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MAJOR CS:GO update for 5/26/15 (Op. Bloodhound)
1
#1
Patch Notes
0 Frags +

Via the CS:GO blog:

Valve[OPERATION BLOODHOUND]
– Launched Operation Bloodhound, available until September 30th, 2015.
– Six community maps available for free to ALL CS:GO PLAYERS on official servers via the Operation Bloodhound map group: Agency, Resort, Zoo, Log, Rails, and Season
– The Operation Bloodhound Access Pass is now available for purchase. It provides:
— The upgradable Operation Bloodhound Challenge Coin, which can be displayed on your profile and in the scoreboard.
— The Operation Bloodhound Journal, complete with Friends Leaderboards to track your Active Duty and Operation Competitive performance.
— Two all-new campaigns, with 62 missions rewarding additional XP throughout the Operation.
— Earned weapon drops will come from the Operation Bloodhound exclusive weapon collections: Cobblestone, Cache, Overpass, and all-new collections Gods and Monsters, The Rising Sun, and Chop Shop.
— Exclusive access to the Falchion Case, containing 16 community-designed weapon finishes and the all-new Falchion Knife.
— Added two new Mission types, Assassination and Guardian Co-op which are playable via campaign missions in the Operation.
[PROFILE RANKS]
– Introducing Profile Ranks, viewable in-game on your CS:GO profile.
– Play on official servers to earn XP and rank up your CS:GO Profile Rank.
— In Competitive Mode, your earned XP is determined by your rounds won.
— In all other modes, your earned XP is determined by your score.
— You can earn additional XP by completing Operation Bloodhound Missions.
– In addition to increasing your CS:GO Profile Rank, your first Rank earned each week will reward you with an earned weapon drop. If you own an Operation Bloodhound Access Pass, your weapon will come from one of the exclusive Operation Bloodhound weapon collections.
[CASUAL]
– Reduced Round timer from 3:00 to 2:15.
– Increased warmup time from 30 to 90 seconds.
– Disabled vote to restart match.
– Vote to change level is disabled after a team has reached match point.
[UI]
– Fixed sometimes (but rarely) seeing health of players on the other team in the mini scoreboard.
– Fixed the freeze panel sometimes getting stuck on and staying on even after the player is alive.
[MISC]
– Added trace-based visibility checks to prevent networking invisible enemy players.
– Updated CSGO engine to the latest Steam API SDK.
– Improved support for integrated web browser MOTD popups.
– Fixed several server-crashing exploits.
– Fixed voice chat echo in lobby.
– Re-enabled a bunch of player model variants including the much missed Balkan “Ido” model, otherwise known as tm_balkan_variantC.
– Added a convar (sv_disable_immunity_alpha) that when set, allows mods to handle their own alpha on players.
– Limited support for FBX in studiomdl.
– Added sv_vote_to_changelevel_before_match_point (default 0, vote is never disallowed). When set to 1, the vote to change level is disabled after a team has reached match point.
[MAPS]
-Cache
–Fixed multiple bomb-stuck spots
–Fixed an issue where saving CTs could be seen on radar from outside spawn
–Fixed an annoying issue where grenades would collide with ground geometry map-wide
–Deleted a problematic glass pane in mid (thanks RoF Anders)
–Ensured tarps on crates are actually spammable
-Season
–Reduced width of Upper B T-side and long A to their CS:Source dimensions
–Fixed every “white on white” corner to improve visibility (Thanks Shahzam)
–Added a railing on catwalk to ensure that T’s don’t rush A site without potential punishment from pit
–Fixed an angle at B lower to ensure that defensive grenades can be bounced off a wall easily and properly, as was the case in CS:Source
–Made squeeky door louder
–Bug fix: fixed metal sounds being made on all surfaces throughout the map.
-Mirage
–Fixed some spots where C4 could get stuck
–Fixed some spots where players could get stuck on walls

Rumor has it:

- The price of an Operation pass is $5.99 USD

- ZionTheKing of reddit tore down a whole bunch of aspects of the update, also taking the liberty to link to an image of the Falchion Knife and new knife sounds too

- Items and item images:

- CS:GO Stash has the new stuff listed, some images will be coming soon but here they are:

- Falchion Case
- The Gods and Monsters Collection
- The Chop Shop Collection
- and last but not least, The Rising Sun Collection

- Workshop links for the new weapon skins can be found on /r/GlobalOffensiveTrade through a compilation post by stokkebye of reddit

- Item schema update: https://github.com/SteamDatabase/SteamTracking/commit/977b6320b6c2044f457c77eebbf725fb8816330e

- GC protobufs (for developers wanting to interact with the GC either directly, through the use of SteamKit, or similar): https://github.com/SteamDatabase/GameTracking/commit/e1075ddade230523aea1fb44eafc104ec0b7dbe0

- Strings (bring your own differ...because GitHub): https://github.com/SteamDatabase/GameTracking/commit/477438f67ba2db076858b530f8c7148d954a7af2

- Size is close to 500 MB - data capped users should be alert

Via [url=http://blog.counter-strike.net/index.php/2015/05/11988/]the CS:GO blog[/url]:

[quote=Valve][OPERATION BLOODHOUND]
– Launched Operation Bloodhound, available until September 30th, 2015.
– Six community maps available for free to ALL CS:GO PLAYERS on official servers via the Operation Bloodhound map group: Agency, Resort, Zoo, Log, Rails, and Season
– The Operation Bloodhound Access Pass is now available for purchase. It provides:
— The upgradable Operation Bloodhound Challenge Coin, which can be displayed on your profile and in the scoreboard.
— The Operation Bloodhound Journal, complete with Friends Leaderboards to track your Active Duty and Operation Competitive performance.
— Two all-new campaigns, with 62 missions rewarding additional XP throughout the Operation.
— Earned weapon drops will come from the Operation Bloodhound exclusive weapon collections: Cobblestone, Cache, Overpass, and all-new collections Gods and Monsters, The Rising Sun, and Chop Shop.
— Exclusive access to the Falchion Case, containing 16 community-designed weapon finishes and the all-new Falchion Knife.
— Added two new Mission types, Assassination and Guardian Co-op which are playable via campaign missions in the Operation.
[PROFILE RANKS]
– Introducing Profile Ranks, viewable in-game on your CS:GO profile.
– Play on official servers to earn XP and rank up your CS:GO Profile Rank.
— In Competitive Mode, your earned XP is determined by your rounds won.
— In all other modes, your earned XP is determined by your score.
— You can earn additional XP by completing Operation Bloodhound Missions.
– In addition to increasing your CS:GO Profile Rank, your first Rank earned each week will reward you with an earned weapon drop. If you own an Operation Bloodhound Access Pass, your weapon will come from one of the exclusive Operation Bloodhound weapon collections.
[CASUAL]
– Reduced Round timer from 3:00 to 2:15.
– Increased warmup time from 30 to 90 seconds.
– Disabled vote to restart match.
– Vote to change level is disabled after a team has reached match point.
[UI]
– Fixed sometimes (but rarely) seeing health of players on the other team in the mini scoreboard.
– Fixed the freeze panel sometimes getting stuck on and staying on even after the player is alive.
[MISC]
– Added trace-based visibility checks to prevent networking invisible enemy players.
– Updated CSGO engine to the latest Steam API SDK.
– Improved support for integrated web browser MOTD popups.
– Fixed several server-crashing exploits.
– Fixed voice chat echo in lobby.
– Re-enabled a bunch of player model variants including the much missed Balkan “Ido” model, otherwise known as tm_balkan_variantC.
– Added a convar (sv_disable_immunity_alpha) that when set, allows mods to handle their own alpha on players.
– Limited support for FBX in studiomdl.
– Added sv_vote_to_changelevel_before_match_point (default 0, vote is never disallowed). When set to 1, the vote to change level is disabled after a team has reached match point.
[MAPS]
-Cache
–Fixed multiple bomb-stuck spots
–Fixed an issue where saving CTs could be seen on radar from outside spawn
–Fixed an annoying issue where grenades would collide with ground geometry map-wide
–Deleted a problematic glass pane in mid (thanks RoF Anders)
–Ensured tarps on crates are actually spammable
-Season
–Reduced width of Upper B T-side and long A to their CS:Source dimensions
–Fixed every “white on white” corner to improve visibility (Thanks Shahzam)
–Added a railing on catwalk to ensure that T’s don’t rush A site without potential punishment from pit
–Fixed an angle at B lower to ensure that defensive grenades can be bounced off a wall easily and properly, as was the case in CS:Source
–Made squeeky door louder
–Bug fix: fixed metal sounds being made on all surfaces throughout the map.
-Mirage
–Fixed some spots where C4 could get stuck
–Fixed some spots where players could get stuck on walls[/quote]

Rumor has it:

- The price of an Operation pass is [B][U]$5.99 USD[/U][/B]

- ZionTheKing of reddit [url=http://www.reddit.com/r/GlobalOffensive/comments/37ebes/major_counterstrike_global_offensive_update_for/crlybzs]tore down a whole bunch of aspects of the update[/url], also taking the liberty to link to [B]an image of the Falchion Knife and new knife sounds too[/B]

- Items and item images:

- CS:GO Stash has the new stuff listed, some images will be coming soon but here they are:

- [url=http://csgostash.com/case/50/Falchion-Case]Falchion Case[/url]
- [url=http://csgostash.com/collection/The+Gods+and+Monsters+Collection]The Gods and Monsters Collection[/url]
- [url=http://csgostash.com/collection/The+Chop+Shop+Collection]The Chop Shop Collection[/url]
- and last but not least, [url=http://csgostash.com/collection/The+Rising+Sun+Collection]The Rising Sun Collection[/url]

- Workshop links for the new weapon skins [url=http://www.reddit.com/r/GlobalOffensiveTrade/comments/37ebxa/psa_new_skinz/]can be found on /r/GlobalOffensiveTrade through a compilation post by stokkebye of reddit[/url]

- Item schema update: [url]https://github.com/SteamDatabase/SteamTracking/commit/977b6320b6c2044f457c77eebbf725fb8816330e[/url]

- GC protobufs (for developers wanting to interact with the GC either directly, through the use of SteamKit, or similar): [url]https://github.com/SteamDatabase/GameTracking/commit/e1075ddade230523aea1fb44eafc104ec0b7dbe0[/url]

- Strings (bring your own differ...because GitHub): [url]https://github.com/SteamDatabase/GameTracking/commit/477438f67ba2db076858b530f8c7148d954a7af2[/url]

- Size is [B]close to 500 MB[/B] - data capped users should be alert
2
#2
3 Frags +

Screenshots:

Show Content
Screenshots:

[spoiler][img]http://puu.sh/i1RRx/a32aea2bbf.png[/img]

[img]http://puu.sh/i1QTo/ade7fb1754.jpg[/img]

[img]http://i.imgur.com/300knAJ.png[/img]

[img]http://i.imgur.com/Mg1egFL.jpg[/img][/spoiler]
3
#3
0 Frags +

Great update. Image the new knife:

http://imgur.com/a/cFWqv

Great update. Image the new knife:

http://imgur.com/a/cFWqv
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#4
0 Frags +

https://www.youtube.com/watch?v=DToRzo92KpU the new knife animations

https://www.youtube.com/watch?v=DToRzo92KpU the new knife animations
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#5
0 Frags +

opened 2 cases and got the cz and the famas both in terrible condition

please kill me

opened 2 cases and got the cz and the famas both in terrible condition

please kill me
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#6
0 Frags +
Soupyhttps://www.youtube.com/watch?v=DToRzo92KpU the new knife animations

i thought his index finger was the knife hilt lol

[quote=Soupy]https://www.youtube.com/watch?v=DToRzo92KpU the new knife animations[/quote]

i thought his index finger was the knife hilt lol
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#7
0 Frags +

New skins

http://imgur.com/a/pLlL5

Also there's a new knife sound https://www.youtube.com/watch?v=Kd3uHvgJdjU

New skins

http://imgur.com/a/pLlL5

Also there's a new knife sound https://www.youtube.com/watch?v=Kd3uHvgJdjU
8
#8
0 Frags +

just got dropped a falchion, sold it for 7.5

edit:

economy is crashing just like gta v but it will restore after hype is gone

just got dropped a falchion, sold it for 7.5

edit:

economy is crashing just like gta v but it will restore after hype is gone
9
#9
0 Frags +

CHOP SHOP COLLECTION (Notably features m4a1-s hot rod, pink)

http://csgostash.com/collection/The+Chop+Shop+Collection

Rising Sun Collection - TBD

CHOP SHOP COLLECTION (Notably features m4a1-s hot rod, pink)

http://csgostash.com/collection/The+Chop+Shop+Collection

Rising Sun Collection - TBD
10
#10
4 Frags +

the falchion is literally just a flip knife except you spin it

the falchion is literally just a flip knife except you spin it
11
#11
2 Frags +

wtf is that draw animation

wtf is that draw animation
12
#12
-2 Frags +

the new knife sound is going to be reverted in 2 days

the new knife sound is going to be reverted in 2 days
13
#13
2 Frags +

I like it. :c

I like it. :c
14
#14
2 Frags +

a k i h a b a r a a c c e p t

a k i h a b a r a a c c e p t
15
#15
3 Frags +

New operation in a nutshell

[url=http://images.akamai.steamusercontent.com/ugc/539650112892668454/7A07CC1F7DBCF1053ADA116D54A999452F91E4E7/]New operation in a nutshell[/url]
16
#16
9 Frags +

just waiting on the MAJOR tf2 update...

just waiting on the MAJOR tf2 update...
17
#17
1 Frags +
STOGENew operation in a nutshell

lol 2fort

[quote=STOGE][url=http://images.akamai.steamusercontent.com/ugc/539650112892668454/7A07CC1F7DBCF1053ADA116D54A999452F91E4E7/]New operation in a nutshell[/url][/quote]

lol 2fort
18
#18
3 Frags +

skin hype :D

http://images.akamai.steamusercontent.com/ugc/541889413277156628/B27802E4E10439BFD4B7933F882E518F06AFDB8A/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black

skin hype :D
[img]http://images.akamai.steamusercontent.com/ugc/541889413277156628/B27802E4E10439BFD4B7933F882E518F06AFDB8A/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black[/img]
19
#19
-7 Frags +

hyper beast is mad ugly dude

hyper beast is mad ugly dude
20
#20
8 Frags +
Red_hyper beast is mad ugly dude

do u have eyes

[quote=Red_]hyper beast is mad ugly dude[/quote]

do u have eyes
21
#21
2 Frags +

dude they added a anime gun skin in the Rising storm collection

http://imgur.com/a/OLkT0#15

dude they added a anime gun skin in the Rising storm collection


http://imgur.com/a/OLkT0#15
22
#22
-1 Frags +
Red_hyper beast is mad ugly dude

We are no longer friends

[quote=Red_]hyper beast is mad ugly dude[/quote]

We are no longer friends
23
#23
4 Frags +
joetf2dude they added a anime gun skin in the Rising storm collection

http://imgur.com/a/OLkT0#15

aug | weeb wallet bait

[quote=joetf2]dude they added a anime gun skin in the Rising storm collection


http://imgur.com/a/OLkT0#15[/quote]
aug | weeb wallet bait
24
#24
0 Frags +

https://www.youtube.com/watch?v=lKMLhP3W3A0 apparently another inspect animation is balancing it on your hand
that makes up for the first animation

https://www.youtube.com/watch?v=lKMLhP3W3A0 apparently another inspect animation is balancing it on your hand
that makes up for the first animation
25
#25
-1 Frags +
joetf2dude they added a anime gun skin in the Rising storm collection

http://imgur.com/a/OLkT0#15

im not a big fan of anime but it looks alright
guess theyre trying to appeal to everyone

[quote=joetf2]dude they added a anime gun skin in the Rising storm collection


http://imgur.com/a/OLkT0#15[/quote]

im not a big fan of anime but it looks alright
guess theyre trying to appeal to everyone
26
#26
0 Frags +

So how exactly do these gun collections work? Like the rising storm and chop shop

So how exactly do these gun collections work? Like the rising storm and chop shop
27
#27
4 Frags +

Am I the only one annoyed that they barely fixed any of the many bugs? Operations and new skins are great, but I feel like there's some problems that could have also been fixed.

Am I the only one annoyed that they barely fixed any of the many bugs? Operations and new skins are great, but I feel like there's some problems that could have also been fixed.
28
#28
1 Frags +
joejoe347Am I the only one annoyed that they barely fixed any of the many bugs? Operations and new skins are great, but I feel like there's some problems that could have also been fixed.

i dont mind that, valve sees balance/bug fixes and operations as separate. which imo is a good thing, because it would just mean delaying one for the other so they can be released side by side.

what really fucking irritates me is that this operation is trash. a mission is worth like 1/10th of a rank so it takes years to get a drop and i feel like the missions are more brutal than in the past, playing casual on a broken map with 10+ awps isnt fun

[quote=joejoe347]Am I the only one annoyed that they barely fixed any of the many bugs? Operations and new skins are great, but I feel like there's some problems that could have also been fixed.[/quote]
i dont mind that, valve sees balance/bug fixes and operations as separate. which imo is a good thing, because it would just mean delaying one for the other so they can be released side by side.

what really fucking irritates me is that this operation is trash. a mission is worth like 1/10th of a rank so it takes years to get a drop and i feel like the missions are more brutal than in the past, playing casual on a broken map with 10+ awps isnt fun
29
#29
0 Frags +

someone told me that they thought the awp nerf was stealth dialed back, like the movement felt a bit more accelerated, can anyone confirm/deny?

someone told me that they thought the awp nerf was stealth dialed back, like the movement felt a bit more accelerated, can anyone confirm/deny?
30
#30
-2 Frags +

i never knew it was the norm for military soldiers to take out a knife with both hands

i never knew it was the norm for military soldiers to take out a knife with both hands
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