https://www.youtube.com/watch?v=Y-xRZEQZEDM&feature=youtu.be
Account Details | |
---|---|
SteamID64 | 76561198113239036 |
SteamID3 | [U:1:152973308] |
SteamID32 | STEAM_0:0:76486654 |
Country | Lithuania |
Signed Up | February 19, 2016 |
Last Posted | April 5, 2025 at 10:56 AM |
Posts | 189 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | random every day |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
2560x1440 |
Refresh Rate |
280 |
Hardware Peripherals | |
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Mouse | np01s |
Keyboard | ducky one two blues |
Mousepad | padsmith glass |
Headphones | hd560s |
Monitor | alienware something |
keep winger changes, imo doesn't need to get banned
process poggers and needs to stay
med speed nerf just made the game boring
half the solly jump damage instead of fully applying it
solemn vow didn't notice that much honestly
Nomy - Good Kid
Alone - Night Lovell
Dead to me - Terror Reid
They Reminisce Over You - Pete rock & C.L. Smooth
Methanonin - Destroy Boys
zebbo literally had 1 ses of open and he just added every prem team till someone gave him a trial
he said this in his interview with sideshow
i'm fine with the scout nerf personally though i think i actually had more fun with it, when people say it would force medics to have better positioning they more meant understand when to leave fights better or have better survivability. what you said about medics not being able to survive mid fights, in my opinion, is a perfect example, back in the day you'd see someone like shade survive all kinds of mids because he'd in advance understand if a mid is worth staying in or not. i think it's way too little time to judge medics though. for instance, before we'd do rollouts with a pocket waiting for medic a little further back and he'd walk with the med to mid, now i often see people not understanding this and instead scouts waiting for a med. people just haven't begun making changes fast enough.
also i really disagree with the winger comment, i went from 24/7 using winger to literally never touching winger unless it's a pub, the time it takes to take it out makes it literally useless in a fight, it's only useful as a utility outside of a fight, in which case you'd be better off using a pistol. though that's my view on it ofc! :)
also solemn vow should be banned for being blatantly op and taking skill out of fights, no way to fake health anymore which is just stupid
https://www.youtube.com/watch?v=qUafRooFEkM
what crosshair is this
it's not vtf fatcross
https://raw.githubusercontent.com/Hypnootize/TF2-Hud-Crosshairs/master/crosshairs/TF2Crosshairs.png it's not $ from this
iron bomber is easier to use than stock but i don't see how that's a bad thing, buff stock and let people keep using iron bomber, way more fun to use and play against, saying this from a scout's point of view
also just to add to this, ctapping isn't an intended feature in the game and lets you get an advantage in situations, i don't see people complaining to ban that even though it indirectly helps you in and out of a fight, who cares if the weapon has an unintended bigger hitbox, everybodys been using it for years and we're all used to it now
you really need to provide some info, if you're playing it casual, go ahead and keep playing, if tf2 is becoming your life and you start skipping on social stuff/ take priority in tf2 over actual stuff then quit
can someone give an actual number for the input delay? cuz if it's a few mil seconds then literally who cares, you're never going to notice, which i'm assuming is going to be the case considering the amount of people that use it and have never had an issue
imagine wanting to make a team now and waiting till next year to play the official, you're risking more than half the teams getting sick of playing with each other and all wanting to stop playing the game