this is your brain on 110iq and academia od
Account Details | |
---|---|
SteamID64 | 76561198075608405 |
SteamID3 | [U:1:115342677] |
SteamID32 | STEAM_0:1:57671338 |
Country | England |
Signed Up | February 20, 2016 |
Last Posted | December 1, 2024 at 7:45 PM |
Posts | 1670 (0.5 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 4 |
Windows Sensitivity | n/a |
Raw Input | 1 |
DPI |
800 |
Resolution |
1680*1050 |
Refresh Rate |
50hz |
Hardware Peripherals | |
---|---|
Mouse | steelseries sensei 310 |
Keyboard | logitech g610 orion brown |
Mousepad | cvs photo custom mousepad |
Headphones | elite-quoilety apple ear buds |
Monitor |
there’s really no indication whatsoever that sticking to vanilla TF2 does anything to make valve care, why not do a promod? lots of fixes and balance changes can be made entirely within the game (twiiku’s, this thing: http://higps.no/balancemod/index.html, creators). doesn’t seem too far fetched to make specific mods which could be used by leagues in just sixes, since its all server side. besides bugfixes, it would be pretty neat for the community to be able to experiment with balance and doing things like potentially making other classes better fit into the existing 6s playstyle. any community development team would be better than valve, and its easy to revert anyways.
they are trying to steal your life essence brother
just change the clipping for badlands mid mge tracks
The dm/arsenal modes are neat and seem to be the only servers running but the original gamemodes and classes are still in the game so I booted up badlands to see what it was like. Engineer can move buildings and pyro can airblast but it doesn't seem to lock air control at all. Every class had the dm air accelerate value but that can be changed in console, as well as enabling fall damage and autoreload. bhop can be turned off/on and adjusted with commands, by default only the mercenary (who can pick up dropped weapons and starts only with a pistol) can use it. There is also a TFC mode which seems to be a work in progress but is most of the way there gameplay-wise. I think it would be fun to play out some matches with different physics configs and maybe the addl. mercenary class or TFC mode.
this shit is pretty fun (even though it seems laggy at times) and is making progress unlike a lot of these tf2 mods
its basically quake with a tf2 skin
dbkofficial word is now apparently that TF2 code wasnt actually leaked, but it is just the CSGO code and that some old tf2 code is shared between the two, which resulted in what appeared to be tf2 leaks
https://steamcommunity.com/app/440/discussions/0/2270320616957466159/
if you look at the files they are definitely from TF2
i don't think it's the GC, just the code used for interacting with the GC
dishsoapquick someone make it so all cases drop unusuals
you might be able to unbox crates with other ppls keys depending on how the GC handles the unbox requests
anyone had any luck building it or even making the slns?
kameltinBrimstonewhat a stupid comparison
how is this getting downfragged lol
it is a ridiculous comparison
hes responding seriously to an obvious joke
so how do you get 1000 unusuals with this