Bold:
Added a "Show Untradable Items" checkbox to the recipe UI
Strange quality items can now be placed on the Steam Community Market
Crate drop rates have been significantly lowered
Fixed framerate affecting player turn rate while using the Demoman's shield charge
Account Details | |
---|---|
SteamID64 | 76561198009358827 |
SteamID3 | [U:1:49093099] |
SteamID32 | STEAM_0:1:24546549 |
Country | United States |
Signed Up | August 23, 2012 |
Last Posted | April 22, 2020 at 6:24 PM |
Posts | 2041 (0.5 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 9 in./360 plus accel |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1680x1050 |
Refresh Rate |
250fps/60hz |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder |
Keyboard | Quickfire TK Green |
Mousepad | Generic |
Headphones | Generic |
Monitor | Generic |
wait does that mean you can't use chat either
that would be horrifying
waste haters
edit:
MightyMewareyaWASTE (make better spawns tho whoever ends up doing that pls ;-;)
Waste is cool.
You can do ctap superjump from water, doublejump against pretty much every wall, slide and skipjump the stairs and skybox is really high.
waste would still be cool without the water, in fact it would probably be better for mge if it had no water and no lowest level spawns
mana made a mistake by name-dropping the people that complained about it
IT SHOULD'VE BEEN DIFFERENT
WASTE (make better spawns tho whoever ends up doing that pls ;-;)
There are no FPS configs for CS:GO -- the ones that there are give the most minor of performance gains -- because almost every option not in menus is cheat protected. But, you can edit cfg/video.txt to directly customize which of the non-console options you want set to which values, rather than using the menu's presets for everything. Be aware that CS:GO will rewrite the file if you go into the menus, or it crashes, so set it to read only once you're set up. Example file (THIS IS NOT AN FPS CONFIG):
"VideoConfig"
{
"setting.cpu_level" "0"
"setting.gpu_level" "2"
"setting.mat_antialias" "4"
"setting.mat_aaquality" "0"
"setting.mat_forceaniso" "16"
"setting.mat_vsync" "0"
"setting.mat_triplebuffered" "0"
"setting.mat_grain_scale_override" "1"
"setting.gpu_mem_level" "2"
"setting.mem_level" "2"
"setting.mat_queue_mode" "-1"
"setting.csm_quality_level" "1"
"setting.mat_software_aa_strength" "0"
"setting.mat_motion_blur_enabled" "0"
"setting.fullscreen" "0"
"setting.defaultres" "1680"
"setting.defaultresheight" "1050"
"setting.aspectratiomode" "2"
"setting.nowindowborder" "0"
}
More info: http://www.crossfire.nu/journals/147469/your-csgo-highfps-cfg
phrakture NO, BAD
short: No.
long:
The things that imply it's poorly skill-indexed are a matter of misunderstanding.
People don't like stickies in DM because of the mechanics of the sticky launcher, not how powerful it is.
People get upset about sticky spam in pubs because it's the intended counter for so many things that are popular in pubs (heavymedic, sentry nests, playing with high skill but out of position, etc).
People think it's overpowered because its skill ceiling is so high and people can be so good with it.
But no, it's not poorly skill indexed. People who are downright bad at FPSs can hardly use it the way people who are can, unlike the rocket launcher or hitscan weapons. Where the skill curves other weapons in the game start plateauing somewhere above average, the sticky launcher doesn't. In that way, I wouldn't say that it's not poorly skill indexed, but it's *too* skill indexed. People who are great at games can do great with it, but that's a lot harder with most weapons in the game.
RRPTF2 promod when
once someone starts working on and hosting pugs on one
i thought it was bad
now it's worse
Sorry for the necro. Late update again. Compatible with the new layout and removed pointless options.
https://dl.dropboxusercontent.com/u/1811521/dsfgweqfafgs.png
https://dl.dropboxusercontent.com/u/1811521/tf.tv_left_bar_toggle.user.js
Some day I should make it so you can drag sidebar objects around or close them... I'm no wizard, though.
EDIT: Updated it with some better button placement and the ability to move left bar sections to the right bar by editing config variables.
can you rename it viaduct_pro
did you replace the invisible with blockbullets at any point