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Streaming: Non-fluid screen, but getting 100+ fps?
posted in Q/A Help
1
#1
0 Frags +

Hi all.

I've started streaming a while back, and even after reading a few guides and setting up everything to where i felt it was right, I've run into this problem every time I'm streaming.

I have net_graph on during my stream and regular play. When I'm not streaming, I get a good ~130 fps, while running a beefy config (ragdolls, blood, trails, etc). When I am streaming, my fps drops to about ~100.

I know fps drops during streaming, yes; but the difference is that when I'm streaming, the 100 fps doesn't feel like it did before I started streaming. Despite net_graph says I have about the same fps, it doesn't feel as fluid as it does when I'm not streaming.

I've tried running max frames config, max quality config - tried downscaling my res in OBS, change buffer size -- just about everything. Nothing fixes this issue.

My computer specs from Speccy:

Show Content
Summary
Operating System: Windows 7 Ultimate 64-bit SP1
CPU: AMD Phenom II X6 1090T 3.2GHz
RAM: 4.00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
Motherboard: MICRO-STAR INTERNATIONAL CO.,LTD 760GM -E51 (MS-7596) (CPU1)
Graphics: 1023MB NVIDIA GeForce GTX 460 (EVGA)
Display: BenQ GL2030 (1600x900@60Hz)
Audio: Plantronics GameCom 780

Now that I look at my specs again, I think it might be slow ram clock times. I know my RAM can run at 1600 MHz. Could that be the problem? (I personally don't see how it would be, but I'm up for fixing the problem!)

Thanks in advance!
--RJ

Hi all.

I've started streaming a while back, and even after reading a few guides and setting up everything to where i felt it was right, I've run into this problem every time I'm streaming.

I have net_graph on during my stream and regular play. When I'm not streaming, I get a good ~130 fps, while running a beefy config (ragdolls, blood, trails, etc). When I am streaming, my fps drops to about ~100.

I know fps drops during streaming, yes; but the difference is that when I'm streaming, the 100 fps doesn't feel like it did before I started streaming. Despite net_graph says I have about the same fps, it doesn't feel as fluid as it does when I'm not streaming.

I've tried running max frames config, max quality config - tried downscaling my res in OBS, change buffer size -- just about everything. Nothing fixes this issue.

My computer specs from Speccy:
[spoiler]
Summary
Operating System: Windows 7 Ultimate 64-bit SP1
CPU: AMD Phenom II X6 1090T 3.2GHz
RAM: 4.00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
Motherboard: MICRO-STAR INTERNATIONAL CO.,LTD 760GM -E51 (MS-7596) (CPU1)
Graphics: 1023MB NVIDIA GeForce GTX 460 (EVGA)
Display: BenQ GL2030 (1600x900@60Hz)
Audio: Plantronics GameCom 780[/spoiler]

Now that I look at my specs again, I think it might be slow ram clock times. I know my RAM can run at 1600 MHz. Could that be the problem? (I personally don't see how it would be, but I'm up for fixing the problem!)

Thanks in advance!
--RJ
2
#2
2 Frags +

for me it helped to minimize all other programs in the background and turning off the preview in obs

for me it helped to minimize all other programs in the background and turning off the preview in obs
3
#3
-1 Frags +

SLI? sometimes these programs don't say.

SLI? sometimes these programs don't say.
4
#4
3 Frags +

are you using raw input? full screen or windowed?

are you using raw input? full screen or windowed?
5
#5
1 Frags +

recording with a cpu intensive encoder (ie. high compression x264) raises frametimes (Note: FRAME TIMES) by 5~10ms. I'm normally getting 8~9ms, so another 5~10ms more and it's stutter hell. I'm assumning because clock cycles spent doing D3D stuff is shared with encoding i/o.

You should OC your CPU. Play Dx8.1 because it has very slightly lower frametimes than DX9, evident with results in the tf2 benchmark thread.

Try recording with motion-jpeg, frametimes will hardly increase and game is perfectly smooth.

*frametimes were measured using msi-afterburner.

recording with a cpu intensive encoder (ie. high compression x264) raises frametimes (Note: FRAME TIMES) by 5~10ms. I'm normally getting 8~9ms, so another 5~10ms more and it's stutter hell. I'm assumning because clock cycles spent doing D3D stuff is shared with encoding i/o.

You should OC your CPU. Play Dx8.1 because it has [i]very slightly[/i] lower frametimes than DX9, evident with results in the tf2 benchmark thread.

Try recording with motion-jpeg, frametimes will hardly increase and game is perfectly smooth.


*frametimes were measured using msi-afterburner.
6
#6
0 Frags +

The effective speed your RAM is running at is 1333MHz. It isn't your RAM.

The effective speed your RAM is running at is 1333MHz. It isn't your RAM.
7
#7
2 Frags +

I have a similar problem but I thought it was just natural when you stream? If not... I may get back into it. :) Please any other suggestions?

I have a similar problem but I thought it was just natural when you stream? If not... I may get back into it. :) Please any other suggestions?
8
#8
0 Frags +

I have the same problem, and I have a 2600k at 4.2 ghz and a 670ftw and 8GB of ripjaws ddr3.

I have the same problem, and I have a 2600k at 4.2 ghz and a 670ftw and 8GB of ripjaws ddr3.
9
#9
0 Frags +
OCTANEfor me it helped to minimize all other programs in the background and turning off the preview in obs

I guess I'll have to try that. I'll have to look up how to turn off the preview in OBS. I alt tab into TF2 to play anyway. (I'm running on one monitor)

turtsmcgurtsSLI? sometimes these programs don't say.

Nope, just one GFX.

MR_SLINare you using raw input? full screen or windowed?

I'm using raw input, running windowed no border.

Since I wrote the earlier post super late at night, I forgot that it might help to mention my internet.

http://www.speedtest.net/result/3229393236.png - if that doesn't load: 27.48 mbps Download, 5.74 mbps Upload.

[quote=OCTANE]for me it helped to minimize all other programs in the background and turning off the preview in obs[/quote]

I guess I'll have to try that. I'll have to look up how to turn off the preview in OBS. I alt tab into TF2 to play anyway. (I'm running on one monitor)

[quote=turtsmcgurts]SLI? sometimes these programs don't say.[/quote]

Nope, just one GFX.

[quote=MR_SLIN]are you using raw input? full screen or windowed?[/quote]

I'm using raw input, running windowed no border.



Since I wrote the earlier post super late at night, I forgot that it might help to mention my internet.

http://www.speedtest.net/result/3229393236.png - if that doesn't load: 27.48 mbps Download, 5.74 mbps Upload.
10
#10
3 Frags +

my guess is you're running screen capture over game capture

go select game capture in sources (right click in the sources box), while it wont show anything but the game, it runs a lot smoother

my guess is you're running screen capture over game capture

go select game capture in sources (right click in the sources box), while it wont show anything but the game, it runs a lot smoother
11
#11
0 Frags +

Yep. Try running the game in full screen and using game capture. I notice a significant different in the way the game feels when I do that. If I don't, it feels like there's something tugging on my mouse, or like extra resistance as I turn. I'm using raw input as well.

The quality of your internet connection should not affect how well your computer runs TF2.

Yep. Try running the game in full screen and using game capture. I notice a significant different in the way the game feels when I do that. If I don't, it feels like there's something tugging on my mouse, or like extra resistance as I turn. I'm using raw input as well.

The quality of your internet connection should not affect how well your computer runs TF2.
12
#12
0 Frags +
MR_SLINYep. Try running the game in full screen and using game capture. I notice a significant different in the way the game feels when I do that. If I don't, it feels like there's something tugging on my mouse, or like extra resistance as I turn. I'm using raw input as well.

The quality of your internet connection should not affect how well your computer runs TF2.

Alright, I'll try fullscreen.

And yeah, I knew that my internet shouldn't change how my computer runs the game, but I thought it could help with some of the OBS settings or something. Doesn't hurt to have more info, I say.

[quote=MR_SLIN]Yep. Try running the game in full screen and using game capture. I notice a significant different in the way the game feels when I do that. If I don't, it feels like there's something tugging on my mouse, or like extra resistance as I turn. I'm using raw input as well.

The quality of your internet connection should not affect how well your computer runs TF2.[/quote]

Alright, I'll try fullscreen.

And yeah, I knew that my internet shouldn't change how my computer runs the game, but I thought it could help with some of the OBS settings or something. Doesn't hurt to have more info, I say.
13
#13
0 Frags +
Saint_my guess is you're running screen capture over game capture

go select game capture in sources (right click in the sources box), while it wont show anything but the game, it runs a lot smoother

I'm using Game Capture. Its the only "scene" on in OBS. I have a software capture in OBS, but it isn't on when I stream TF2. (I stream my screen when I'm editing or whatever)

Edit: I think you fixed the problem. Since I moved the Game Capture into its own scene, without the Software Capture being another source, my game feels more fluid. I'll have to mess with the OBS settings a bit more, but it looks like that fixed it. :)

[quote=Saint_]my guess is you're running screen capture over game capture

go select game capture in sources (right click in the sources box), while it wont show anything but the game, it runs a lot smoother[/quote]

I'm using Game Capture. Its the only "scene" on in OBS. I have a software capture in OBS, but it isn't on when I stream TF2. (I stream my screen when I'm editing or whatever)

Edit: I think you fixed the problem. Since I moved the Game Capture into its own scene, without the Software Capture being another source, my game feels more fluid. I'll have to mess with the OBS settings a bit more, but it looks like that fixed it. :)
14
#14
0 Frags +
RJOCTANEfor me it helped to minimize all other programs in the background and turning off the preview in obs
I guess I'll have to try that. I'll have to look up how to turn off the preview in OBS. I alt tab into TF2 to play anyway. (I'm running on one monitor)

Right click on the video in obs and there should be an option

[quote=RJ][quote=OCTANE]for me it helped to minimize all other programs in the background and turning off the preview in obs[/quote]

I guess I'll have to try that. I'll have to look up how to turn off the preview in OBS. I alt tab into TF2 to play anyway. (I'm running on one monitor)
[/quote]

Right click on the video in obs and there should be an option
15
#15
0 Frags +

I know this sounds silly, but try enabling/disabling multicore rendering. I get a similar sounding kind of microstuttering when I disable it, might be related.

I know this sounds silly, but try enabling/disabling multicore rendering. I get a similar sounding kind of microstuttering when I disable it, might be related.
16
#16
0 Frags +
MR_SLINYep. Try running the game in full screen

Fullscreen OP. Fixes my issue. Thanks

[quote=MR_SLIN]Yep. Try running the game in full screen [/quote]

Fullscreen OP. Fixes my issue. Thanks
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