Muuki's high level spycrab https://clips.twitch.tv/DrabSincereKimchiUncleNox
Account Details | |
---|---|
SteamID64 | 76561198041264237 |
SteamID3 | [U:1:80998509] |
SteamID32 | STEAM_0:1:40499254 |
Country | England |
Signed Up | December 3, 2016 |
Last Posted | October 1, 2024 at 5:15 PM |
Posts | 286 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
360hz |
Hardware Peripherals | |
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Mouse | Logitech G703 HERO |
Keyboard | |
Mousepad | Artisan HAYATE OTSU Mid |
Headphones | |
Monitor | ALIENWARE AW2521H |
I AM A GOD
HURRY UP WITH MY DAMN MASSAGE
HURRY UP WITH MY DAMN MÉNAGE
GET THE PORSCHE OUT THE DAMN GARAGE
nykSpecial Herbs by Metal Fingers
yep, I rate this very much.
I would also recommend Nujabes. I know you preferred no vocals but here are some beautiful tracks :)
https://www.youtube.com/watch?v=M-BWXT3UBns - "Feather"
https://www.youtube.com/watch?v=qK8LfZAOqKs - "Who's Theme"
Actually, anything on Modal Soul specifically is incredible.
despite his broken peripherals he continues to play and i think thats v admirable!!
if its on an HDD, try putting your TF folder into an SSD if you got one
warriordragon12i also take requests
can u draw pootis holding the new banana
unexpected
• Esport Case, or just a period of time where Mann Co. Store profits go to a prize pool
• Along with this, a major nicely backed by Valve :)
• I really do want them to balance Pyro around 6s, I think the new weapons for him are good ideas but not executed quite right
• This isn't that simple, but pls make 90% of the unlocks that are unviable viable. I hate having to run a mostly universal loadout for every class in competitive without being at an obvious disadvantage
• ELO in MM please, as a Steel scoundrel, relying on scrims as a way of playing competitive is a really really dumb idea and involves so much downtime. If match making has a proper ELO system, sorts out their wait times and makes most unlocks viable, it would immediately lose most of the aids-factor it has now (which leaves the issue of class limits, which I have no idea how they could fix). Another nice thing is if Valve could explain some basic 6s ideas before people can play matchmaking. I'm not sure if anyone here plays FIFA, but people who do would know that they implement community made videos in the actual menus, so even placing things like B4nny's DMU videos could be really useful for beginners imo.
• Even if it is an accurate representation of the hitbox, I think the new Pyro flame particle is really obnoxious. It probably doesn't help that nearly everyone is Pyro, but the effect is so large I genuinely can't see anything. If they could make it a bit cleaner I would appreciate it
• Here is the casual thing that I want them to work on and that is stickers. I think if they add stickers like in CS that would be cool :) and it could even be implemented into the E-sport case that I mentioned earlier
• Finally, make the game more accessible. The new UI is definitely a good step forward, but the tutorial and initial learning curve is ridiculous imo. I have friends who have never played TF2 before, and when I convince them to come on they laugh at the way it introduces new players, it is so out of date and the default settings are a joke. Some of the more TF2-exclusive gameplay mechanics like surfing and jumping should be backed by Valve. If there were these community maps put onto the casual map pool by Valve, it reaching all the F2Ps could be a good start because I know people say practicing in-game is good, but you are delusional if you think a person who just got the game could learn how to rocket jump in a retarded 12v12 casual environment. Similarly, I think really popular HUDS should be shown to the player after the tutorial and the player should be able to pick a HUD. It should also go through things like hitsounds and damage numbers.
scatter or sniper rifle
it looks good on the new flame thrower too, but i wouldnt really want to use it on that just cos pyro BLOWS >:(
:oo
this would be cool, always wondered how the asians were at tf :)
For me, if you use the new flamethrower without view models on, every time you shoot it inspects the weapon and covers up like half the screen, so you can't follow up :/
I am constantly getting party invites that were sent to me yesterday.
Every so often the UI at the top of the screen goes tiny.
Is anyone else's flamethrower particles not showing up? :/