What do you avg on 3x3?
Account Details | |
---|---|
SteamID64 | 76561198117252923 |
SteamID3 | [U:1:156987195] |
SteamID32 | STEAM_0:1:78493597 |
Country | United Kingdom |
Signed Up | December 29, 2014 |
Last Posted | May 21, 2016 at 12:12 PM |
Posts | 10 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 6.7 inch/360 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1366x768/1920x1080/1 |
Refresh Rate |
60 Hertz |
Hardware Peripherals | |
---|---|
Mouse | Steelseries Rival |
Keyboard | (Laptop)/Logitech K270 |
Mousepad | SpeedStack Mat |
Headphones | Logitech G430 |
Monitor | (Laptop)/Acer K242 24inch |
No the sqaure on the hud tht has streak written on it
I've been trying to change the killstreak icon of the hud I saw "image" "../hud/misc_ammo_area_blue"
in the HudItemEffectMeter_KillStreak.res so I put a vtf called "misc_ammo_area_blue" in here "tf\custom\flathudRED\resource\materials\hud" but the killstreak icon didn't change, i also tried to change put it in here "\tf\custom\flathudRED\materials\hud" and yet it still didnt work. Where and how can I change it?
so in order for me to change the colour i need to go "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom\flathudRED\materials\hud" here? and then add a vtf of misc_ammo_area_blue with my desired shape
I'm having trouble changing what the killstreak counter looks like, so right now its some text in a box and I want to change it to a circle with text in it. I looked in the HudItemEffectMeter_KillStreak.res and all i found was a file path to image
"image" "../hud/misc_ammo_area_blue" and I can't even find that directory.
Oh i figured out what went wrong when i was changing the font defenitions of stuff like
"BigNoodleTitling20"
{
"1"
{
"name" "Champagne & Limousines"
"tall" "20"
"additive" "0"
"antialias" "1"
}
I would change BigNoodleTilting20 to Champagne & Limousines20 i got another copy of the client scheme and did it again not changing the bignoodles with a number at the end and now it works, thanks anyway for the .ttf tip
Well I added the .ttf and restarted the game and i dont get the custom font error anymore, but i still get the turkish font error. http://puu.sh/fJW7b/44c7e99926.png This time i only replaced the big noodle tilting with my custom font and its still very small and sometimes not there. I do not know what is wrong with the turkish font and getting the eof instead of keyname.
Sorry if you have already been asked this before but when i try to change the hud font i get errors in console
(KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file resource/ClientScheme.res
Scheme, CustomFontFiles, (*21*), (*name*), (*turkish*), (*range*), (*1*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file resource/ClientScheme.res
Scheme, (*CustomFontFiles*), (*21*), (*name*), (*turkish*), (*range*), (*1*),
Couldn't find custom font file 'resource/fonts/cl'
H)
and the font itself doesnt is very small and sometimes not visible > http://steamcommunity.com/id/sub20cuber/screenshot/535136366704836238
I replaced the cerbetica_bold and bignoodletilting in the clientscheme.res I have done this before and this method worked perfectly for rayshud but I don't know what I'm doing wrong. http://puu.sh/fHMnz/9c92d9addf.png
Thanks in advance.
I really like jumping on stock maps, this sounds like a pretty cool idea. Who needs specially designed jump maps anyway. The next map should be something like badlands, cp maps are pretty good for random jumping.