Via the Steam store:
Valve- The Invasion Community Update has arrived!
- Check out the blog post for more information
- Fixed a problem with the Steam Overlay for Mac clients
- Fixed a regression with weapon hit sounds
- Hit sounds no longer clip each other
- Min and max pitch values reverted to what they were prior to the October 1st update
- Note: the Advanced Options default slider position is 100, which is normal (0) pitch
- Fixed an issue with the Festive Revolver not drawing correctly
- Fixed an exploit in Mann vs. Machine related to infinite credits
- Fixed an exploit related to The Dalokohs Bar
- Throwables (Jarate, Mad Milk, Flying Guillotine) will now pass through friendly targets at close range. This is the same behavior as rockets and grenades.
- The Powerhouse and Concealed Killer Weapons Cases have been added to the weekly drop list for Gun Mettle Campaign Coin owners
Rumor has it:
- Steel & Iron of Facepunch posted the new particle effects
- Item schema update: https://github.com/SteamDatabase/SteamTracking/commit/3228f56223e6d97d049aebfe1779b14ac9b3736f.diff
- Members of STS: associated strings have been published on the Steam Translation Server and are now available for translation into other supported languages
- Are you quite good at a non-English language and want to help out with translating? Head to http://translation.steampowered.com to sign up
- VPK contents diff and script changes (bring your own differ, or append .diff to force a diff of things GitHub won't display): https://github.com/SteamDatabase/GameTracking/commit/627368d30cc05504c715a78da06a445174cc13ce
- Miscellaneous deep level stuff: https://github.com/SteamDatabase/GameTracking/commit/989ac74913926133f1f53690748bf4d49c2500fe
- Size is ~225 MB
Via [url=http://store.steampowered.com/news/18731/]the Steam store[/url]:
[quote=Valve]- The Invasion Community Update has arrived!
- Check out the [url=http://www.teamfortress.com/post.php?id=18730]blog post[/url] for more information
- Fixed a problem with the Steam Overlay for Mac clients
- Fixed a regression with weapon hit sounds
- Hit sounds no longer clip each other
- Min and max pitch values reverted to what they were prior to the October 1st update
- Note: the Advanced Options default slider position is 100, which is normal (0) pitch
- Fixed an issue with the Festive Revolver not drawing correctly
- Fixed an exploit in Mann vs. Machine related to infinite credits
- Fixed an exploit related to The Dalokohs Bar
- Throwables (Jarate, Mad Milk, Flying Guillotine) will now pass through friendly targets at close range. This is the same behavior as rockets and grenades.
- The Powerhouse and Concealed Killer Weapons Cases have been added to the weekly drop list for Gun Mettle Campaign Coin owners[/quote]
Rumor has it:
- Steel & Iron of Facepunch [url=https://facepunch.com/showthread.php?t=1486039&p=48845459&viewfull=1#post48845459]posted the new particle effects[/url]
- Item schema update: [url]https://github.com/SteamDatabase/SteamTracking/commit/3228f56223e6d97d049aebfe1779b14ac9b3736f.diff[/url]
- Members of STS: [url=http://steamcommunity.com/groups/STSLounge/announcements/detail/76917297288274054]associated strings have been published on the Steam Translation Server[/url] and are now available for translation into other supported languages
- Are you quite good at a non-English language and want to help out with translating? Head to [url]http://translation.steampowered.com[/url] to sign up
- VPK contents diff and script changes (bring your own differ, or append .diff to force a diff of things GitHub won't display): [url]https://github.com/SteamDatabase/GameTracking/commit/627368d30cc05504c715a78da06a445174cc13ce[/url]
- Miscellaneous deep level stuff: [url]https://github.com/SteamDatabase/GameTracking/commit/989ac74913926133f1f53690748bf4d49c2500fe[/url]
- Size is ~225 MB
Well so much for ESEA tonight...
Well so much for ESEA tonight...
O cool they fixed the revolver issue i sent in
now i can surf without it mildly irritating me
O cool they fixed the revolver issue i sent in
now i can surf without it mildly irritating me
Valve* Hit sounds no longer clip each other
* Min and max pitch values reverted to what they were prior to the October 1st update
HALLELUJAH
[quote=Valve]
* Hit sounds no longer clip each other
* Min and max pitch values reverted to what they were prior to the October 1st update
[/quote]
HALLELUJAH
Store is dead for everybody right?
Show Content
Edit: Managed to buy a pass
Store is dead for everybody right?
[spoiler]
[img]http://puu.sh/kBa0X/2ee1cf0b3e.png[/img][/spoiler]
Edit: Managed to buy a pass
Oh boy, more useless shit!
How about getting to work on matchmaking?
Oh boy, more useless shit!
How about getting to work on matchmaking?
ScrewballOh boy, more useless shit!
How about getting to work on matchmaking?
its a community update, you need to relax
[quote=Screwball]Oh boy, more useless shit!
How about getting to work on matchmaking?[/quote]
its a community update, you need to relax
The Community pass is a mere $2, and is available until the 5th of November.
The Community pass is a mere $2, and is available until the 5th of November.
ooooooooooo oh oh ho ohhhoohohoo
ooooooooooo oh oh ho ohhhoohohoo
is there any point to buying the community pass
is there any point to buying the community pass
The no matchmaking UN- H Y P E
The no matchmaking UN- H Y P E
Juicyis there any point to buying the community pass
if u buy it fast u can usually sell your drops for a profit
[quote=Juicy]is there any point to buying the community pass[/quote]
if u buy it fast u can usually sell your drops for a profit
Juicyis there any point to buying the community pass
basically just gives you access to case drops, no contracts and such.
[quote=Juicy]is there any point to buying the community pass[/quote]
basically just gives you access to case drops, no contracts and such.
square-Juicyis there any point to buying the community pass
basically just gives you access to case drops, no contracts and such.
LET'S NOT FORGET THE MOST IMPORTANT PART
http://i.imgur.com/DuD9klo.png
^
UFO ON SCOREBOARD BOYSSSSSSSSSS
ALSO
http://i.imgur.com/1DdUBKD.png
strange ranks
[quote=square-][quote=Juicy]is there any point to buying the community pass[/quote]
basically just gives you access to case drops, no contracts and such.[/quote]
LET'S NOT FORGET THE MOST IMPORTANT PART
[img]http://i.imgur.com/DuD9klo.png[/img]^
UFO ON SCOREBOARD BOYSSSSSSSSSS
ALSO
[img]http://i.imgur.com/1DdUBKD.png[/img]
strange ranks
guess theres no match tonight
guess theres no match tonight
[img]http://i.imgur.com/YNkrWWi.png[/img]
help
y'all think that new sniper is a re-skin of a buffed classic?
y'all think that new sniper is a re-skin of a buffed classic?
Can anyone get into a valve server? Just tells me there's none after half a second.
EDIT: This shows up in console
Show Content
Quickplay client scoring
Selected game mode: 3
Hours played: 1344.7
Valve server bonus: 0.00, noob map bonus: 0.00
Search duration: 0.2
Found 0 total servers, 0 met minimum score threshold, 0 will be sent to GC for scoring
Can anyone get into a valve server? Just tells me there's none after half a second.
EDIT: This shows up in console
[spoiler]
Quickplay client scoring
Selected game mode: 3
Hours played: 1344.7
Valve server bonus: 0.00, noob map bonus: 0.00
Search duration: 0.2
Found 0 total servers, 0 met minimum score threshold, 0 will be sent to GC for scoring
[/spoiler]
QuickPlay is just plain busted ATM.
QuickPlay is just plain busted ATM.
Glad it finally got out of development hell after years. A couple of my friends worked on this update and the passes help support them, so I'm gonna probably buy the pass and proceed to brace for aliens probing my anus.
Glad it finally got out of development hell after years. A couple of my friends worked on this update and the passes help support them, so I'm gonna probably buy the pass and proceed to brace for aliens probing my anus.
The biggest news here is they added a new arena map.
The biggest news here is they added a new arena map.
- Throwables (Jarate, Mad Milk, Flying Guillotine) will now pass through friendly targets at close range. This is the same behavior as rockets and grenades.
PRAISE
[quote]- Throwables (Jarate, Mad Milk, Flying Guillotine) will now pass through friendly targets at close range. This is the same behavior as rockets and grenades.[/quote]
PRAISE
they changed the pistol animation to have more recoil
they changed the pistol animation to have more recoil
[img]http://i.imgur.com/eYXmLrg.png[/img]
[quote=Whisker][img]http://i.imgur.com/YNkrWWi.png[/img]
help[/quote]
update ur game
[img]http://puu.sh/kBbla.jpg[/img]
Bread confirmed
[img]http://i.imgur.com/3xjLY7V.jpg[/img]
[quote=omnific][img]http://i.imgur.com/3xjLY7V.jpg[/img][/quote]
ay lamo