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Questions about FFXIV
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1
#1
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Has anybody here played the beta? If so is it worth trying it out on release? I was a WoW player and I haven't played ff 11 before so I was wondering if it is a good game.Also can I play this somewhat casually? I'm not sure how much time I will have to hardcore raid and what not.

Has anybody here played the beta? If so is it worth trying it out on release? I was a WoW player and I haven't played ff 11 before so I was wondering if it is a good game.Also can I play this somewhat casually? I'm not sure how much time I will have to hardcore raid and what not.
2
#2
7 Frags +
I was a WoW player

I'm sorry to hear.

[quote]I was a WoW player[/quote]

I'm sorry to hear.
3
#3
0 Frags +
defyI was a WoW player
I'm sorry to hear.

Good thing I quit :P

[quote=defy][quote]I was a WoW player[/quote]

I'm sorry to hear.[/quote]

Good thing I quit :P
4
#4
-1 Frags +
StarzZand I haven't played ff 11 before

If it's anything like FFXI, I'd probably steer clear. But considering this isn't 2002 and the expectations for MMOs have increased tremendously since then, I highly doubt it will be that similar.

[quote=StarzZ]and I haven't played ff 11 before[/quote]

If it's anything like FFXI, I'd probably steer clear. But considering this isn't 2002 and the expectations for MMOs have increased tremendously since then, I highly doubt it will be that similar.
5
#5
0 Frags +

I've got a friend who was playing the beta, and he thinks that it was really fun.

But I can't tell you more than that, I don't play MMOs.

I've got a friend who was playing the beta, and he thinks that it was really fun.

But I can't tell you more than that, I don't play MMOs.
6
#6
1 Frags +
kirbyStarzZand I haven't played ff 11 before
If it's anything like FFXI, I'd probably steer clear. But considering this isn't 2002 and the expectations for MMOs have increased tremendously since then, I highly doubt it will be that similar.

I thought a lot of people like FFXI, but maybe I'm wrong.

[quote=kirby][quote=StarzZ]and I haven't played ff 11 before[/quote]

If it's anything like FFXI, I'd probably steer clear. But considering this isn't 2002 and the expectations for MMOs have increased tremendously since then, I highly doubt it will be that similar.[/quote]
I thought a lot of people like FFXI, but maybe I'm wrong.
7
#7
0 Frags +
StarzZkirbyStarzZand I haven't played ff 11 before
If it's anything like FFXI, I'd probably steer clear. But considering this isn't 2002 and the expectations for MMOs have increased tremendously since then, I highly doubt it will be that similar.
I thought a lot of people like FFXI, but maybe I'm wrong.

I wouldn't doubt it, but there were some problems with it that were hard to look past. An example being a menu/inventory system that just didn't work well. It was akin to older Final Fantasy menu/inventory systems, which would be perfectly fine if FF11 wasn't an MMO. I wouldn't say the enemy level system is bad but AFAIK most games in this category, let alone most games where you and your enemies have levels have enemies a lot higher levelled that they should be so early on (might have been good levelled enemies that are a bit too strong for their level).

They're mostly problems you could probably get over after awhile but first impressions make a difference usually.

[quote=StarzZ][quote=kirby][quote=StarzZ]and I haven't played ff 11 before[/quote]

If it's anything like FFXI, I'd probably steer clear. But considering this isn't 2002 and the expectations for MMOs have increased tremendously since then, I highly doubt it will be that similar.[/quote]
I thought a lot of people like FFXI, but maybe I'm wrong.[/quote]


I wouldn't doubt it, but there were some problems with it that were hard to look past. An example being a menu/inventory system that just didn't work well. It was akin to older Final Fantasy menu/inventory systems, which would be perfectly fine if FF11 wasn't an MMO. I wouldn't say the enemy level system is bad but AFAIK most games in this category, let alone most games where you and your enemies have levels have enemies a lot higher levelled that they should be so early on (might have been good levelled enemies that are a bit too strong for their level).

They're mostly problems you could probably get over after awhile but first impressions make a difference usually.
8
#8
0 Frags +
kirbyStarzZkirbyStarzZand I haven't played ff 11 before
If it's anything like FFXI, I'd probably steer clear. But considering this isn't 2002 and the expectations for MMOs have increased tremendously since then, I highly doubt it will be that similar.
I thought a lot of people like FFXI, but maybe I'm wrong.

I wouldn't doubt it, but there were some problems with it that were hard to look past. An example being a menu/inventory system that just didn't work well. It was akin to older Final Fantasy menu/inventory systems, which would be perfectly fine if FF11 wasn't an MMO. I wouldn't say the enemy level system is bad but AFAIK most games in this category, let alone most games where you and your enemies have levels have enemies a lot higher levelled that they should be so early on (might have been good levelled enemies that are a bit too strong for their level).

They're mostly problems you could probably get over after awhile but first impressions make a difference usually.

Oh I see almost a turn based menu right?

[quote=kirby][quote=StarzZ][quote=kirby][quote=StarzZ]and I haven't played ff 11 before[/quote]

If it's anything like FFXI, I'd probably steer clear. But considering this isn't 2002 and the expectations for MMOs have increased tremendously since then, I highly doubt it will be that similar.[/quote]
I thought a lot of people like FFXI, but maybe I'm wrong.[/quote]


I wouldn't doubt it, but there were some problems with it that were hard to look past. An example being a menu/inventory system that just didn't work well. It was akin to older Final Fantasy menu/inventory systems, which would be perfectly fine if FF11 wasn't an MMO. I wouldn't say the enemy level system is bad but AFAIK most games in this category, let alone most games where you and your enemies have levels have enemies a lot higher levelled that they should be so early on (might have been good levelled enemies that are a bit too strong for their level).

They're mostly problems you could probably get over after awhile but first impressions make a difference usually.[/quote]
Oh I see almost a turn based menu right?
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