tomato_tom
Account Details
SteamID64 76561198120374593
SteamID3 [U:1:160108865]
SteamID32 STEAM_0:1:80054432
Country United States
Signed Up May 8, 2016
Last Posted December 8, 2024 at 8:17 PM
Posts 131 (0 per day)
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#17 The least serious democall ever, part 3 in Videos

https://drive.google.com/file/d/1h4BuWnZ5pG7lbN_nUlKlABAyRyGKYqNK/view

posted about 3 years ago
#7972 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=XXtzeY9OaQE

posted about 3 years ago
#18 THE GOBLIN ZONE lfp div1 scout+medic in Recruitment (looking for players)

bump need medic

posted about 3 years ago
#1 THE GOBLIN ZONE lfp div1 scout+medic in Recruitment (looking for players)

hello, we are looking for a medic who will be committed to playing together and improving. We will be playing advanced next season and scrimming 4 days a week: monday-thursday.
goblin
add here for tryouts: https://steamcommunity.com/id/tomatotom_

scout: saam
scout: Waldo
roamer: tomato tom
pocket: Muma
demoman: Hedgehog Hero
medic: bloompi

posted about 4 years ago
#60 Team Comtress 2 in Projects
Collaide since when and why do people think this should be a part of the game

https://www.teamfortress.tv/46081/etf2l-bans-wall-bugs
https://www.teamfortress.tv/50391/thoughts-on-wallbugging
There is not a clear decision whether wallbugs should be banned or not to start with, considering it is not really an exploit just an unintended game mechanic in the same way c-taps, rampslides, jumpbugs, speedshots, edgebugs, and texturebugs are. I know the last time I asked an RGL admin they said wallbugs were allowed. I don't know etf2l's status on wallbugs, but randomly removing a skillful game mechanic that is allowed in competitive play doesn't make sense.

However, the most important reason wallbugs should be part of the game is how essential they are to jumping; some jump maps would become impossible without wallbugs and any world record using a wallbug could become unbeatable if it was used to save time. On some maps these wallbugs are unintended but others wallbugging is the intended strategy so it would ruin these maps and reduce the amount of skilled mechanics jumping can use.

posted about 4 years ago
#5 favorite jump in a jump map? in TF2 General Discussion

https://youtu.be/_Htt1OaaLt8?t=125

posted about 4 years ago
#1 lfp scouts GOBLIN CONES in Recruitment (looking for players)

team Completed. the team is going to be match only
goblin

scout: Spades Slick
scout: Hedgehog Hero
pocket: Waldo
roamer: tomato tom
demoman: change
medic: saam

posted about 4 years ago
#6 Easy T4 Jump Maps in TF2 General Discussion

https://tempus.xyz/maps/jump_lolparty
https://tempus.xyz/maps/jump_benroads3

posted about 4 years ago
#28 what is the your most satisfying thing in tf2? in TF2 General Discussion

doing fast wallshots and speedpogo

posted about 4 years ago
#41 Alexandros LFT in Recruitment (looking for team)

excellent gamer

posted about 4 years ago
#9 Yerb LFT in Recruitment (looking for team)

good

https://i.imgur.com/zkNjQkF.gif

posted about 4 years ago
#11 Final feedback for Clearcut. in TF2 General Discussion
woodchipwallbugs are banned in rgl

https://cdn.discordapp.com/attachments/560559736399986694/677620474724876304/unknown.png

I had asked if they counted as a map or game exploit and they rightfully are not banned

posted about 4 years ago
#2 Ramp bug fix plugin in 6's? in TF2 General Discussion

removing rng from the game is a good idea

posted about 4 years ago
#17 tr_turner in Map Discussion

https://www.youtube.com/watch?v=cTu07d20lXI
rocket jumper run but only map regen

posted about 4 years ago
#17 lfp goblin zone in Recruitment (looking for players)

bump

posted about 4 years ago
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