejectbrass 0 used to cause crashes in the past for heavy/scout. Try setting it to 1 if it isn't already.
4843 frames 26.225 seconds 184.67 fps ( 5.42 ms/f) 29.391 fps variability
CPU: 4820K @ 3.7GHz
GPU: GeForce GTX 760
dxlevel: 81
Resolution: 1920x1080
Full-screen or windowed: Full
FPS configs enabled: custom
Shadows enabled/disabled: disabled
Slayer6Is there anyone here with pirated windows 7?? Did you upgrade your windows 7 so microsoft can take the information and give you the key license or you just made a clean install?
If you used daz loader (or any other activator) to activate w7, that worked by using an exploit in SLIC injection. They patched this exploit in w10, so if you try to upgrade - it will first check their servers to see if your product key is valid, which it won't be - so you will only be running the trial version.
You could try a kms loader which 'might' activate w10, but those are rubbish and will probably get detected with later windows updates.
Zestyone of my friends completed this so it works with loose cannon and cow mangler explosions (and sentry rockets)
https://dl.dropboxusercontent.com/u/18258081/nosmoke_complete.rar
Unless I'm missing something, sentry_revenge is for the frontier justice - I'm not seeing what was modified there. Plus the cow mangler one doesn't seem to work so far - possibly due to its projectile type? Not really much of an issue though. Also don't you need to recompile these, or doesn't it matter?
Have you tried setting cl_ejectbrass to 1? It can cause crashes for some people if turned off.
AleXWorked Thanks! Just to know, what does that do?
Basically the game renders high quality models half way across the map even though you aren't close enough to see it. The LOD project aimed to lower the polygon count when you're far away, and appeared normal when you're up close. It helped to improve performance for some people, but it was a huge project and never got finished.
AleXand the LoD Project that idk what it does
Isn't that extremely outdated? What happens when you try removing this?
Myself and a friend set a toilet on fire once. The firefighters were somehow there in minutes with all of their heavy duty gear, and half the building had to be evacuated. From that day forward you had to sign in and out whenever you needed to go.
The same friend and I also wrapped up some dry grass in plastic wrap and sold it to the juniors saying it was weed. We used the money to pig out at the cafeteria every other day that week.
JarateKingripWhen I extract the misc_removal vpk to see what files it changed, it includes something to do with the minigun muzzleflash, but in-game unless I'm missing something, nothing seems to have changed. Is it meant to completely remove the muzzleflash?When I removed that, I was working by a "remove first, see what happens later" philosophy. I'm almost sure that it removes the old beta muzzleflash, even if that is no longer used by the game. Not the most elegant but no harm in it either.
I see, thanks.