Today I'm going to work on getting the server involved with Quickplay.
The following will have to stop happening in order to do so:
- Class limits have to go away.
- The player count will have to be raised to 24.
- Random crits have to be enabled. Damage spread and bullet spread does not.
Additionally, it's unclear to me whether or not custom maps will stop it from entering Quickplay. If I'm reading their wiki correctly then players won't be shuffled in from Quickplay while the server is on a custom map, but after the map changes to a Valve map Quickplay players will enter again, and they'll stay for the transition to a custom map (if they choose to do so).
How are the player counts on average right now? The most I've ever seen was 8 players in the server, so I think Quickplay might be the solution.
EDIT: I've found some more up-to-date information. Maps from the Workshop are supported if the player opts in in the Quickplay menu. However, random crits have to be enabled, which is a pretty big issue. I'll continue researching and experimenting to see if this is accurate.