Casting TBD
ヽ༼ຈل͜ຈ༽ノ Bloodsire or RIOT ヽ༼ຈل͜ຈ༽ノ
Account Details | |
---|---|
SteamID64 | 76561198035536955 |
SteamID3 | [U:1:75271227] |
SteamID32 | STEAM_0:1:37635613 |
Country | Canada |
Signed Up | October 22, 2013 |
Last Posted | March 28, 2018 at 8:00 PM |
Posts | 371 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | .6 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1920 x 1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Razer DeathAdder 2013 |
Keyboard | CM Storm QuickFire Rapid |
Mousepad | Steelseries Qck+ Limited Edition |
Headphones | |
Monitor | Benq XL2411Z |
Casting TBD
ヽ༼ຈل͜ຈ༽ノ Bloodsire or RIOT ヽ༼ຈل͜ຈ༽ノ
ViperStrikerQuick question.
I love BWHUD, I think it's a greatly improved version of YAHUD (Which is pretty damn difficult to do.), but I dislike the new font you're using. Instead of constantly needing to change and edit the YAHUD font version of BWHUD to match your most up-to-date version, can I just replace the .ttf font file you're using in the default version with the one needed to make it look like the YAHUD font?
Hi there. Unfortunately, that's not possible. You'll need to find every instance of my new font (SolFontBold and SolFontRegular) and replace it with the previous font (BoldNumbers, etc).
I still have the fonts for bwhud_prev in the clientscheme, so it really just boils down to replacing the fonts in health, ammo and scoreboard for the majority of visible tweaks. If you wanted to go all out and replace the killstreak, head counter, metal amount, etc then it'll take a little more time but it's certainly attainable.
Medixinhttp://s3-ak.buzzfed.com/static/enhanced/webdr03/2013/3/12/12/enhanced-buzz-29361-1363105170-4.jpg
fucking what
BLoodSireThe secret is pretty good. Lots of you will bug out when you hear it. Really, it's going to be a great LAN.
BLd pls
Volodercollycatmessing with my scoreboard, still unsure what to do with itJust leave the scoreboard alone. You pretty much perfected it 2 versions ago.
http://i.imgur.com/QdYYJWs.jpg
However, how do you get the avatar to show up only for you?
Those're bots. They don't have avatars.
GatanaterAs you update this HUD, will you also update the yahud font version?
As of right now, I don't have plans to. But if Valve releases a hud breaking update, then I'll most likely fix whatever becomes broken. So basically, I won't be updating it short of anything hud breaking.
Drake_The_Awkward_Owlpwny_Update to Version 2.0.1:
-fixed collector's quality showing incorrect colour
-added "Addons" folder that contains different scoreboards for 32p, 24p, and HL. minmode still goes to 6v6. There are 4:3, 16:9, and 16:10 versions of each.
Excellent, been wanting an HL scoreboard for the longest.
Do you know how I could go about making the HL scoreboard my minmode scoreboard? I know I'd likely have to modify the minmode values, but I don't know what specific edits to make.
https://www.dropbox.com/s/epbtx26nquffuv1/Scoreboard.res
There is the minmode for 9v9. It's 16:9, so if you're on a different resolution, then just take the ypos_minmode values.
azelffthis is how the hud looks in game for me
[IMG]http://i.imgur.com/lmmY6Lx.jpg[/IMG]
how do I fix that in the bottom left?
HudPlayerClass.res, go to PlayerStatusClassImage and change xpos to 9999, and go to PlayerStatusClassImageBG and change xpos to 9999.
Update to Version 2.0.1:
-fixed collector's quality showing incorrect colour
-added "Addons" folder that contains different scoreboards for 32p, 24p, and HL. minmode still goes to 6v6. There are 4:3, 16:9, and 16:10 versions of each.
From Chris' config:
// Good connection
cl_cmdrate 66
cl_interp 0
cl_interp_ratio 1
cl_lagcompensation 1
cl_pred_optimize 2
cl_smooth 0
cl_smoothtime 0.01
cl_updaterate 66
rate 60000
// Bad connection
//cl_cmdrate 40
//cl_interp 0
//cl_interp_ratio 2
//cl_lagcompensation 1
//cl_pred_optimize 2
//cl_smooth 0
//cl_smoothtime 0.01
//cl_updaterate 40
//rate 35000
IIRC Good connection was considered like ~60 or lower.
hanbroloIs there an easy way to edit parts of the hud that are only visible for a small amount of time? ie winpanel, overtime label on the time limit, waiting for players, etc.
I personally record a short 5 second demo over the event, and then replay it a lot.
VanillaKnoxMagmaWow, you wanna know what the problem was? BwHUD has both stat summary files named wrong. They are named StatsSummary, and the actual name should be StatSummary (no "s" after "Stat").
Wooooow. I would have never guessed! Sure enough, changing the name of the two files fixed the problem, and I no longer see the tips.
But, another problem comes up because of this... Problem
When the file is named correctly, the home screen seems to bleed through the server-connection screen. Take a look at the picture I attached for an example.
What is going on?
You're better off just deleting the files in their entirety, and then just recreating them with the tip section defined.
VanillaKnoxHey, this is a really good HUD you have going here. Someone introduced me to it on my stream after seeing I'd been using yaHUD for a long time, and I think I'm gonna start using it. I have a few questions. Some of them might not be DIRECTLY related to the HUD, but I hope you can still help me. I am relatively familiar with customizing HUDs.
1) How do you remove the class panel and image/model from the bottom left?
2) How do you move the location of the hit indicator that pops up right under your crosshair?
3) Is it possible to change the position of the respawn timer? If so, how do you do it?
4) How do you change the font of the game timer (top middle) to be bigger/bolded?
5) Is it possible to remove the "tips" that appear on the screen when changing maps/servers?
6) How do I rebind the join-random-team button from "1" to "r"?
I included a picture to help with explaining each of the problems, since words aren't always as easy as pictures. Picture
Thank you for all your help! I know some of these questions might be stupidly basic, but please forgive me!
Hey there.
1) Answered in above post
2) Answered in above post
3) It is, and you need to go to Spectator.res and scroll down to "ReinforcementsLabel". Alter the xpos and ypos to move it to where you'd like.
4) Go to HudObjectiveStatus and scroll down to "TimePanelValue". Change the "font" from "NoveLight20" to "NoveMedium20".
5) I believe it is, but I couldn't tell you how to do so, sorry.
6) In TeamMenu.res, find "&1. AUTO" and change it to "&R. AUTO".
7) Not really sure if removing the button popups is possible, sorry.