smakers
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SteamID64 76561198056514713
SteamID3 [U:1:96248985]
SteamID32 STEAM_0:1:48124492
Country United States
Signed Up August 10, 2012
Last Posted April 12, 2022 at 9:03 PM
Posts 539 (0.1 per day)
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#22 120hz and why I should get it in Hardware
downpourif you cant maintain 120fps, dont get a 120Hz monitor
thats it

This isn't particularly accurate. The monitor will be refreshing twice as many times per second, which means mouse movements will feel smoother and input lag will be less noticeable even if you're at 30 fps. The difference isn't as dramatic as if you're able to maintain 120 fps, but it will still be a noticeable upgrade.

Plus, 120hz benefits you even if you're not gaming by giving you less eye strain.

posted about 11 years ago
#126 ESEA s14 Invite Gossip Thread in TF2 General Discussion
visitnigBentomatsalsahttp://www.twitch.tv/misterslin/b/401084404
Mad props to Slin for continuing streaming through it, and for not deleting the vod afterwards.

Reading the chat in the corner, it's pretty obvious why invite players feel uncomfortable streaming scrims.

No, that was dumb, it should have been dealt with in a completely different way. When you reach that kind of attitude, it was almost as if you are shittalking your own team on stream, you deal with that shit in private when you are reviewing demos or post scrim, never do it during a scrim. He should have muted himself way sooner. Now people are just going to wrongly antagonize who is actually at fault here, and in the end, all you are doing is bringing negative attention to your team and yourself

what the hell? why is this the first paragraph jimbo has ever posted that simultaneously makes sense and isn't engrish?

also why am I the first to notice this?!?

posted about 11 years ago
#9 Large, visible, and green overheal particles in Customization

if you think this isn't cheating, you're crazy.

posted about 11 years ago
#35 General Guide Thread in Hardware

I don't think this thread is going to do much for preventing other threads. Most of what's listed is based entirely on someone's opinion rather than presenting facts. Some of the information may be useful, but it's all presented in a very derogatory and difficult-to-follow way. It probably shouldn't be stickied.

posted about 11 years ago
#34 General Guide Thread in Hardware
the301stspartanfrknthe301stspartanI am currently on a Zowie AM but i am going to be ordering a DA 2013 later today. I heard that while it did have issues on release they where fixed with a firmware update and that it has a lower LOD then the DA Black. I personally prefer extremely light mice. As far as DPI goes that's just a gimmick. I am using the 1150 DPI setting on my Zowie AM and allot of others use 450.
LOD is another thing that I never really understood. Like, do people lift their mice during gameplay? Why? I never even considered doing that.
If you've never lifted your mouse while playing, you probably have a really high sensitivity.

Well, I always considered myself a low sens player but considering that some people move their mouse 30cm/360 I guess my 11/360 are somewhat high. I also have a big mouse pad so no need to ever lift the mouse.

My sensitivity is around 1.5"/360 and I lift the mouse almost constantly. Most people don't want to deal with change, but acclimating yourself to a new LOD is actually pretty easy.

posted about 11 years ago
#14 Forcing games to use highest refresh rate? in Hardware

No. Downsampling uses hardware and/or software scaling (like you said) to match the output to the monitor's native resolution. You won't hurt the hardware.

posted about 11 years ago
#12 Forcing games to use highest refresh rate? in Hardware

It may not overheat, but there are countless small pieces of electronics that are inside the monitor. You are putting extra strain and probably sucking extra power through components that have very specific ratings. It's very likely that you wouldn't notice anything wrong until one day a few days/weeks/months/years down the road when one of the stressed components finally gives out and your $400 monitor dies due to over-stressing a $3 part.

It's also possible that it'll work fine for years, but there's no reward for the risk at all.

Glad you came to your senses. ;)

posted about 11 years ago
#28 drunk results in TF2 General Discussion

http://i.imgur.com/d9SWBzp.jpg

click when red turns green...

i feel i may not do well

posted about 11 years ago
#31 g400 vs g400s in Hardware

The connection to the board isn't the problem. The problem is the ultra-light cable that is contorted to fit in a tiny cable channel with poor stabilization. I've fixed several of them now and the problem has always been within the cable, not with the connector.

posted about 11 years ago
#10 Forcing games to use highest refresh rate? in Hardware

This is seriously a bad idea. If you were milking a cheap 75hz monitor for 100hz, I'd say go for it, but this is nothing more than "how to shorten the lifespan of a device while gaining zero".

You are not "getting the most out of your equipment" by doing this.

posted about 11 years ago
#12 scripting/alias help in Q/A Help

bind mouse5 "+attack"

Press it in game and hold the button down. Are you repeatedly firing while holding the button down? If not, your mouse is treating a button press as two actions rather than treating the press and release separately.

posted about 11 years ago
#22 Scout vs Scout in TF2 General Discussion

Some people may not agree with all of these, but here are some points I feel are worth keeping in mind:

1. don't seek out 1v1s unless you are certain you have a distinct advantage (read: he doesn't see you or you know he's weak)
2. a mid-range scout vs scout fight (30-40 damage per shot) will typically go in favor of the scout who had more health at the start of the fight. if you don't have great faith in your up-close scout vs scout aim and you've got a nice buff while the enemy scout does not, a mid-range fight is probably your best bet.
3. a point-blank scout vs scout fight negates the enemy scout's buff. if the enemy's at 185 and you're at 125, two close range near-perfect shots will kill either of you. if you must fight, get in close and make your shots count.
4. don't always fire as quickly as possible. it's much easier to juke someone who is doing this. take shots when your crosshair is over the enemy; whether that's from you aiming or them crossing in front of it.
5. if you notice someone's firing pattern, use your movement to throw them off.
6. pay attention to the enemy's accuracy. do they seem to have more trouble hitting you when you strafe in one direction in a circle around them? does that type of movement seem to help their aiming style? do they have more trouble keeping up with you when you stutter-step constantly?
7. do you know the enemy? does he or she use a particularly low or high sensitivity? exploit your knowledge of the enemy.

I disagree with a few of the other suggestions in this thread.

narfI've gained consistency in hitting scouts by just practicing my tracking. Force yourself to aim at your enemies by tracking and resist the tendency to flick. Also having a high, stable framerate and 120hz helps, a lot more than I wish it did.

Tracking does help in many cases, but if you pretend flicking doesn't exist and don't familiarize yourself with it, you're taking away a very valuable tool.

TombomYeah, going off of dopewolf: you're always going to want to be in the scout's blind spot. Try and aim for their side/back/midsection. A good scout will always be headed in a direction that's just a little bit ahead or in the opposite direction of where you think he should be. Scouts run super quick and it's pretty easy to lose sight of them.

What? This is pretty flawed logic... If a scout is headed in the opposite direction of where you think he should be, then you didn't predict him correctly. This cannot be attributed blanketly to a statement such as yours.

TombomJust remember: NEVER DOUBLE JUMP. Any good scout knows the double jump pattern by heart and can track you to right where you're going to land. Once you commit yourself to that second double jump, it's pretty easy to see where you're going.

Again, this is nonsensical. The scout has the ability to jump while already airborne. To blanketly disregard this ability is merely limiting yourself. What if you are in close quarters and you know the enemy scout you're fighting uses a sensitivity that equates to 30" per 360? Jumping over his head so you're facing his back can certainly be an advantage in that fight. Even jumping over him repeatedly would give you an advantage in this scenario.

Tombom Any good scout knows the double jump pattern by heart and can track you to right where you're going to land. Once you commit yourself to that second double jump, it's pretty easy to see where you're going.

??? ???
Air-strafing is involved here. Your second jump does not always yield the same trajectory unless you do not alter it. Look at shrugger's movement for an example of what I mean.

posted about 11 years ago
#29 get lucky in Off Topic

Sorry, I wasn't trying to say that it's the only one like that. It's just the only one I've heard where I've actually paid attention to it.

Come to think of it, I haven't really heard much of their stuff outside of the Tron Legacy soundtrack, which I don't think had lyrics (or at least I don't recall many).

posted about 11 years ago
#8 laptop and external monitors in Off Topic

Sounds like a classic case of EMI. Make sure no external cables are draped near/over your laptop and move the monitor further away from the laptop. Also, leave the laptop lid open as someone else suggested and migrate your monitor's power cable to a different outlet if possible.

See if things improve that way...

posted about 11 years ago
#32 Fyi, the 24" Asus 144Hz monitor is on sale ($270) in Hardware

I run 6 monitors on my system. Even if I run TF2 at 5760x1080@120, my fps are steady at 120 without any type of FPS config. Granted that's one game, and newer/more gpu intensive games probably won't yield 120 fps at that resolution. It's still worthwhile to get 120hz monitors because even at 60 fps, the feel is much nicer than a 60hz (and you don't get eye strain at anywhere near the same rate).

Also, oov, 120hz monitors for non-gaming are still better than 60hz for eye strain. Most of you would say that the IPS panels have better colors, but that doesn't affect me much.

posted about 11 years ago
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