siyohttps://i.imgur.com/Uz14DFU.jpeg
this is going up on the wall at ozfortress HQ in Sydney
Account Details | |
---|---|
SteamID64 | 76561198008230563 |
SteamID3 | [U:1:47964835] |
SteamID32 | STEAM_0:1:23982417 |
Country | Australia |
Signed Up | August 29, 2014 |
Last Posted | May 26, 2025 at 10:26 AM |
Posts | 28 (0 per day) |
Game Settings | |
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In-game Sensitivity | 3 |
Windows Sensitivity | 17.3cm/360 |
Raw Input | 1 |
DPI |
800 |
Resolution |
2560 x 1440 |
Refresh Rate |
144hz |
Hardware Peripherals | |
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Mouse | Zowie EC1-B |
Keyboard | iKBC F87 |
Mousepad | Zowie PSR |
Headphones | Takstar Pro 82 |
Monitor | 27" LG UltraGear 27GR75Q-B |
siyohttps://i.imgur.com/Uz14DFU.jpeg
this is going up on the wall at ozfortress HQ in Sydney
give the aussies time to adjust to the maps, we scrim mirrored maps down here (southern hemisphere, think about it)
1. eu
2. froyo
3. au
4. g6
I want to make a series of short (5-10 kills each) market garden clips for youtube shorts and then compile them one day into a massive "Fall asleep to 100/1000 Market Gardens" video with relaxing music.
So far I've just been half assing using shadowplay (60fps 130 bitrate) and vegas to build a base for the compilation video, but the quality is pretty mediocre on testing. I've only ever made really simple frag videos in the past, does anyone have any recommendations for quality+getting the aspect ratio good for shorts?
some old vids, prem australia 2017-2018
https://www.youtube.com/watch?v=wGHkxth01yw&ab_channel=kidda
https://www.youtube.com/watch?v=YNntbOwcSO4&ab_channel=kidda
LAN-slide Australia 2017
https://www.youtube.com/watch?v=K5Kyo7MF0G0&ab_channel=kidda
Always found it strange how so many early tf2 players came from comp NS. There were hundreds of comp fps games in the 00's that had similar mechanics and bigger communities yet rarely did any of them seemed to wander into comp tf2 and if they did it was usually a one off. Yet most of the expats I ever came across in tf2 that weren't from Quake were from Natural Selection, and every region seemed to have a handful of decent tf2 players who were ex NS.
Anyone still around got the scoop on this one?
Australian div 1 grand final from 2010, -A- would go on to become Team Immunity (4th place i49 and i52)
I streamed this a couple of years ago, demo no longer works, maybe someone will get a kick out of it
australian prem scrims/officials/pugs etc
If you were ever curious, not 100% accurate but yeah rough guide to the top teams and some IM teams
I put reckoner in the title but this in general is something that happens every now on some maps that I've never really understood how to go about. So rollout grass with the idea of jumping your soldiers into them but they do the same and mirror you and you end up on each others sides with no deaths (maybe a scout trade at most). In nearly all of my teams close scrims on reckoner whenever this happens it ends up coming down to the side that aggresses/initiates first after the side exchange almost always loses.
On badlands when this happens you at least have the option of fighting the enemy's demo relatively safely or forcing him off balc and into valley (because he's still on his own side which you just took) but on reckoner it's so big and open and takes so long to get from one side to the other that I can't really see any options other than heal up and jump them again/counter jump them.
Any thoughts on this situation?
ah ok I'd only ever enabled outlines in hudcrosshairs.res before
good to know, cheers
any chance some1 could add in the outlines for the seeker xhair?
yewlLooking forward to a close-fought and exciting match up!