wareya
Account Details
SteamID64 76561198009358827
SteamID3 [U:1:49093099]
SteamID32 STEAM_0:1:24546549
Country United States
Signed Up August 23, 2012
Last Posted April 22, 2020 at 6:24 PM
Posts 2041 (0.5 per day)
Game Settings
In-game Sensitivity 9 in./360 plus accel
Windows Sensitivity 6
Raw Input 1
DPI
1600
Resolution
1680x1050
Refresh Rate
250fps/60hz
Hardware Peripherals
Mouse Razer Deathadder
Keyboard Quickfire TK Green
Mousepad Generic
Headphones Generic
Monitor Generic
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#9 deathadder optimal settings in TF2 General Discussion
reillywareyaDPI should be max, or second to max if the smoothing is noticable on your mousepad.
IIRC, the deathadder is perfect on the default DPI (1800), but sometimes has issues on other DPIs. This might've changed in the 2013 though.

every deathadder model has a different optimal DPI
IIRC the 3.5g is best with maxed out DPI if it's on a cloth pad, and the one that's best at 1800 was one of the models that came before it.

This guy has a 2013 which has a slightly different sensor than any of the other ones (optical light instead of IR light).

posted about 10 years ago
#4 deathadder optimal settings in TF2 General Discussion

polling rate should be as high as possible without causing performance or consistency problems
on some computers 1000hz causes problems like that so if it does then use the next lowest setting (500?)

DPI should be max, or second to max if the smoothing is noticable on your mousepad.

posted about 10 years ago
#52 Best way to boost upload speed? in Hardware

your upload speed is like 8x mine OP

posted about 10 years ago
#26 YouTube removing TF2 accounts. in TF2 General Discussion

I hope this is just a buggy part of their promise to decouple Google+ from youtube some.

edit: I'm not suspended, uploaded plenty of TF2 stuff and watched plenty of TF2 stuff; but I also made a totally separate Google+ page for my youtube instead of connecting my main (gmail) one.

posted about 10 years ago
#8 ultiduo_badlands_b1 in Map Discussion

isnt that choke

posted about 10 years ago
#4 cp_steel_pro in Map Discussion

Is the door that used to have flames go through it a problem anymore? Haven't payed attention to this map's changes.

> Damage doesn't go through grate anymore (finally) http://i.imgur.com/rs7VZKl.jpg

Can't you just replace it with glass, then? Almost all the grate textures in the game are supposed to have splash go through them, and it's real unintuitive that it won't anymore. It you just make it glass, it'll make it obvious that it's not supposed to be. Be careful, though; some of the glass textures are set to have low friction, so you might have to pick around or encase it in blockbullets.

It's just how grates work.

> Removed Player clip in 1 area (now you can put mini sentry there and stand closer to wall) http://i.imgur.com/MrV5EUQ.jpg

That seems like a really bad idea.

Aside from that, props on the good changes! I hope that being less buggy will make the map's few flaws more obvious, and easy to fix.

posted about 10 years ago
#129 Cp_Warmerfront in Map Discussion

they changed it to summer theme because weather particles destroyed framerates, dense fog is unfair because people with FPS configs get less of it, comp players have PTSD for snow textures, and colorblind players have trouble with bright backgrounds behind players.
it's not as stupid as winter = bad fps

posted about 10 years ago
#302 cp_sunshine (5CP) in Map Discussion

You could always fill in the wood gaps with a metal grate. It would be the same as right now, but make more sense and let splash through.

posted about 10 years ago
#26 TF2 Update April 24 in TF2 General Discussion
DrPloxoPlatypusThe important thing to note here is that when Star makes a video about a bug, it gets fixed in the next patch.Except the invisible players bug, he had one of those

they actually fixed the specific cause of it that he was running into
now if only they could fix the packet loss cause of it, or at least un-cheat-protect the command that requests a full update from the server and throttle it instead.

posted about 10 years ago
#284 cp_sunshine (5CP) in Map Discussion

Pls replace the grass texture with the reduced detail sprites version :(

posted about 10 years ago
#19 warHUD in Customization

Update on github fixing minor bugs.

I'm not sure killstreaks and things that have been added since then work properly. I haven't played a while, so if anyone could help me bug-hunt my hud, that would be fantastic.

EDIT: Also, can mods move me to customization yet? :(
EDIT: Thanks!

posted about 10 years ago
#4 Hud Crosshairs in Customization
You can, however, actually reference these image files as a custom in-game crosshair, which allows you to resize or recolor them with in-game commands. You cannot, to the best of my knowledge, implement them into a crosshair switcher. More info here.

You should note the weird buggy restrictions on using these.

posted about 10 years ago
#7 How many frames do you get on mid? in TF2 General Discussion

Air, did going offline on steam friends on your 200+ friend account help the same way, or did you not test? That's something else that would be interesting.

posted about 10 years ago
#101 Do you PUG? Why/Why Not? in TF2 General Discussion

i only pug new maps 6s

posted about 10 years ago
#19 Update 4-1-14 in TF2 General Discussion
ReykiSo wait, is the turn like it was with higher fps or with lower fps now?

i'm going to assume that it's like what it was like at either 60 fps or 300 fps because those are the "normal' vsynced cap and non-vsynced cap

posted about 10 years ago
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