trippa
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SteamID64 76561198109904512
SteamID3 [U:1:149638784]
SteamID32 STEAM_0:0:74819392
Country Netherlands
Signed Up October 7, 2013
Last Posted November 1, 2024 at 12:32 AM
Posts 2794 (0.7 per day)
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#15 A Request for Open Discussion in TF2 General Discussion

if there really is a significant playerbase that wants to play pugs but doesn't get picked in rgl captain pugs, the move should be to start populating open pugs (https://pugs.tf.plus/pug/6s%20Open). when pugs were more alive, this was how things were set up; open pugs would run consistently with lower level players and some high level players would add up because they were more active than captain pugs. tf2mix on IRC was probably the most successful form of this in NA.

however this only really works if these pugs actually run often, which requires there to be people who actually want to play them. I think tf2 culture might have evolved past this point but i wish it could still be like this.

posted 5 months ago
#2 Fireside Cup SF: froyotech vs. Global Clan in Matches

I hope that everyone has fun :)

posted 5 months ago
#5 Kingdom Hearts Coming to Steam in Other Games

onmenirdmushnemroeminya my sanctuaryy my sanctuaryyy

posted 5 months ago
#6 knsume/R.E.D lft in Recruitment (looking for team)

great tweets!

posted 5 months ago
#46 2023-2024 NBA Season in Off Topic

its game 7 sunday boys

posted 5 months ago
#4 NA TF2: catching up in News

Tfw ur entire 7 yr invite career dodges article writing then they come out right after

posted 6 months ago
#171 RGL PUGs Public Alpha in Projects
DolphInN We used to have the winner's elo slightly decrease if they were expected to roll, but barely won, but enough players complained that we removed that, which is why we have the "elo out of thin air".

if you're going to keep the other half of this (gaining elo when losing) you have to keep this half too. otherwise the elo on the site will just infinitely inflate over time. IMO you shouldn't have either of these effects, since the goal of the game is to win the game, not win rounds; ELO ratings will still converge to represent player skill/contribution to winning given a large enough sample size even if you only count W/L and not rounds

posted 6 months ago
#13 RGL.gg Philly LAN 2024 (20-21 July 2024) in LAN Discussion
exaWe would like still to run playoffs for the open part of the tournament as it seems that it is something that players would be more interested in. At the moment, we are just trying to work on a playoff structure that would work with the schedule of the venue as well as potentially seeing if we can secure more PCs on Day 2 to help with this. Once more details are finalized, that will be announced.

Could work with only 42 available pcs. One invite team will be eliminated for day 2 so the other 3 teams would take up 18 pcs. Then there are 24 remaining, this can run 2 open playoff matches at once. Swapping pcs for different teams to play isnt that hard to do since localhost isnt byoc anyways. Some playoff structures would work in the necessary time constraint and not require more than 2 concurrent matches (ex. 4 team single elim w/ bo3s). Could also do a round 1 of playoffs on day 1 to run a total 8 team bracket. Double elim would probably require lower bracket games to be bo1s to fit in schedule, or require more day 1 playoff games, so thats why i suggest single elim. Of course more pcs would give you freedom to do different structures with more teams playing on day 2 but you could still work with 42 pcs and ending before 8 pm.
The number of groups/ number of matches in group stage should also be designed to fit around the number of teams in playoff (ex. if going with 8, split into either 4 groups with bo3 round robin or 2 groups with bo1 round robin (2 groups is generally what past lans have gone with)). 3 groups doesnt really make sense for any playoff structure since even 6 team bracket is really a 4/2 split (one of the group winners/second places will be treated differently from the others and will have to make the decision by round difference or something else arbitrary)

posted 6 months ago
#29 The Final Thread / 05/01/24 in TF2 General Discussion

All time vid

posted 6 months ago
#10 RGL.gg Philly LAN 2024 (20-21 July 2024) in LAN Discussion

lan pugs arent much more fun than regular pugs at home. find a way to fit in a traditional tournament instead! thats what lans are good for

posted 6 months ago
#91 Get quake-like textures/high LOD bias again in Customization

to get this working after win64 update, open the exported profile's .nip file and change the executables from team fortress 2/hl2.exe to team fortress 2/tf_win64.exe and then save and import that profile

posted 6 months ago
#2 where is the 2023 resup.gg philly LAN VOD? in LAN Discussion

my mid ass pov is highlighted

posted 6 months ago
#25 RGL LAN 2024 Announcement in TF2 General Discussion

shouldnt this thread be in the lan discussion subforum, so that people can find it easier

posted 7 months ago
#91 ban the lochnload next szn in TF2 General Discussion
PTSunnyyHL loch might just be a side-grade, but its a side-grade that can slow the pacing of a format with already pretty slow pacing.

How does killing a level 3 sentry slow the pacing of the game

posted 7 months ago
#30 ban the lochnload next szn in TF2 General Discussion

i dont think i saw anyone get killed with a market gardener this season but everyone just stopped using it so i guess thats why

posted 7 months ago
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