smakers
Account Details
SteamID64 76561198056514713
SteamID3 [U:1:96248985]
SteamID32 STEAM_0:1:48124492
Country United States
Signed Up August 10, 2012
Last Posted April 12, 2022 at 9:03 PM
Posts 539 (0.1 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 22 23 24 25 26 27 28 ⋅⋅ 36
#57 I'm literally upset right now. in Off Topic
ClandestinePzIgnorant people are winning the war, but no matter what the dictionary says I refuse to accept anything other than the correct definition of "literally".

By the way, if they ever try and make "irregardless" a real word I will literally burn all my possessions and live alone in a cave by the sea for the rest of my life.

It's already in some dictionaries. This used to irk me to no end when I was taking Language Arts classes. I was sent to the principal's office once when my English teacher used "irregardless". I told her that if she really thought irregardless was a word, she was irretardless. Unhappiness ensued.

(For those of you who don't get it, irregardless literally [haha!] means 'without a lack of regard' which is a really stupid double negative.)

I am a grammar and spelling Nazi. I can't help it.

http://www.merriam-webster.com/dictionary/irregardless
Reading this pisses me off.

posted about 11 years ago
#11 help me pls in Hardware

Motherboard designs have changed quite a bit. Make sure your motherboard doesn't have additional power connectors that you're skipping. Some of them have regular molex connectors, etc...

This could be any number of things though, so just work through the suggestions one by one and you'll eventually figure it out.

If all else fails, take everything out of the case, put the motherboard on a non-conductive surface (I like to use old sheets/towels) and plug the power supply in that way. Sometimes the little riser screws that you use to attach your board to the case will be thousandths of an inch off-kilter and it will cause the entire board to short and cease POSTing.

posted about 11 years ago
#24 Strategies in TF2 General Discussion

in this post i will explain the one key strategy that will make everyone a better tf2 player.

ignore anything mustard says.

you're welcome.

posted about 11 years ago
#33 TRI HARDS LAN Fund in TF2 General Discussion
BubberkillNo hate but why isnt it a requirement to Invite that you have to able to pay for LAN tickets to make sure no-one no shows??

It is a requirement. If your team fails to show, the team gets banned for a season. These guys are just trying to recuperate and break even. I didn't like it in the past when every LAN team begged for donations, but if they're willing to offer things in return, I think it's fine. They will still go to LAN if they don't break even.

posted about 11 years ago
#2 Need a good 5GHZ/dual-band Router+Adapter combo in Hardware

Dual-band probably won't help you much for gaming unless your 2.4ghz band is just saturated to the point that you drop more packets than wireless drops natively. It's worth a try, but if you really want to improve your connection, I'd look into powerline adapters.

Powerlines don't work for everyone--it depends entirely upon the wiring in your home, but if it does work, it will most likely be -way- better than any regular wireless connection.

If you're not aware of these, they plug into a regular outlet and an ethernet cable with an RJ45 connector plugs into the powerline unit at each side. One side would go to your PC while the other side goes to your router.

Having said that, if you really want a wireless upgrade, I'd suggest you skip the dual-band 802.11n stuff and jump right to 802.11ac. The D-link DIR-868L is probably your best bet for gaming since it has beamform support. The Asus RT-AC66U is pretty terrific too.

posted about 11 years ago
#18 I sleep too much and want it to stop. in Off Topic

It can't be said enough that the human body craves consistency. You will have the best luck if you pick a schedule and stick to it as best as you can. Alternating schedules will be far rougher on you. If you find you aren't tired one day, go to bed at your normal time anyway. If you're excessively tired when you wake up and you want to sleep in a bit, get up anyway. A week or two of consistency will train your body on what to expect and you'll start to conform to the schedule subconsciously. If you are frequently not tired when it's time to sleep, grab a bottle of melatonin and take one or two 30-60 minutes before your sleep time and refrain from eating, exercising, and being on the PC after taking them. Those three activities should be avoided for 30-60 minutes before bed anyway.

posted about 11 years ago
#19 Advice for a Editing/Tf2 rig in Hardware

Watercooling isn't a bad idea. I rather enjoy having a system that is essentially silent under 100% load, at close to 5ghz. It's just not budget-conscious. A good WC loop will easily add $350-500 to your build.

posted about 11 years ago
#29 Aubrey Plaza in Off Topic

28 posts and nobody making fun of defiance for saying "Let's here it". I am disappointed. :(

posted about 11 years ago
#13 upgrade video card or processor? in Hardware

I'm going with rick on this one. Reinstalling Windows will frequently fix tons of problems. They don't make much sense usually, but neither does Windows itself. Your hardware seems to be fine. If your hard drive isn't complete trash, I'd save whatever you need, format, and do a fresh install.

posted about 11 years ago
#32 Earbuds? in Off Topic
LordOfThePingEvery pair of earbuds that I buy dies on me <6 months. One ear gets a little quieter for 2-3 weeks, then dies completely. This has happened to multiple Sennheiser products as well as competing brands that I can't think of right now.

Aside from sending me to some nerd dungeon forum with a 15 page "Sticky: EARBUD FAQ" thread, does anyone have suggestions/advice for what's going on here?

There are a few things to check. It's possible that the source you use (where you plug in the earbuds) doesn't have consistent output. Is it always the left channel that dies first? The right? Or, is it random? If it's always one, the problem is most likely your source device, or you just instinctively don't handle that side as carefully as the other.

It could also be that your ears are dirty. Earbuds need to be cleaned. They could be getting clogged.

posted about 11 years ago
#154 who are your favourite players of all time in TF2 General Discussion

Arc was my favorite player to spectate.

posted about 11 years ago
#11 Snowball Shock Mount & Boom in Hardware

Be careful if you get the Radius. Make sure the threads are right before you force it. There are two models with different threads and it's difficult to know which one you have because they're not clearly labeled.

It's unfortunate, but there's not really any better shock mount for the yeti. :(

posted about 11 years ago
#8 Snowball Shock Mount & Boom in Hardware

Just buy a blue radius for your yeti.

posted about 11 years ago
#143 quickfix in TF2 General Discussion

Deep,

I understand what you're saying, but he's referring to something different. It's not that he jumps and the medic simply doesn't follow. The scenario is this:

Sometimes, when QF charge is active, the pocket can attempt to rocket jump away, but it's like the "no pushback" stat of the QF occasionally prevents the pocket from taking pushback from his own rocket. This results in a rocket splash on the ground that moves neither the pocket nor the medic and seems random. I'd guess there's something that specifically causes it that we haven't caught yet, like maybe it happens if someone else is hitting you with splash at that exact instant, but we don't yet know the cause or if it's truly just a random glitch with the weapon. It does not occur when the QF charge isn't active.

posted about 11 years ago
#121 quickfix in TF2 General Discussion

There are some good points in this thread and there are some bad ones. A lot can be said about the addition of the QF buffs, but as someone who is using it a lot, here are my opinions and observations thus far.

First, I'll agree with everyone who commented about how ESEA changed their policy regarding huge weapon changes mid-season. It definitely would have been banned in seasons past after having huge stat changes. So would the winger, etc. But it wasn't banned. Instead of complaining about the policy change, we decided to give it a try and see if it's viable.

What we've discovered is that it certainly *can* be viable in most situations, but it requires substantial forethought and planning, as well as utilizing the additional mobility to escape unfavorable situations.

It's infinitely more fun to play medic, and definitely increases the necessity for team cohesion. Your pocket can't just randomly rocket jump without coordinating it with you. You must coordinate jumps in so you're not accidentally hitting an opposite key which causes you to fly straight up, etc. Your team isn't as buffed so they need to get rebuffed much more often and you have to focus more on keeping them out of red because they need to be able to stay in the fight longer, or the faster heal rate is useless. All these things and more make it more interesting, challenging, and just more fun to use.

Some would argue that it makes medic easier because you don't have to focus as much on uber advantages/disadvantages. To a degree, this is true. You know that if you spawn at the same time or earlier than the enemy medic, that you definitely will have an advantage of some sort. On the flip side, it's so much more important to push before the enemy has uber that I would suggest keeping track of percentages is just as important as before. The Kritzkrieg tactic of "kritz into them, make them pop, and back out" doesn't work quite as well with QF since you have to fully commit your pocket -and- medic just to get the force, and then the demo very likely has you trapped by the time your charge wears off, so you need to have creative escape routes that frequently need to be invented on the fly, and coordinated between the pocket and the medic to keep you both on the same page. Nothing about this weapon seems overpowered--just different.

A lot of you are commenting about how it's silly that you can cap while using the QF charge. You can cap with Kritzkrieg. You can cap with Vaccinator. Why should quick fix be any different from those? Putting your medic on the point, in most cases, is going to be a death trap for him even if he's using the QF charge. In a case where the medic and pocket can get to the point to cap before you can deal 189 damage to the medic and stop the point, you probably would have lost to a scout capping anyway.

There's much to be learned about it in practical use, but none of it seems game-breaking.

posted about 11 years ago
1 ⋅⋅ 22 23 24 25 26 27 28 ⋅⋅ 36