yttrium
Account Details
SteamID64 76561197994749697
SteamID3 [U:1:34483969]
SteamID32 STEAM_0:1:17241984
Country United States
Signed Up April 1, 2014
Last Posted July 5, 2024 at 6:46 PM
Posts 2137 (0.6 per day)
Game Settings
In-game Sensitivity 6.0
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse Logitech MX Master
Keyboard Ducky 9008G2 Pro Limited Edition (PBT, MX Greens)
Mousepad Razer Sphex
Headphones Philips SHP9500
Monitor HP L1925 (vert), BenQ XL2420Z, Apple Monitor II
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#3 Need help with a texture mod I'm making in Q/A Help
Here's what I have for it in my custom foldier: [img]https://gyazo.com/2432735e2ddca80bb7f5624f27c660d3[/img]
And here's what shows up in-game: [img]http://pasteboard.co/6mdLSwBaS.png[/img]
That boggy brown overlay is not supposed to be there, it should look like this: [img]https://gyazo.com/b1313b2a3a294c698a418d8cc1b2199a[/img]

you're trying to embed web pages, not direct image links

how are you editing these vtfs? can you pass me the original file and your new one?

posted about 8 years ago
#11 Playing on a mac in Q/A Help
berryberrywindows emulators

http://i0.wp.com/blog.givelify.com/wp-content/uploads/2014/07/Princess_Bride_That_Word.jpg?fit=506%2C284

posted about 8 years ago
#13 Koth Warmfront in Map Discussion

coldfront/warmfront is honestly atrocious as a competitive 6s map, feels way too much like 5gorge with even more chokes

that being said it has a sexy as hell midpoint and I can't wait to see a koth version played competitively. The size of it might also make it work well for HL too.

posted about 8 years ago
#49 FACEIT to conduct big closed beta test on 20th Sep in TF2 General Discussion
panda106lack of advertisement i guess

reminds me of this email i got yesterday

http://puu.sh/riYRZ/853b506c69.png

http://puu.sh/riYTt/f7c7ea00f9.png

posted about 8 years ago
#3658 HUD editing: short questions, quick answers in Customization
baltiHi

Can someone please give me a name of any hud that comes with different hud-crosshairs for primary and secondary slot. A quick google search didn't make it:(

huds can't change crosshairs based on slot. only regular crosshairs can do that because it relies on a crosshair switcher script and scripts can't interact with huds.

posted about 8 years ago
#10 File Backup Options? in Hardware
HotCoffeeyttriumall cloud options will probably destroy your bandwidth, and if you're trying to back up more than like 50GB it's going to cost a fortune
For the record, I use Google Drive and it is 2$ for 100 gb. Upscales to 10 bucks for a terabyte. But having multiple hard drives is good aswell. Backing up to only one place isn't really a backup so having multiple different avenues for storage is the best option.

I meant it'll cost both in service fees and in total bandwidth necessary.

If you're doing almost nothing on the internet, it isn't going to cost much, but if you're saving family photos from a decade it'll kill you in ways RAID 1 wouldn't.

posted about 8 years ago
#8 File Backup Options? in Hardware

if you're worried about having a drive fail, RAID 1

if you're worried about losing data from some kind of operation, just use Windows Backup and Restore, it's surprisingly really solid

all cloud options will probably destroy your bandwidth, and if you're trying to back up more than like 50GB it's going to cost a fortune

posted about 8 years ago
#6 Could Someone Do Me A HUD Favour? in Customization
MushirMickeyJoewolsneIt would be much more rewarding if you just looked up how to add the assets to your game files, plus you'd learn something in the process. It's surprisingly easier than you'd think and shouldn't take you more than 30 minutes max to find some helpful tutorials online. Who knows? Maybe you'll enjoy the process enough to make your own fully custom hud in your free time :)Though I fully understand what you're saying, I used to make Minecraft resource packs and can't be asked to fiddle around with in-game files anymore. xD

it's nowhere near as complicated as minecraft's stuff

edit: actually this stuff probably ties in with hudanimations_tf so nevermind, it's slightly complicated

posted about 8 years ago
#52 worst decisions ever made in Off Topic

arbitrarily shittalking people in threads like these

fuck you flatline

posted about 8 years ago
#12 Strategies for pushing pl_Swiftwater's 3rd point in The Dumpster

one really big thing is remembering that there are like five different routes to attack with on this point, and that because of this it's different than every other point.

for all intents and purposes red actually has no way out, you're attacking them from all angles and they're cornered. having red pull out or back up literally means having them run back into spawn.

http://pre14.deviantart.net/6472/th/pre/f/2016/258/3/f/pl_swiftwater__13__by_negativegaming-dahp8vo.jpg

there's a balcony which makes a great spam angle, there's a sniper window, your combo can push through the building that leads onto red's balcony, and your engie and scout should be pushing the cart that whole time.

posted about 8 years ago
#43 Things you love and hate about anything in tf2 in TF2 General Discussion

i hate how, as a community, we have to put more and more effort into tf2 every year just to be as good as the last year, let alone be better

posted about 8 years ago
#4 Tip of the Hats 2016: Day 3 in Events

ok im done now

http://i.imgur.com/gZc4hFS.jpg

e:

http://puu.sh/rfviR/7df4525b93.png

posted about 8 years ago
#2 Tip of the Hats 2016: Day 3 in Events

LET'S GO BOYS

R I C KF L A M E
THE LEGEND OF THE SPORT

posted about 8 years ago
#25 Tip of the Hats 2016: Day 2 in Events
Getawhaleunreal

m-mention me senpai

posted about 8 years ago
#20 Paladins of the Realm in Other Games
shorasLoL was developed together with creators of original DotA. At the time it was released it was pretty much the only modern MOBA.

Learn some history.

The only real developer to move in with Riot for League was Steve Feak, better known as Guinsoo. There was another developer, Pendragon, but he didn't actually work on the game itself - he made the original forums, and helped foster the new League community. Guinsoo was not the original creator, either. He forked it from a guy named Eul, and lots of other people forked it too. Guinsoo took all of their ideas and pulled them into one blanket, calling it DotA Allstars. He threw feature after feature in and, for the most part, the balance was abysmal.

Then, after two years (and a few other developers sprinkled in there), the reigns of development were passed on to Icefrog, who did all the actual balance work, making the game what it is today over the course of half a decade.

Guinsoo went on to Riot and Icefrog went on to Valve. Neither was the original creator. One of them, however, has the notoriety for taking other people's ideas.

At the time it was released, it was the only modern MOBA, correct, although Dota followed shortly thereafter (and was known to be in deep development before League was released). HoN also followed between League and Dota, having also been in development during that time period. It's not like it was the only one being worked on - it was just the first to release.

posted about 8 years ago
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